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  /frameworks/base/docs/html/guide/webapps/
index.jd 3 page.landing.intro=Android has always been about connectivity and providing a great web browsing experience, so building your app with web technologies can be a great opportunity. Not only can you build an app on the web and still optimize your designs for Android's various screen sizes and densities, but you can also embed web-based content into your Android app using WebView.
  /ndk/sources/cxx-stl/llvm-libc++/libcxx/test/numerics/rand/rand.dis/rand.dist.samp/rand.dist.samp.pconst/
ctor_iterator.pass.cpp 34 std::vector<double> dn = d.densities();
47 std::vector<double> dn = d.densities();
60 std::vector<double> dn = d.densities();
74 std::vector<double> dn = d.densities();
90 std::vector<double> dn = d.densities();
param_ctor_iterator.pass.cpp 34 std::vector<double> dn = pa.densities();
48 std::vector<double> dn = pa.densities();
62 std::vector<double> dn = pa.densities();
77 std::vector<double> dn = pa.densities();
94 std::vector<double> dn = pa.densities();
ctor_func.pass.cpp 36 std::vector<double> dn = d.densities();
47 std::vector<double> dn = d.densities();
59 std::vector<double> dn = d.densities();
param_ctor_func.pass.cpp 37 std::vector<double> dn = pa.densities();
49 std::vector<double> dn = pa.densities();
62 std::vector<double> dn = pa.densities();
ctor_init_func.pass.cpp 38 std::vector<double> dn = d.densities();
49 std::vector<double> dn = d.densities();
60 std::vector<double> dn = d.densities();
72 std::vector<double> dn = d.densities();
param_ctor_init_func.pass.cpp 36 std::vector<double> dn = pa.densities();
48 std::vector<double> dn = pa.densities();
60 std::vector<double> dn = pa.densities();
73 std::vector<double> dn = pa.densities();
  /ndk/sources/cxx-stl/llvm-libc++/libcxx/test/numerics/rand/rand.dis/rand.dist.samp/rand.dist.samp.plinear/
ctor_func.pass.cpp 38 std::vector<double> dn = d.densities();
50 std::vector<double> dn = d.densities();
63 std::vector<double> dn = d.densities();
ctor_init_func.pass.cpp 38 std::vector<double> dn = d.densities();
50 std::vector<double> dn = d.densities();
62 std::vector<double> dn = d.densities();
75 std::vector<double> dn = d.densities();
param_ctor_init_func.pass.cpp 36 std::vector<double> dn = pa.densities();
49 std::vector<double> dn = pa.densities();
62 std::vector<double> dn = pa.densities();
76 std::vector<double> dn = pa.densities();
ctor_iterator.pass.cpp 34 std::vector<double> dn = d.densities();
48 std::vector<double> dn = d.densities();
62 std::vector<double> dn = d.densities();
77 std::vector<double> dn = d.densities();
94 std::vector<double> dn = d.densities();
param_ctor_iterator.pass.cpp 34 std::vector<double> dn = pa.densities();
49 std::vector<double> dn = pa.densities();
64 std::vector<double> dn = pa.densities();
80 std::vector<double> dn = pa.densities();
98 std::vector<double> dn = pa.densities();
param_ctor_func.pass.cpp 37 std::vector<double> dn = pa.densities();
50 std::vector<double> dn = pa.densities();
64 std::vector<double> dn = pa.densities();
  /development/samples/training/multiscreen/newsreader/
_index.html 1 <p>A sample app demonstrating best practices to support multiple screen sizes and densities.</p>
  /frameworks/base/docs/html/training/multiscreen/
screendensities.jd 1 page.title=Supporting Different Densities
44 <p>This lesson shows you how to support different screen densities
52 pixels is a problem because different screens have different pixel densities,
82 <p>Since Android runs in devices with a wide variety of screen densities,
86 screen densities.</p>
index.jd 76 Densities</a></b></dt>
78 pixel densities (using density-independent pixels and providing
  /frameworks/base/docs/html/design/style/
devices-displays.jd 29 <p>Provide resources for different screen densities (<acronym title="Dots per inch">DPI</acronym>) to
48 <p>For information about how to build flexible layouts for multiple screen sizes and densities,
metrics-grids.jd 24 <p>Because it's important that you design and implement your layouts for multiple densities,
42 Screen Sizes and Densities Device Dashboard</a>.</p>
  /build/target/product/
languages_full.mk 19 # mostly because screen densities interfere with the list of locales and
languages_small.mk 19 # mostly because screen densities interfere with the list of locales and
full_base.mk 52 # Include drawables for all densities
  /frameworks/base/docs/html/guide/practices/ui_guidelines/
icon_design.jd 161 <p>For tips on how to create and manage icon sets for multiple densities, see
221 <h3>Set up a working space that organizes files for multiple densities</h3>
223 <p>Supporting multiple screen densities means you must create multiple versions
251 variances in filenames across densities, which is important because
252 corresponding assets for different densities must share the same filename.</p>
283 <p>Because you will need to create assets for different screen densities,
299 densities. For example if a 60x60 circle was painted as a bitmap for
316 <h3>Make sure that corresponding assets for different densities use the same
  /cts/tests/
Android.mk 30 # Resource unit tests use a private locale and some densities
  /frameworks/base/docs/html/guide/practices/
screens_support.jd 9 <li>Android runs on devices that have different screen sizes and densities.</li>
66 <p>Android runs on a variety of devices that offer different screen sizes and densities. For
70 application's UI for specific screen sizes and densities, in order to optimize your UI
76 sizes and densities. In doing so, you maximize the user experience for all devices and your users
119 <p>For simplicity, Android groups all actual screen densities into four generalized densities:
144 densities. </p></dd>
151 densities, reflecting the many different screen configurations that a device may have. You can use
157 the range of actual screen sizes and densities into:</p>
169 <li>A set of four generalized <strong>densities</strong>: <em>ldpi</em> (low), <em>mdpi</em
    [all...]
  /frameworks/base/docs/html/training/basics/supporting-devices/
index.jd 43 <dd>Learn how to optimize the user experience for different screen sizes and densities.</dd>

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