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    Searched refs:mTexMatrixHandle (Results 1 - 3 of 3) sorted by null

  /frameworks/av/libvideoeditor/lvpp/
NativeWindowRenderer.h 106 GLint mTexMatrixHandle;
NativeWindowRenderer.cpp 360 glUniformMatrix4fv(mTexMatrixHandle, 1, GL_FALSE, texMatrix);
470 mTexMatrixHandle = glGetUniformLocation(mProgram[i], "texMatrix");
  /frameworks/native/libs/gui/tests/
SurfaceTexture_test.cpp 543 mTexMatrixHandle = glGetUniformLocation(mPgm, "texMatrix");
545 ASSERT_NE(-1, mTexMatrixHandle);
588 glUniformMatrix4fv(mTexMatrixHandle, 1, GL_FALSE, texMatrix);
599 GLint mTexMatrixHandle;
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