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    Searched refs:texID (Results 1 - 18 of 18) sorted by null

  /external/chromium_org/gpu/tools/compositor_model_bench/
render_model_utils.cc 36 HandleTexture(&i->texID,
46 HandleTexture(&i->texID, i->width, i->height, i->format);
108 void TextureGenerator::HandleTexture(int* texID,
112 if (*texID == -1)
116 discovered_ids_.insert(*texID);
119 *texID = remapped_ids_[*texID];
124 if (ids_for_completed_textures_.count(*texID))
126 GenerateImageForTexture(*texID, width, height, format);
127 ids_for_completed_textures_.insert(*texID);
    [all...]
render_model_utils.h 49 void HandleTexture(int* texID, int width, int height, GLenum format);
50 void GenerateImageForTexture(int texID, int width, int height, GLenum format);
shaders.h 50 void DrawTileQuad(GLuint texID, int x, int y);
shaders.cc 293 DCHECK_NE(n->texture(0)->texID, -1);
295 glBindTexture(GL_TEXTURE_2D, n->texture(0)->texID);
301 DCHECK_NE(n->texture(0)->texID, -1);
302 DCHECK_NE(n->texture(1)->texID, -1);
303 DCHECK_NE(n->texture(2)->texID, -1);
306 glBindTexture(GL_TEXTURE_2D, n->texture(0)->texID);
311 glBindTexture(GL_TEXTURE_2D, n->texture(1)->texID);
316 glBindTexture(GL_TEXTURE_2D, n->texture(2)->texID);
411 void DrawTileQuad(GLuint texID, int x, int y) {
431 glBindTexture(GL_TEXTURE_2D, texID);
    [all...]
render_tree.h 28 int texID;
32 int texID;
forward_render_model.cc 37 DrawTileQuad(i->texID, i->x, i->y);
render_tree.cc 266 if (tdict->HasKey("texID")) {
267 if (!VerifyDictionaryEntry(tdict, "texID", Value::TYPE_INTEGER))
269 tdict->GetInteger("texID", &t.texID);
271 t.texID = -1;
299 if (!VerifyDictionaryEntry(tex, "texID", Value::TYPE_INTEGER) ||
306 tex->GetInteger("texID", &t.texID);
  /external/chromium_org/third_party/skia/src/gpu/gl/
GrGLRenderTarget.cpp 18 GrGLTexID* texID) {
23 fTexIDObj.reset(SkSafeRef(texID));
46 GrGLTexID* texID,
55 GrAssert(NULL != texID);
65 this->init(desc, viewport, texID);
GrGLRenderTarget.h 42 GrGLTexID* texID,
102 void init(const Desc& desc, const GrGLIRect& viewport, GrGLTexID* texID);
GrGLTexture.h 22 GrGLTexID(const GrGLInterface* gl, GrGLuint texID, bool isWrapped)
24 , fTexID(texID)
GrGpuGL.h 253 GrGLuint texID,
GrGpuGL.cpp 781 GrGLuint texID,
855 texID, 0, desc->fSampleCnt));
860 texID, 0));
    [all...]
  /external/skia/src/gpu/gl/
GrGLRenderTarget.cpp 18 GrGLTexID* texID) {
23 fTexIDObj.reset(SkSafeRef(texID));
46 GrGLTexID* texID,
55 GrAssert(NULL != texID);
65 this->init(desc, viewport, texID);
GrGLRenderTarget.h 42 GrGLTexID* texID,
102 void init(const Desc& desc, const GrGLIRect& viewport, GrGLTexID* texID);
GrGLTexture.h 22 GrGLTexID(const GrGLInterface* gl, GrGLuint texID, bool isWrapped)
24 , fTexID(texID)
GrGpuGL.h 253 GrGLuint texID,
GrGpuGL.cpp 781 GrGLuint texID,
855 texID, 0, desc->fSampleCnt));
860 texID, 0));
    [all...]
  /frameworks/native/libs/gui/tests/
SurfaceTexture_test.cpp     [all...]

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