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Searched
refs:pad_state_
(Results
1 - 2
of
2
) sorted by null
/external/chromium_org/content/browser/gamepad/
gamepad_platform_data_fetcher_win.cc
227
pad_state_
[i].status = DISCONNECTED;
232
if (
pad_state_
[i].status == DIRECTINPUT_CONNECTED)
233
pad_state_
[i].directinput_gamepad->Release();
239
if (
pad_state_
[i].status == DISCONNECTED)
247
if (
pad_state_
[i].status == XINPUT_CONNECTED &&
248
pad_state_
[i].xinput_index == index)
257
if (
pad_state_
[i].status == DIRECTINPUT_CONNECTED &&
258
pad_state_
[i].guid == guid)
271
pad_state_
[i].status = DISCONNECTED;
282
pad_state_
[pad_index].status = XINPUT_CONNECTED
[
all
...]
gamepad_platform_data_fetcher_win.h
93
PadState
pad_state_
[WebKit::WebGamepads::itemsLengthCap];
member in class:content::GamepadPlatformDataFetcherWin
Completed in 39 milliseconds