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    Searched refs:pad_state_ (Results 1 - 2 of 2) sorted by null

  /external/chromium_org/content/browser/gamepad/
gamepad_platform_data_fetcher_win.cc 227 pad_state_[i].status = DISCONNECTED;
232 if (pad_state_[i].status == DIRECTINPUT_CONNECTED)
233 pad_state_[i].directinput_gamepad->Release();
239 if (pad_state_[i].status == DISCONNECTED)
247 if (pad_state_[i].status == XINPUT_CONNECTED &&
248 pad_state_[i].xinput_index == index)
257 if (pad_state_[i].status == DIRECTINPUT_CONNECTED &&
258 pad_state_[i].guid == guid)
271 pad_state_[i].status = DISCONNECTED;
282 pad_state_[pad_index].status = XINPUT_CONNECTED
    [all...]
gamepad_platform_data_fetcher_win.h 93 PadState pad_state_[WebKit::WebGamepads::itemsLengthCap]; member in class:content::GamepadPlatformDataFetcherWin

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