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    Searched refs:renderLayer (Results 1 - 6 of 6) sorted by null

  /external/chromium_org/third_party/WebKit/Source/core/inspector/
InspectorLayerTreeAgent.cpp 44 #include "core/rendering/RenderLayer.h"
193 void InspectorLayerTreeAgent::gatherLayersUsingRenderLayerHierarchy(ErrorString* errorString, RenderLayer* renderLayer, RefPtr<TypeBuilder::Array<TypeBuilder::LayerTree::Layer> >& layers)
195 if (renderLayer->isComposited()) {
196 Node* node = (renderLayer->isReflection() ? renderLayer->parent() : renderLayer)->renderer()->generatingNode();
197 addRenderLayerBacking(errorString, renderLayer->backing(), node, layers);
199 for (renderLayer = renderLayer->firstChild(); renderLayer; renderLayer = renderLayer->nextSibling()
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  /external/chromium_org/third_party/WebKit/Source/web/
LinkHighlight.cpp 38 #include "core/rendering/RenderLayer.h"
107 RenderLayer* LinkHighlight::computeEnclosingCompositingLayer()
125 RenderLayer* renderLayer = repaintContainer->layer();
127 if (!renderLayer || !renderLayer->isComposited())
130 GraphicsLayer* newGraphicsLayer = renderLayer->backing()->graphicsLayer();
134 if (renderLayer->usesCompositedScrolling()) {
135 ASSERT(renderLayer->backing() && renderLayer->backing()->scrollingContentsLayer())
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  /external/chromium_org/third_party/WebKit/Source/core/rendering/
FilterEffectRenderer.cpp 45 #include "core/rendering/RenderLayer.h"
268 // The conversion happens in RenderLayer::computeFilterOperations.
361 bool FilterEffectRendererHelper::prepareFilterEffect(RenderLayer* renderLayer, const LayoutRect& filterBoxRect, const LayoutRect& dirtyRect, const LayoutRect& layerRepaintRect)
363 ASSERT(m_haveFilterEffect && renderLayer->filterRenderer());
364 m_renderLayer = renderLayer;
367 FilterEffectRenderer* filter = renderLayer->filterRenderer();
377 const RenderLayerModelObject* renderer = renderLayer->renderer();
RenderLayerBacking.h 34 #include "core/rendering/RenderLayer.h"
50 RenderLayer* renderLayer;
61 // RenderLayerBacking controls the compositing behavior for a single RenderLayer.
65 // There is one RenderLayerBacking for each RenderLayer that is composited.
70 explicit RenderLayerBacking(RenderLayer*);
73 RenderLayer* owningLayer() const { return m_owningLayer; }
227 // Returns true if the RenderLayer just contains an image that we can composite directly.
246 RenderLayer* m_owningLayer;
RenderLayerBacking.cpp 51 #include "core/rendering/RenderLayer.h"
143 static ScrollingCoordinator* scrollingCoordinatorFromLayer(RenderLayer* layer)
152 RenderLayerBacking::RenderLayerBacking(RenderLayer* layer)
300 static bool layerOrAncestorIsTransformedOrUsingCompositedScrolling(RenderLayer* layer)
302 for (RenderLayer* curr = layer; curr; curr = curr->parent()) {
331 RenderLayer* rootLayer = view->layer();
340 clippingBounds.intersect(m_owningLayer->backgroundClipRect(RenderLayer::ClipRectsContext(rootLayer, 0, AbsoluteClipRects)).rect()); // FIXME: Incorrect for CSS regions.
398 RenderLayer* stackingContainer = m_owningLayer->enclosingStackingContainer();
512 // m_graphicsLayer is the corresponding GraphicsLayer for this RenderLayer and its non-compositing
523 RenderLayer* compAncestor = m_owningLayer->ancestorCompositingLayer()
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RenderLayerCompositor.cpp 125 void add(const RenderLayer* layer, const IntRect& bounds)
135 bool contains(const RenderLayer* layer)
175 HashSet<const RenderLayer*> m_layers;
180 CompositingState(RenderLayer* compAncestor, bool testOverlap)
200 RenderLayer* m_compositingAncestor;
322 bool RenderLayerCompositor::hasAnyAdditionalCompositedLayers(const RenderLayer* rootLayer) const
343 for (HashSet<RenderLayer*>::iterator it = m_outOfFlowPositionedLayers.begin(); it != m_outOfFlowPositionedLayers.end(); ++it)
350 void RenderLayerCompositor::updateCompositingLayers(CompositingUpdateType updateType, RenderLayer* updateRoot)
449 // most of the time, geometry is updated via RenderLayer::styleChanged().
472 void RenderLayerCompositor::layerBecameNonComposited(const RenderLayer* renderLayer
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