/external/chromium_org/third_party/WebKit/Source/core/svg/ |
SVGPathSegArcAbs.h | 31 static PassRefPtr<SVGPathSegArcAbs> create(SVGPathElement* element, SVGPathSegRole role, float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag) 33 return adoptRef(new SVGPathSegArcAbs(element, role, x, y, r1, r2, angle, largeArcFlag, sweepFlag)); 37 SVGPathSegArcAbs(SVGPathElement* element, SVGPathSegRole role, float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag) 38 : SVGPathSegArc(element, role, x, y, r1, r2, angle, largeArcFlag, sweepFlag)
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SVGPathSegArcRel.h | 31 static PassRefPtr<SVGPathSegArcRel> create(SVGPathElement* element, SVGPathSegRole role, float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag) 33 return adoptRef(new SVGPathSegArcRel(element, role, x, y, r1, r2, angle, largeArcFlag, sweepFlag)); 37 SVGPathSegArcRel(SVGPathElement* element, SVGPathSegRole role, float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag) 38 : SVGPathSegArc(element, role, x, y, r1, r2, angle, largeArcFlag, sweepFlag)
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SVGPathSegArc.h | 30 SVGPathSegArc(SVGPathElement* element, SVGPathSegRole role, float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag) 38 , m_sweepFlag(sweepFlag) 84 bool sweepFlag() const { return m_sweepFlag; } 85 void setSweepFlag(bool sweepFlag) 87 m_sweepFlag = sweepFlag;
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SVGPathSegArcAbs.idl | 34 [StrictTypeChecking] attribute boolean sweepFlag;
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SVGPathSegArcRel.idl | 34 [StrictTypeChecking] attribute boolean sweepFlag;
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SVGPathConsumer.h | 63 virtual void arcTo(float, float, float, bool largeArcFlag, bool sweepFlag, const FloatPoint&, PathCoordinateMode) = 0;
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SVGPathParser.h | 47 bool decomposeArcToCubic(float, float, float, FloatPoint&, FloatPoint&, bool largeArcFlag, bool sweepFlag);
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SVGPathStringBuilder.h | 50 virtual void arcTo(float, float, float, bool largeArcFlag, bool sweepFlag, const FloatPoint&, PathCoordinateMode);
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SVGPathSegListBuilder.h | 65 virtual void arcTo(float, float, float, bool largeArcFlag, bool sweepFlag, const FloatPoint&, PathCoordinateMode);
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SVGPathByteStreamBuilder.cpp | 94 void SVGPathByteStreamBuilder::arcTo(float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag, const FloatPoint& targetPoint, PathCoordinateMode mode) 102 writeFlag(sweepFlag);
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SVGPathByteStreamBuilder.h | 54 virtual void arcTo(float, float, float, bool largeArcFlag, bool sweepFlag, const FloatPoint&, PathCoordinateMode);
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SVGPathElement.h | 73 PassRefPtr<SVGPathSegArcAbs> createSVGPathSegArcAbs(float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag, SVGPathSegRole role = PathSegUndefinedRole); 74 PassRefPtr<SVGPathSegArcRel> createSVGPathSegArcRel(float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag, SVGPathSegRole role = PathSegUndefinedRole);
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SVGPathElement.idl | 74 [Default=Undefined] optional boolean sweepFlag); 81 [Default=Undefined] optional boolean sweepFlag);
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SVGPathSegListBuilder.cpp | 140 void SVGPathSegListBuilder::arcTo(float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag, const FloatPoint& targetPoint, PathCoordinateMode mode) 145 m_pathSegList->append(m_pathElement->createSVGPathSegArcAbs(targetPoint.x(), targetPoint.y(), r1, r2, angle, largeArcFlag, sweepFlag, m_pathSegRole)); 147 m_pathSegList->append(m_pathElement->createSVGPathSegArcRel(targetPoint.x(), targetPoint.y(), r1, r2, angle, largeArcFlag, sweepFlag, m_pathSegRole));
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SVGPathStringBuilder.cpp | 116 void SVGPathStringBuilder::arcTo(float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag, const FloatPoint& targetPoint, PathCoordinateMode mode) 120 + ' ' + String::number(angle) + ' ' + String::number(largeArcFlag) + ' ' + String::number(sweepFlag) 126 + ' ' + String::number(angle) + ' ' + String::number(largeArcFlag) + ' ' + String::number(sweepFlag)
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SVGPathElement.cpp | 163 PassRefPtr<SVGPathSegArcAbs> SVGPathElement::createSVGPathSegArcAbs(float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag, SVGPathSegRole role) 165 return SVGPathSegArcAbs::create(this, role, x, y, r1, r2, angle, largeArcFlag, sweepFlag); 168 PassRefPtr<SVGPathSegArcRel> SVGPathElement::createSVGPathSegArcRel(float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag, SVGPathSegRole role) 170 return SVGPathSegArcRel::create(this, role, x, y, r1, r2, angle, largeArcFlag, sweepFlag);
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SVGPathParser.cpp | 412 bool SVGPathParser::decomposeArcToCubic(float angle, float rx, float ry, FloatPoint& point1, FloatPoint& point2, bool largeArcFlag, bool sweepFlag) 446 if (sweepFlag == largeArcFlag) 458 if (thetaArc < 0 && sweepFlag) 460 else if (thetaArc > 0 && !sweepFlag)
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SVGPathSegListSource.cpp | 146 sweep = arcTo->sweepFlag();
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