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    Searched refs:texIndex (Results 1 - 8 of 8) sorted by null

  /development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
Grid.java 110 int texIndex = index * 2;
111 mTexCoordBuffer.put(texIndex, u);
112 mTexCoordBuffer.put(texIndex + 1, v);
  /external/replicaisland/src/com/replica/replicaisland/
Grid.java 185 final int texIndex = index * 2;
193 mFloatTexCoordBuffer.put(texIndex, u);
194 mFloatTexCoordBuffer.put(texIndex + 1, v);
200 mFixedTexCoordBuffer.put(texIndex, (int)(u * (1 << 16)));
201 mFixedTexCoordBuffer.put(texIndex + 1, (int)(v * (1 << 16)));
  /external/chromium_org/third_party/angle_dx11/samples/gles2_book/Common/
esShapes.c 100 int texIndex = ( i * (numSlices + 1) + j ) * 2;
101 (*texCoords)[texIndex + 0] = (float) j / (float) numSlices;
102 (*texCoords)[texIndex + 1] = ( 1.0f - (float) i ) / (float) (numParallels - 1 );
  /external/chromium_org/third_party/mesa/src/src/mesa/main/
texstate.c 538 GLuint texIndex;
573 for (texIndex = 0; texIndex < NUM_TEXTURE_TARGETS; texIndex++) {
574 if (enabledTargets & (1 << texIndex)) {
575 struct gl_texture_object *texObj = texUnit->CurrentTex[texIndex];
583 texUnit->_ReallyEnabled = 1 << texIndex;
teximage.c 849 GLuint texIndex;
858 texIndex = TEXTURE_1D_INDEX;
863 texIndex = TEXTURE_2D_INDEX;
868 texIndex = TEXTURE_3D_INDEX;
873 texIndex = TEXTURE_CUBE_INDEX;
878 texIndex = TEXTURE_RECT_INDEX;
883 texIndex = TEXTURE_1D_ARRAY_INDEX;
888 texIndex = TEXTURE_2D_ARRAY_INDEX;
894 texImage = ctx->Texture.ProxyTex[texIndex]->Image[0][level];
901 ctx->Texture.ProxyTex[texIndex]->Image[0][level] = texImage
    [all...]
  /external/mesa3d/src/mesa/main/
texstate.c 538 GLuint texIndex;
573 for (texIndex = 0; texIndex < NUM_TEXTURE_TARGETS; texIndex++) {
574 if (enabledTargets & (1 << texIndex)) {
575 struct gl_texture_object *texObj = texUnit->CurrentTex[texIndex];
583 texUnit->_ReallyEnabled = 1 << texIndex;
teximage.c 849 GLuint texIndex;
858 texIndex = TEXTURE_1D_INDEX;
863 texIndex = TEXTURE_2D_INDEX;
868 texIndex = TEXTURE_3D_INDEX;
873 texIndex = TEXTURE_CUBE_INDEX;
878 texIndex = TEXTURE_RECT_INDEX;
883 texIndex = TEXTURE_1D_ARRAY_INDEX;
888 texIndex = TEXTURE_2D_ARRAY_INDEX;
894 texImage = ctx->Texture.ProxyTex[texIndex]->Image[0][level];
901 ctx->Texture.ProxyTex[texIndex]->Image[0][level] = texImage
    [all...]
  /frameworks/base/core/jni/android/graphics/
Canvas.cpp 690 jfloatArray jtexs, int texIndex,
696 AutoJavaFloatArray texA(env, jtexs, texIndex + vertexCount);
707 texs = (SkPoint*)(texA.ptr() + texIndex);
723 src = texA.ptr() + texIndex;
    [all...]

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