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Searched
refs:m_eglContext
(Results
1 - 2
of
2
) sorted by null
/sdk/emulator/opengl/host/libs/libOpenglRender/
FrameBuffer.cpp
97
s_egl.eglDestroyContext(s_theFrameBuffer->m_eglDisplay,s_theFrameBuffer->
m_eglContext
);
199
fb->
m_eglContext
= s_egl.eglCreateContext(fb->m_eglDisplay, fb->m_eglConfig,
202
if (fb->
m_eglContext
== EGL_NO_CONTEXT) {
217
fb->
m_eglContext
,
360
m_eglContext
(EGL_NO_CONTEXT),
768
m_eglSurface,
m_eglContext
)) {
FrameBuffer.h
123
EGLContext
m_eglContext
;
Completed in 48 milliseconds