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  /cts/suite/cts/deviceTests/opengl/assets/fragment/
perspective 17 varying vec3 v_Position;
18 varying vec3 v_Normal;
19 varying vec2 v_TexCoordinate;
basic 16 varying vec2 v_TexCoordinate;
water 19 varying vec3 v_Position;
20 varying vec2 v_TexCoordinate;
blur 17 varying vec2 v_TexCoordinate;
  /frameworks/base/tests/RenderScriptTests/SceneGraph/res/raw/
shader2v.glsl 6 varying vec3 varWorldPos;
7 varying vec3 varWorldNormal;
8 varying vec2 varTex0;
  /cts/suite/cts/deviceTests/opengl/assets/vertex/
basic 17 varying vec2 v_TexCoordinate;
blur 17 varying vec2 v_TexCoordinate;
water 19 varying vec3 v_Position;
20 varying vec2 v_TexCoordinate;
perspective 20 varying vec3 v_Position;
21 varying vec3 v_Normal;
22 varying vec2 v_TexCoordinate;
  /external/jmonkeyengine/engine/src/core-effects/Common/MatDefs/Water/
simple_water.vert 21 varying vec4 lightDir;
22 varying vec4 waterTex1;
23 varying vec4 waterTex2;
24 varying vec4 position;
25 varying vec4 viewDir;
26 varying vec4 viewpos;
27 varying vec4 viewLightDir;
28 varying vec4 viewCamDir;
simple_water.frag 23 varying vec4 lightDir; //lightpos
24 varying vec4 waterTex1; //moving texcoords
25 varying vec4 waterTex2; //moving texcoords
26 varying vec4 position; //for projection
27 varying vec4 viewDir; //viewts
28 varying vec4 viewLightDir;
29 varying vec4 viewCamDir;
  /external/chromium_org/content/browser/renderer_host/
compositing_iosurface_shader_programs_mac.cc 38 varying vec2 texture_coord;
48 varying vec2 texture_coord;
105 varying vec2 texture_coord0;
106 varying vec2 texture_coord1;
107 varying vec2 texture_coord2;
108 varying vec2 texture_coord3;
128 varying vec2 texture_coord0;
129 varying vec2 texture_coord1;
130 varying vec2 texture_coord2;
131 varying vec2 texture_coord3
    [all...]
  /external/chromium_org/gpu/command_buffer/service/
gles2_cmd_copy_texture_chromium.cc 59 varying vec2 v_uv;
67 varying vec2 v_uv;
74 varying vec2 v_uv;
81 varying vec2 v_uv;
89 varying vec2 v_uv;
98 varying vec2 v_uv;
106 varying vec2 v_uv;
116 varying vec2 v_uv;
124 varying vec2 v_uv;
133 varying vec2 v_uv
    [all...]
  /external/chromium_org/cc/output/
shader.cc 146 varying TexCoordPrecision vec2 v_texCoord;
185 varying TexCoordPrecision vec2 v_texCoord;
262 varying TexCoordPrecision vec2 v_texCoord;
263 varying float v_alpha;
277 varying TexCoordPrecision vec2 v_texCoord;
321 varying TexCoordPrecision vec2 dummy_varying;
381 varying TexCoordPrecision vec4 edge_dist[2]; // 8 edge distances.
443 varying TexCoordPrecision vec2 v_texCoord;
444 varying TexCoordPrecision vec4 edge_dist[2]; // 8 edge distances.
499 varying TexCoordPrecision vec2 v_texCoord
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/vbo/
vbo_split_copy.c 69 } varying[VERT_ATTRIB_MAX]; member in struct:copy_context
259 const struct gl_client_array *srcarray = copy->varying[i].array;
260 const GLubyte *srcptr = copy->varying[i].src_ptr + elt * srcarray->StrideB;
262 memcpy(csr, srcptr, copy->varying[i].size);
263 csr += copy->varying[i].size;
280 printf(" varying %d: ", i);
281 for(j = 0; j < copy->varying[i].size / 4; j++)
436 /* Make a list of varying attributes and their vbo's. Also
449 copy->varying[j].attr = i;
450 copy->varying[j].array = copy->array[i]
    [all...]
  /external/mesa3d/src/mesa/vbo/
vbo_split_copy.c 69 } varying[VERT_ATTRIB_MAX]; member in struct:copy_context
259 const struct gl_client_array *srcarray = copy->varying[i].array;
260 const GLubyte *srcptr = copy->varying[i].src_ptr + elt * srcarray->StrideB;
262 memcpy(csr, srcptr, copy->varying[i].size);
263 csr += copy->varying[i].size;
280 printf(" varying %d: ", i);
281 for(j = 0; j < copy->varying[i].size / 4; j++)
436 /* Make a list of varying attributes and their vbo's. Also
449 copy->varying[j].attr = i;
450 copy->varying[j].array = copy->array[i]
    [all...]
  /external/chromium_org/gpu/tools/compositor_model_bench/
shaders.cc 132 varying vec2 y_texCoord;
133 varying vec2 uv_texCoord;
149 varying vec2 v_texCoord;
161 varying vec2 v_texCoord;
173 varying vec2 y_texCoord;
174 varying vec2 uv_texCoord;
195 varying vec2 v_texCoord;
212 varying vec2 v_texCoord;
  /external/chromium_org/third_party/angle_dx11/src/libGLESv2/
ProgramBinary.cpp 1005 // Packs varyings into generic varying registers, using the algorithm from [OpenGL ES Shading Language 1.00 rev. 17] appendix A section 7 page 111
1006 // Returns the number of used varying registers, or -1 if unsuccesful
1007 int ProgramBinary::packVaryings(InfoLog &infoLog, const Varying *packing[][4], FragmentShader *fragmentShader)
1013 for (VaryingList::iterator varying = fragmentShader->mVaryings.begin(); varying != fragmentShader->mVaryings.end(); varying++)
1015 int n = VariableRowCount(varying->type) * varying->size;
1016 int m = VariableColumnCount(varying->type);
1038 varying->reg = r
    [all...]
  /external/chromium_org/gpu/command_buffer/tests/
gl_program_unittests.cc 46 varying vec3 v_normal;
57 varying mediump vec3 v_normal;
gl_stream_draw_unittests.cc 41 varying vec4 v_color;
51 varying vec4 v_color;
compressed_texture_test.cc 164 varying vec2 v_texcoord;
173 varying vec2 v_texcoord;
gl_bind_uniform_location_unittest.cc 114 varying vec4 v_color;
126 varying vec4 v_color;
  /external/chromium/net/data/proxy_resolver_v8_unittest/
bindings.js 1 // Try calling the browser-side bound functions with varying (invalid)
  /external/chromium-libpac/test/js-unittest/
bindings.js 1 // Try calling the browser-side bound functions with varying (invalid)
  /external/chromium_org/net/data/proxy_resolver_v8_unittest/
bindings.js 1 // Try calling the browser-side bound functions with varying (invalid)

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