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  /external/skia/tests/
PathOpsDTriangleTest.cpp 33 const SkDTriangle& triangle = tests[index]; local
34 SkASSERT(ValidTriangle(triangle));
35 bool result = triangle.contains(inPoint[index]);
37 SkDebugf("%s [%d] expected point in triangle\n", __FUNCTION__, index);
40 result = triangle.contains(outPoint[index]);
42 SkDebugf("%s [%d] expected point outside triangle\n", __FUNCTION__, index);
PathOpsTestCommon.h 22 bool ValidTriangle(const SkDTriangle& triangle);
PathOpsTestCommon.cpp 95 bool ValidTriangle(const SkDTriangle& triangle) {
97 if (!ValidPoint(triangle.fPts[index])) {
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/
UVProjectionGenerator.java 6 import com.jme3.math.Triangle;
54 Triangle triangle = new Triangle(); local
64 mesh.getTriangle(i, triangle);
65 Vector3f n = triangle.getNormal();
71 uvCoordinates[pointIndex++] = (triangle.get1().y - min.y) / ext[1];
72 uvCoordinates[pointIndex++] = (triangle.get1().z - min.z) / ext[2];
73 uvCoordinates[pointIndex++] = (triangle.get2().y - min.y) / ext[1];
74 uvCoordinates[pointIndex++] = (triangle.get2().z - min.z) / ext[2]
140 Triangle triangle = new Triangle(); local
201 Triangle triangle = new Triangle(); local
    [all...]
  /development/samples/Snake/src/com/example/android/snake/
BackgroundView.java 63 for (int triangle = 0; triangle < mColors.length; triangle++) {
64 // Set color for all vertex points to current triangle color
65 Arrays.fill(mFillColors, mColors[triangle]);
67 // Draw one triangle
71 triangle * 2, 3, // Use 3 vertices via Index Array with offset 2
  /external/chromium_org/third_party/WebKit/Source/core/platform/graphics/filters/custom/
CustomFilterMeshGenerator.h 76 typedef void (CustomFilterMeshGenerator::*AddTriangleVertexFunction)(int quadX, int quadY, int triangleX, int triangleY, int triangle);
89 void addAttachedMeshIndex(int quadX, int quadY, int triangleX, int triangleY, int triangle);
93 void addDetachedMeshVertexAndIndex(int quadX, int quadY, int triangleX, int triangleY, int triangle);
99 void addTriangleCoordAttribute(int quadX, int quadY, int triangle);
101 void addDetachedMeshVertexAttributes(int quadX, int quadY, int triangleX, int triangleY, int triangle);
CustomFilterMeshGenerator.cpp 56 // * m_indices is a buffer that will have 3 indices per triangle. Each index will point inside
62 // * attached: each triangle uses vertices from the neighbor triangles. This is useful to save some GPU memory
64 // * detached: each triangle has its own vertices. This means each triangle can be moved independently and a vec3
77 void CustomFilterMeshGenerator::addAttachedMeshIndex(int quadX, int quadY, int triangleX, int triangleY, int triangle)
79 UNUSED_PARAM(triangle);
96 void CustomFilterMeshGenerator::addDetachedMeshVertexAndIndex(int quadX, int quadY, int triangleX, int triangleY, int triangle)
98 addDetachedMeshVertexAttributes(quadX, quadY, triangleX, triangleY, triangle);
133 void CustomFilterMeshGenerator::addTriangleCoordAttribute(int quadX, int quadY, int triangle)
138 m_vertices.append(triangle);
    [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/llvmpipe/
lp_rast.h 106 * Rasterization information for a triangle known to be in this bin,
153 } triangle; member in union:lp_rast_cmd_arg
177 lp_rast_arg_triangle( const struct lp_rast_triangle *triangle,
181 arg.triangle.tri = triangle;
182 arg.triangle.plane_mask = plane_mask;
187 * Build argument for a contained triangle.
190 * left coordinates of the a block that fully encloses the triangle.
193 lp_rast_arg_triangle_contained( const struct lp_rast_triangle *triangle,
197 arg.triangle.tri = triangle
    [all...]
lp_setup_vbuf.c 187 setup->triangle( setup,
197 /* emit first triangle vertex as first triangle vertex */
198 setup->triangle( setup,
207 /* emit last triangle vertex as last triangle vertex */
208 setup->triangle( setup,
220 setup->triangle( setup,
229 setup->triangle( setup,
240 /* emit last quad vertex as first triangle vertex *
    [all...]
lp_rast_tri.c 120 arg2.triangle.tri = arg.triangle.tri;
121 arg2.triangle.plane_mask = (1<<3)-1;
130 arg2.triangle.tri = arg.triangle.tri;
131 arg2.triangle.plane_mask = (1<<4)-1;
255 const struct lp_rast_triangle *tri = arg.triangle.tri;
257 int x = (arg.triangle.plane_mask & 0xff) + task->x;
258 int y = (arg.triangle.plane_mask >> 8) + task->y;
369 const struct lp_rast_triangle *tri = arg.triangle.tri
    [all...]
lp_rast_tri_tmp.h 66 * of the triangle's bounds.
152 * for this triangle.
158 const struct lp_rast_triangle *tri = arg.triangle.tri;
159 unsigned plane_mask = arg.triangle.plane_mask;
168 /* This triangle was partially binned and has been disabled */
260 const struct lp_rast_triangle *tri = arg.triangle.tri;
262 unsigned mask = arg.triangle.plane_mask;
333 const struct lp_rast_triangle *tri = arg.triangle.tri;
335 unsigned mask = arg.triangle.plane_mask;
  /external/mesa3d/src/gallium/drivers/llvmpipe/
lp_rast.h 106 * Rasterization information for a triangle known to be in this bin,
153 } triangle; member in union:lp_rast_cmd_arg
177 lp_rast_arg_triangle( const struct lp_rast_triangle *triangle,
181 arg.triangle.tri = triangle;
182 arg.triangle.plane_mask = plane_mask;
187 * Build argument for a contained triangle.
190 * left coordinates of the a block that fully encloses the triangle.
193 lp_rast_arg_triangle_contained( const struct lp_rast_triangle *triangle,
197 arg.triangle.tri = triangle
    [all...]
lp_setup_vbuf.c 187 setup->triangle( setup,
197 /* emit first triangle vertex as first triangle vertex */
198 setup->triangle( setup,
207 /* emit last triangle vertex as last triangle vertex */
208 setup->triangle( setup,
220 setup->triangle( setup,
229 setup->triangle( setup,
240 /* emit last quad vertex as first triangle vertex *
    [all...]
lp_rast_tri.c 120 arg2.triangle.tri = arg.triangle.tri;
121 arg2.triangle.plane_mask = (1<<3)-1;
130 arg2.triangle.tri = arg.triangle.tri;
131 arg2.triangle.plane_mask = (1<<4)-1;
255 const struct lp_rast_triangle *tri = arg.triangle.tri;
257 int x = (arg.triangle.plane_mask & 0xff) + task->x;
258 int y = (arg.triangle.plane_mask >> 8) + task->y;
369 const struct lp_rast_triangle *tri = arg.triangle.tri
    [all...]
lp_rast_tri_tmp.h 66 * of the triangle's bounds.
152 * for this triangle.
158 const struct lp_rast_triangle *tri = arg.triangle.tri;
159 unsigned plane_mask = arg.triangle.plane_mask;
168 /* This triangle was partially binned and has been disabled */
260 const struct lp_rast_triangle *tri = arg.triangle.tri;
262 unsigned mask = arg.triangle.plane_mask;
333 const struct lp_rast_triangle *tri = arg.triangle.tri;
335 unsigned mask = arg.triangle.plane_mask;
  /external/jmonkeyengine/engine/src/bullet-native/
com_jme3_bullet_util_DebugShapeFactory.cpp 50 virtual void internalProcessTriangleIndex(btVector3* triangle, int partId, int triangleIndex) {
51 processTriangle(triangle, partId, triangleIndex);
54 virtual void processTriangle(btVector3* triangle, int partId, int triangleIndex) {
56 vertexA = triangle[0];
57 vertexB = triangle[1];
58 vertexC = triangle[2];
64 // triangle =
123 // Grab the data for this triangle from the hull
  /external/chromium/chrome/browser/resources/shared/css/
tree.css.js 8 var ctx = document.getCSSCanvasContext('2d', 'tree-triangle', a + 1, a2 + 2);
  /external/chromium_org/chrome/browser/resources/file_manager/css/
tree.css 23 background-image: -webkit-canvas(tree-triangle);
39 background-image: -webkit-canvas(tree-triangle);
  /external/chromium_org/chrome/browser/resources/file_manager/js/
tree.css.js 57 'tree-triangle', 'rgba(122, 122, 122, 0.6)', 'rgba(0, 0, 0, 0.6)');
58 prepareTriangle('tree-triangle-inverted', '#ffffff', '#ffffff');
  /external/chromium_org/third_party/flot/
jquery.flot.symbol.min.js 1 (function(b){function a(h,e,g){var d={square:function(k,j,n,i,m){var l=i*Math.sqrt(Math.PI)/2;k.rect(j-l,n-l,l+l,l+l)},diamond:function(k,j,n,i,m){var l=i*Math.sqrt(Math.PI/2);k.moveTo(j-l,n);k.lineTo(j,n-l);k.lineTo(j+l,n);k.lineTo(j,n+l);k.lineTo(j-l,n)},triangle:function(l,k,o,j,n){var m=j*Math.sqrt(2*Math.PI/Math.sin(Math.PI/3));var i=m*Math.sin(Math.PI/3);l (…) method
  /external/chromium_org/ui/webui/resources/css/
tree.css.js 10 'tree-triangle',
  /external/chromium_org/chrome/browser/resources/ntp4/
new_tab_theme.css 79 .bare-minimum .disclosure-triangle {
89 .bare-minimum .footer-menu-button:hover .disclosure-triangle,
90 .bare-minimum .footer-menu-button[menu-shown] .disclosure-triangle {
  /external/chromium_org/third_party/WebKit/Source/testing/runner/
WebTestThemeControlWin.cpp 141 void WebTestThemeControlWin::triangle(int x0, int y0, int x1, int y1, int x2, int y2, SkColor color) function in class:WebTestRunner::WebTestThemeControlWin
219 // The length of a triangle side for the corner marks.
236 // Draw a triangle in the upper left corner of the control.
237 triangle(m_left, m_top, m_left + triangleSize, m_top, m_left, m_top + triangleSize, m_edgeColor);
241 // Draw a triangle in the upper right corner of the control.
242 triangle(m_right, m_top, m_right, m_top + triangleSize, m_right - triangleSize, m_top, m_edgeColor);
246 // Draw a triangle in the bottom right corner of the control.
247 triangle(m_right, m_bottom, m_right - triangleSize, m_bottom, m_right, m_bottom - triangleSize, m_edgeColor);
251 // Draw a triangle in the bottom left corner of the control.
252 triangle(m_left, m_bottom, m_left, m_bottom - triangleSize, m_left + triangleSize, m_bottom, m_edgeColor)
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/swrast_setup/
ss_tritmp.h 33 static void TAG(triangle)(struct gl_context *ctx, GLuint e0, GLuint e1, GLuint e2 ) function
225 TAG(triangle)( ctx, v0, v1, v3 );
228 TAG(triangle)( ctx, v1, v2, v3 );
232 TAG(triangle)( ctx, v0, v1, v3 );
233 TAG(triangle)( ctx, v1, v2, v3 );
242 tri_tab[IND] = TAG(triangle);
  /external/mesa3d/src/mesa/swrast_setup/
ss_tritmp.h 33 static void TAG(triangle)(struct gl_context *ctx, GLuint e0, GLuint e1, GLuint e2 ) function
225 TAG(triangle)( ctx, v0, v1, v3 );
228 TAG(triangle)( ctx, v1, v2, v3 );
232 TAG(triangle)( ctx, v0, v1, v3 );
233 TAG(triangle)( ctx, v1, v2, v3 );
242 tri_tab[IND] = TAG(triangle);

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