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  /external/skia/bench/
MathBench.cpp 112 float xhalf = 0.5f*x; local
116 x = x*(1.5f-xhalf*x*x);
117 // x = x*(1.5f-xhalf*x*x); // this line takes err from 10^-3 to 10^-6
  /external/jmonkeyengine/engine/src/core/com/jme3/math/
FastMath.java 589 float xhalf = 0.5f * x; local
593 x = x * (1.5f - xhalf * x * x); // Newton step, repeating increases accuracy
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