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Searched
refs:spill_loc_index
(Results
1 - 2
of
2
) sorted by null
/dalvik/vm/compiler/codegen/x86/
AnalysisO1.cpp
368
if(compileTable[k].
spill_loc_index
>= 0) {
369
if(compileTable[k].
spill_loc_index
> 4*(MAX_SPILL_JIT_IA-1))
370
ALOGE("
spill_loc_index
is wrong for entry %d: %d",
371
k, compileTable[k].
spill_loc_index
);
372
spillIndexUsed[compileTable[k].
spill_loc_index
>> 2] = 1;
399
/* update compileTable.physicalReg, compileTable.
spill_loc_index
& allRegs.isUsed
402
not in a spilled memory location (
spill_loc_index
is -1)
435
compileTable[k].
spill_loc_index
= -1;
800
if(compileTable[k].
spill_loc_index
>= 0)
801
spillIndexUsed[compileTable[k].
spill_loc_index
>> 2] = 1
[
all
...]
AnalysisO1.h
255
int
spill_loc_index
; //for temporary registers only
member in struct:compileTableEntry
259
int
spill_loc_index
;
member in struct:regAllocStateEntry1
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