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    Searched refs:mNormals (Results 1 - 6 of 6) sorted by null

  /cts/suite/cts/deviceTests/opengl/jni/graphics/
Mesh.cpp 19 mNormals(normals),
Mesh.h 27 const float* mNormals;
PerspectiveMeshNode.cpp 39 glVertexAttribPointer(normalHandle, 3, GL_FLOAT, false, 0, mMesh->mNormals);
  /external/replicaisland/src/com/replica/replicaisland/
SolidSurfaceComponent.java 26 private FixedSizeArray<Vector2> mNormals;
48 mNormals.clear();
66 mNormals = new FixedSizeArray<Vector2>(maxSurfaceCount);
71 mNormals.clear();
78 mNormals.add(normal);
87 final FixedSizeArray<Vector2> normals = mNormals;
  /external/eigen/demos/opengl/
quaternion_demo.h 67 std::vector<Vector3f> mNormals;
quaternion_demo.cpp 259 glNormalPointer(GL_FLOAT, 0, mNormals[0].data());

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