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Searched
refs:mNormals
(Results
1 - 6
of
6
) sorted by null
/cts/suite/cts/deviceTests/opengl/jni/graphics/
Mesh.cpp
19
mNormals
(normals),
Mesh.h
27
const float*
mNormals
;
PerspectiveMeshNode.cpp
39
glVertexAttribPointer(normalHandle, 3, GL_FLOAT, false, 0, mMesh->
mNormals
);
/external/replicaisland/src/com/replica/replicaisland/
SolidSurfaceComponent.java
26
private FixedSizeArray<Vector2>
mNormals
;
48
mNormals
.clear();
66
mNormals
= new FixedSizeArray<Vector2>(maxSurfaceCount);
71
mNormals
.clear();
78
mNormals
.add(normal);
87
final FixedSizeArray<Vector2> normals =
mNormals
;
/external/eigen/demos/opengl/
quaternion_demo.h
67
std::vector<Vector3f>
mNormals
;
quaternion_demo.cpp
259
glNormalPointer(GL_FLOAT, 0,
mNormals
[0].data());
Completed in 185 milliseconds