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    Searched refs:quaternion (Results 1 - 11 of 11) sorted by null

  /external/chromium_org/ui/gfx/
transform_util.cc 121 quaternion[0] = quaternion[1] = quaternion[2] = 0.0;
122 perspective[3] = quaternion[3] = 1.0;
136 return Slerp(out->quaternion, from.quaternion, to.quaternion, progress);
248 decomp->quaternion[0] =
250 decomp->quaternion[1] =
252 decomp->quaternion[2]
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transform_util.h 29 double quaternion[4]; member in struct:gfx::DecomposedTransform
transform_unittest.cc     [all...]
  /external/ceres-solver/internal/ceres/
rotation_test.cc 62 // double quaternion[4];
63 // EXPECT_THAT(quaternion, IsNormalizedQuaternion());
66 *result_listener << "Null quaternion";
86 *result_listener << "Null quaternion";
197 // Transforms a zero axis/angle to a quaternion.
200 double quaternion[4]; local
202 AngleAxisToQuaternion(axis_angle, quaternion);
203 EXPECT_THAT(quaternion, IsNormalizedQuaternion());
204 EXPECT_THAT(quaternion, IsNearQuaternion(expected));
212 double quaternion[4] local
224 double quaternion[4]; local
234 double quaternion[4]; local
243 double quaternion[4] = { 1, 0, 0, 0 }; local
252 double quaternion[4] = { 0, 0, 1, 0 }; local
262 double quaternion[4] = { sqrt(3) \/ 2, 0, 0, 0.5 }; local
273 double quaternion[4] = { cos(theta\/2), sin(theta\/2.0), 0, 0 }; local
284 double quaternion[4] = { cos(theta\/2), sin(theta\/2.0), 0, 0 }; local
292 double quaternion[4]; local
331 double quaternion[4]; local
348 double quaternion[4]; local
697 J3 quaternion[4]; local
717 J3 quaternion[4]; local
735 J3 quaternion[4]; local
754 J4 quaternion[4] = { J4(c, 0), J4(s, 1), J4(0, 2), J4(0, 3) }; local
774 J4 quaternion[4] = { J4(c, 0), J4(s, 1), J4(0, 2), J4(0, 3) }; local
791 J4 quaternion[4] = { J4(1, 0), J4(0, 1), J4(0, 2), J4(0, 3) }; local
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  /external/ceres-solver/include/ceres/
rotation.h 79 // Convert a value in combined axis-angle representation to a quaternion.
82 // and quaternion is a 4-tuple that will contain the resulting quaternion.
86 void AngleAxisToQuaternion(const T* angle_axis, T* quaternion);
88 // Convert a quaternion to the equivalent combined axis-angle representation.
89 // The value quaternion must be a unit quaternion - it is not normalized first,
95 void QuaternionToAngleAxis(const T* quaternion, T* angle_axis);
132 // The choice of rotation is such that the quaternion [1 0 0 0] goes to an
133 // identity matrix and for small a, b, c the quaternion [1 a b c] goes t
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  /external/eigen/test/
geo_quaternion.cpp 45 template<typename Scalar, int Options> void quaternion(void)
48 Quaternion.h
54 typedef Quaternion<Scalar,Options> Quaternionx;
71 // Quaternion: Identity(), setIdentity();
146 Quaternion<float> q1f = q1.template cast<float>();
148 Quaternion<double> q1d = q1.template cast<double>();
173 typedef Map<Quaternion<Scalar>, Aligned> MQuaternionA;
174 typedef Map<Quaternion<Scalar> > MQuaternionUA;
175 typedef Map<const Quaternion<Scalar> > MCQuaternionUA;
176 typedef Quaternion<Scalar> Quaternionx
    [all...]
  /external/chromium_org/ui/compositor/
debug_utils.cc 81 *out << std::acos(decomp.quaternion[3]) * 360.0 / M_PI;
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/objects/
ObjectHelper.java 45 import com.jme3.math.Quaternion;
207 Quaternion quaternion = t.getRotation(); local
209 quaternion.toAxes(axes);
218 Quaternion quaternion = t.getRotation(); local
220 quaternion.toAxes(axes);
305 globalMatrix.setRotationQuaternion(new Quaternion().fromAngles(rot.get(0).floatValue(), rot.get(1).floatValue(), rot.get(2).floatValue()));
310 Quaternion rotation = localMatrix.toRotationQuat();
367 Quaternion rotation = result.toRotationQuat();
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  /external/jmonkeyengine/engine/src/core/com/jme3/math/
Matrix3f.java 684 * <code>Quaternion</code>. It should be noted that all previous values
687 * @param quaternion
688 * the quaternion to create a rotational matrix from.
691 public Matrix3f set(Quaternion quaternion) {
692 return quaternion.toRotationMatrix(this);
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  /external/jmonkeyengine/engine/src/core/com/jme3/scene/
Spatial.java 318 * @return the Spatial's world rotation quaternion.
320 public Quaternion getWorldRotation() {
369 Quaternion q = vars.quat1;
373 Quaternion rot = localTransform.getRotation();
395 * Unlike {@link Quaternion#lookAt(com.jme3.math.Vector3f, com.jme3.math.Vector3f) }
781 public Quaternion getLocalRotation() {
800 * @param quaternion
803 public void setLocalRotation(Quaternion quaternion) {
804 localTransform.setRotation(quaternion);
    [all...]
  /external/chromium_org/ui/views/
view.cc     [all...]

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