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    Searched refs:verticesCount (Results 1 - 7 of 7) sorted by null

  /frameworks/base/libs/hwui/
Patch.cpp 35 Patch::Patch(): vertices(NULL), verticesCount(0), indexCount(0), hasEmptyQuads(false) {
46 return verticesCount * sizeof(TextureVertex);
159 if (verticesCount == maxVertices) {
162 vertices = new TextureVertex[verticesCount];
163 memcpy(vertices, tempVertices, verticesCount * sizeof(TextureVertex));
243 verticesCount += 4;
Patch.h 49 uint32_t verticesCount;
DisplayListOp.h     [all...]
OpenGLRenderer.cpp     [all...]
  /external/chromium_org/third_party/WebKit/Source/core/platform/graphics/filters/custom/
CustomFilterMeshGenerator.h 70 unsigned verticesCount() const
CustomFilterMeshGenerator.cpp 58 m_vertices.reserveCapacity(verticesCount() * floatsPerVertex());
  /external/opencv/cvaux/src/
enmin.cpp 358 int &verticesCount = *verticesCountPtr;
384 verticesCount = 0;
398 vertices[ verticesCount ] = u;
399 verticesCount ++;
515 // verticesCount - number of vertices in vertices array
521 int verticesCount,
538 int realVerticesCount = verticesCount;
542 for( i = 0; i < verticesCount; i ++ )
603 } /* for( i = 0; i < verticesCount; i ++ ) */
605 for( i = 0; i < verticesCount; i ++
    [all...]

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