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    Searched refs:m_maskLayer (Results 1 - 4 of 4) sorted by null

  /external/chromium_org/third_party/WebKit/Source/core/rendering/
RenderLayerBacking.cpp 234 m_maskLayer = nullptr;
445 m_graphicsLayer->setMaskLayer(m_maskLayer.get());
598 if (m_maskLayer) {
599 if (m_maskLayer->size() != m_graphicsLayer->size()) {
600 m_maskLayer->setSize(m_graphicsLayer->size());
601 m_maskLayer->setNeedsDisplay();
603 m_maskLayer->setPosition(FloatPoint());
604 m_maskLayer->setOffsetFromRenderer(m_graphicsLayer->offsetFromRenderer());
    [all...]
RenderLayerBacking.h 110 bool hasMaskLayer() const { return m_maskLayer != 0; }
253 OwnPtr<GraphicsLayer> m_maskLayer; // Only used if we have a mask.
  /external/chromium_org/third_party/WebKit/Source/core/platform/graphics/
GraphicsLayer.h 243 GraphicsLayer* maskLayer() const { return m_maskLayer; }
514 GraphicsLayer* m_maskLayer; // Reference to mask layer. We don't own this.
GraphicsLayer.cpp 122 , m_maskLayer(0)
998 if (maskLayer == m_maskLayer)
1001 m_maskLayer = maskLayer;
1002 WebLayer* maskWebLayer = m_maskLayer ? m_maskLayer->platformLayer() : 0;
    [all...]

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