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  /external/qemu/distrib/sdl-1.2.15/docs/html/
sdlsetgamma.html 83 >SDL_SetGamma&nbsp;--&nbsp;Sets the color gamma function for the display</DIV
123 >Sets the "gamma function" for the display of each color component. Gamma
125 A gamma value of <TT
131 >This function adjusts the gamma based on the "gamma function" parameter,
132 you can directly specify lookup tables for gamma adjustment with
138 >Not all display hardware is able to change gamma.</P
148 >Returns -1 on error (or if gamma adjustment is not supported).</P
sdlsetgammaramp.html 83 >SDL_SetGammaRamp&nbsp;--&nbsp;Sets the color gamma lookup tables for the display</DIV
123 >Sets the gamma lookup tables for the display for each color component.
126 into the array, and the output is the 16-bit gamma value at that index,
130 >This function adjusts the gamma based on lookup tables, you can also
131 have the gamma calculated based on a "gamma function" parameter with
137 >Not all display hardware is able to change gamma.</P
147 >Returns -1 on error (or if gamma adjustment is not supported).</P
  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/i686-linux/include/c++/4.4.3/tr1/
beta_function.tcc 44 // (4) Gamma, Exploring Euler's Constant, Julian Havil,
66 * B(x,y) = \frac{\Gamma(x)\Gamma(y)}{\Gamma(x+y)}
110 * the log gamma functions.
114 * B(x,y) = \frac{\Gamma(x)\Gamma(y)}{\Gamma(x+y)}
145 * B(x,y) = \frac{\Gamma(x)\Gamma(y)}{\Gamma(x+y)
    [all...]
  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/i686-linux/include/c++/4.6.x-google/tr1/
beta_function.tcc 44 // (4) Gamma, Exploring Euler's Constant, Julian Havil,
66 * B(x,y) = \frac{\Gamma(x)\Gamma(y)}{\Gamma(x+y)}
110 * the log gamma functions.
114 * B(x,y) = \frac{\Gamma(x)\Gamma(y)}{\Gamma(x+y)}
145 * B(x,y) = \frac{\Gamma(x)\Gamma(y)}{\Gamma(x+y)
    [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/x86_64-linux/include/c++/4.6.x-google/tr1/
beta_function.tcc 44 // (4) Gamma, Exploring Euler's Constant, Julian Havil,
66 * B(x,y) = \frac{\Gamma(x)\Gamma(y)}{\Gamma(x+y)}
110 * the log gamma functions.
114 * B(x,y) = \frac{\Gamma(x)\Gamma(y)}{\Gamma(x+y)}
145 * B(x,y) = \frac{\Gamma(x)\Gamma(y)}{\Gamma(x+y)
    [all...]
  /prebuilts/ndk/5/sources/cxx-stl/gnu-libstdc++/include/tr1/
beta_function.tcc 44 // (4) Gamma, Exploring Euler's Constant, Julian Havil,
66 * B(x,y) = \frac{\Gamma(x)\Gamma(y)}{\Gamma(x+y)}
110 * the log gamma functions.
114 * B(x,y) = \frac{\Gamma(x)\Gamma(y)}{\Gamma(x+y)}
145 * B(x,y) = \frac{\Gamma(x)\Gamma(y)}{\Gamma(x+y)
    [all...]
  /prebuilts/ndk/6/sources/cxx-stl/gnu-libstdc++/include/tr1/
beta_function.tcc 44 // (4) Gamma, Exploring Euler's Constant, Julian Havil,
66 * B(x,y) = \frac{\Gamma(x)\Gamma(y)}{\Gamma(x+y)}
110 * the log gamma functions.
114 * B(x,y) = \frac{\Gamma(x)\Gamma(y)}{\Gamma(x+y)}
145 * B(x,y) = \frac{\Gamma(x)\Gamma(y)}{\Gamma(x+y)
    [all...]
  /prebuilts/ndk/7/sources/cxx-stl/gnu-libstdc++/include/tr1/
beta_function.tcc 44 // (4) Gamma, Exploring Euler's Constant, Julian Havil,
66 * B(x,y) = \frac{\Gamma(x)\Gamma(y)}{\Gamma(x+y)}
110 * the log gamma functions.
114 * B(x,y) = \frac{\Gamma(x)\Gamma(y)}{\Gamma(x+y)}
145 * B(x,y) = \frac{\Gamma(x)\Gamma(y)}{\Gamma(x+y)
    [all...]
  /prebuilts/ndk/8/sources/cxx-stl/gnu-libstdc++/4.4.3/include/tr1/
beta_function.tcc 44 // (4) Gamma, Exploring Euler's Constant, Julian Havil,
66 * B(x,y) = \frac{\Gamma(x)\Gamma(y)}{\Gamma(x+y)}
110 * the log gamma functions.
114 * B(x,y) = \frac{\Gamma(x)\Gamma(y)}{\Gamma(x+y)}
145 * B(x,y) = \frac{\Gamma(x)\Gamma(y)}{\Gamma(x+y)
    [all...]
  /prebuilts/ndk/8/sources/cxx-stl/gnu-libstdc++/4.6/include/tr1/
beta_function.tcc 44 // (4) Gamma, Exploring Euler's Constant, Julian Havil,
66 * B(x,y) = \frac{\Gamma(x)\Gamma(y)}{\Gamma(x+y)}
110 * the log gamma functions.
114 * B(x,y) = \frac{\Gamma(x)\Gamma(y)}{\Gamma(x+y)}
145 * B(x,y) = \frac{\Gamma(x)\Gamma(y)}{\Gamma(x+y)
    [all...]
  /prebuilts/ndk/8/sources/cxx-stl/gnu-libstdc++/4.7/include/tr1/
beta_function.tcc 44 // (4) Gamma, Exploring Euler's Constant, Julian Havil,
66 * B(x,y) = \frac{\Gamma(x)\Gamma(y)}{\Gamma(x+y)}
110 * the log gamma functions.
114 * B(x,y) = \frac{\Gamma(x)\Gamma(y)}{\Gamma(x+y)}
145 * B(x,y) = \frac{\Gamma(x)\Gamma(y)}{\Gamma(x+y)
    [all...]
  /prebuilts/ndk/9/sources/cxx-stl/gnu-libstdc++/4.6/include/tr1/
beta_function.tcc 44 // (4) Gamma, Exploring Euler's Constant, Julian Havil,
66 * B(x,y) = \frac{\Gamma(x)\Gamma(y)}{\Gamma(x+y)}
110 * the log gamma functions.
114 * B(x,y) = \frac{\Gamma(x)\Gamma(y)}{\Gamma(x+y)}
145 * B(x,y) = \frac{\Gamma(x)\Gamma(y)}{\Gamma(x+y)
    [all...]
  /prebuilts/ndk/9/sources/cxx-stl/gnu-libstdc++/4.7/include/tr1/
beta_function.tcc 44 // (4) Gamma, Exploring Euler's Constant, Julian Havil,
66 * B(x,y) = \frac{\Gamma(x)\Gamma(y)}{\Gamma(x+y)}
110 * the log gamma functions.
114 * B(x,y) = \frac{\Gamma(x)\Gamma(y)}{\Gamma(x+y)}
145 * B(x,y) = \frac{\Gamma(x)\Gamma(y)}{\Gamma(x+y)
    [all...]
  /prebuilts/ndk/9/sources/cxx-stl/gnu-libstdc++/4.8/include/tr1/
beta_function.tcc 43 // (4) Gamma, Exploring Euler's Constant, Julian Havil,
65 * B(x,y) = \frac{\Gamma(x)\Gamma(y)}{\Gamma(x+y)}
109 * the log gamma functions.
113 * B(x,y) = \frac{\Gamma(x)\Gamma(y)}{\Gamma(x+y)}
144 * B(x,y) = \frac{\Gamma(x)\Gamma(y)}{\Gamma(x+y)
    [all...]
  /external/chromium_org/third_party/WebKit/Source/modules/device_orientation/
DeviceOrientationData.cpp 37 PassRefPtr<DeviceOrientationData> DeviceOrientationData::create(bool canProvideAlpha, double alpha, bool canProvideBeta, double beta, bool canProvideGamma, double gamma, bool canProvideAbsolute, bool absolute)
39 return adoptRef(new DeviceOrientationData(canProvideAlpha, alpha, canProvideBeta, beta, canProvideGamma, gamma, canProvideAbsolute, absolute));
44 return DeviceOrientationData::create(data.hasAlpha, data.alpha, data.hasBeta, data.beta, data.hasGamma, data.gamma, data.hasAbsolute, data.absolute);
59 DeviceOrientationData::DeviceOrientationData(bool canProvideAlpha, double alpha, bool canProvideBeta, double beta, bool canProvideGamma, double gamma, bool canProvideAbsolute, bool absolute)
66 , m_gamma(gamma)
81 double DeviceOrientationData::gamma() const function in class:WebCore::DeviceOrientationData
  /external/chromium_org/third_party/skia/src/core/
SkMaskGamma.h 28 virtual SkScalar toLuma(SkScalar gamma, SkScalar luminance) const = 0;
30 virtual SkScalar fromLuma(SkScalar gamma, SkScalar luma) const = 0;
33 static U8CPU computeLuminance(SkScalar gamma, SkColor c) {
34 const SkColorSpaceLuminance& luminance = Fetch(gamma);
35 SkScalar r = luminance.toLuma(gamma, SkIntToScalar(SkColorGetR(c)) / 255);
36 SkScalar g = luminance.toLuma(gamma, SkIntToScalar(SkColorGetG(c)) / 255);
37 SkScalar b = luminance.toLuma(gamma, SkIntToScalar(SkColorGetB(c)) / 255);
42 return SkScalarRoundToInt(luminance.fromLuma(gamma, luma) * 255);
45 /** Retrieves the SkColorSpaceLuminance for the given gamma. */
46 static const SkColorSpaceLuminance& Fetch(SkScalar gamma);
    [all...]
  /external/skia/src/core/
SkMaskGamma.h 28 virtual SkScalar toLuma(SkScalar gamma, SkScalar luminance) const = 0;
30 virtual SkScalar fromLuma(SkScalar gamma, SkScalar luma) const = 0;
33 static U8CPU computeLuminance(SkScalar gamma, SkColor c) {
34 const SkColorSpaceLuminance& luminance = Fetch(gamma);
35 SkScalar r = luminance.toLuma(gamma, SkIntToScalar(SkColorGetR(c)) / 255);
36 SkScalar g = luminance.toLuma(gamma, SkIntToScalar(SkColorGetG(c)) / 255);
37 SkScalar b = luminance.toLuma(gamma, SkIntToScalar(SkColorGetB(c)) / 255);
42 return SkScalarRoundToInt(luminance.fromLuma(gamma, luma) * 255);
45 /** Retrieves the SkColorSpaceLuminance for the given gamma. */
46 static const SkColorSpaceLuminance& Fetch(SkScalar gamma);
    [all...]
  /external/chromium_org/third_party/mesa/src/docs/
xlibdriver.html 120 <h2>Gamma Correction</h2>
123 and displayed intensities, there is a gamma correction feature in
124 Mesa. Some systems, such as Silicon Graphics, support gamma
125 correction in hardware (man gamma) so you won't need to use Mesa's
126 gamma facility. Other systems, however, may need gamma adjustment
132 Gamma correction is controlled with the <b>MESA_GAMMA</b> environment
134 Gr is the red gamma value, Gg is the green gamma value, Gb is the
135 blue gamma value and G is one gamma value to use for all thre
    [all...]
README.CYGWIN 140 Gamma correction:
142 and displayed intensities, there is a gamma correction feature in
143 Mesa. Some systems, such as Silicon Graphics, support gamma
144 correction in hardware (man gamma) so you won't need to use Mesa's
145 gamma facility. Other systems, however, may need gamma adjustment
149 Gamma correction is controlled with the MESA_GAMMA environment
151 Gr is the red gamma value, Gg is the green gamma value, Gb is the
152 blue gamma value and G is one gamma value to use for all thre
    [all...]
  /external/mesa3d/docs/
xlibdriver.html 120 <h2>Gamma Correction</h2>
123 and displayed intensities, there is a gamma correction feature in
124 Mesa. Some systems, such as Silicon Graphics, support gamma
125 correction in hardware (man gamma) so you won't need to use Mesa's
126 gamma facility. Other systems, however, may need gamma adjustment
132 Gamma correction is controlled with the <b>MESA_GAMMA</b> environment
134 Gr is the red gamma value, Gg is the green gamma value, Gb is the
135 blue gamma value and G is one gamma value to use for all thre
    [all...]
README.CYGWIN 140 Gamma correction:
142 and displayed intensities, there is a gamma correction feature in
143 Mesa. Some systems, such as Silicon Graphics, support gamma
144 correction in hardware (man gamma) so you won't need to use Mesa's
145 gamma facility. Other systems, however, may need gamma adjustment
149 Gamma correction is controlled with the MESA_GAMMA environment
151 Gr is the red gamma value, Gg is the green gamma value, Gb is the
152 blue gamma value and G is one gamma value to use for all thre
    [all...]
  /external/chromium_org/content/browser/device_orientation/
accelerometer_mac.cc 38 // Note: only beta and gamma angles are provided. Alpha is set to zero.
60 // x_acc = sin(gamma)
61 // y_acc = - cos(gamma) * sin(beta)
62 // z_acc = cos(beta) * cos(gamma)
80 // this point, beta is [-180, 180] and gamma is [-90, 90], but the spec has
85 if (orientation->gamma() == 90.0) {
93 DCHECK_GE(orientation->gamma(), -90.0);
94 DCHECK_LT(orientation->gamma(), 90.0);
  /development/samples/RenderScript/Levels/src/com/android/rs/levels/
levels.rs 25 float gamma;
33 if (gamma != 1.0f)
34 pixel = pow(pixel, (float3)gamma);
  /external/fdlibm/
w_gamma.c 16 * Return the logarithm of the Gamma function of x.
40 return __kernel_standard(x,x,41); /* gamma pole */
42 return __kernel_standard(x,x,40); /* gamma overflow */
  /frameworks/base/graphics/java/android/graphics/
TableMaskFilter.java 39 public static TableMaskFilter CreateGammaTable(float gamma) {
40 return new TableMaskFilter(nativeNewGamma(gamma));
45 private static native int nativeNewGamma(float gamma);

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