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Searched
refs:us_elapsed
(Results
1 - 2
of
2
) sorted by null
/external/chromium_org/cc/scheduler/
texture_uploader.cc
327
unsigned
us_elapsed
= pending_queries_.front()->Value();
local
329
"Renderer4.TextureGpuUploadTimeUS",
us_elapsed
, 0, 100000, 50);
332
us_elapsed
= std::max(1u,
us_elapsed
);
333
us_elapsed
= std::min(15000u,
us_elapsed
);
339
double textures_per_second = 1.0 / (
us_elapsed
* 1e-6);
/external/stressapptest/src/
worker.cc
2525
uint64
us_elapsed
= time_end - time_start;
local
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