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  /external/chromium_org/chrome/test/functional/media/
media_basic_playback.py 8 This test uses the bear videos from the test matrix in h264, vp8, and theora
21 # Test videos to play. TODO(dalecurtis): Convert to text matrix parser when we
22 # have more test videos in the matrix. Code already written, see patch here:
  /external/chromium_org/content/renderer/media/android/
stream_texture_factory_android_impl.cc 31 virtual void OnMatrixChanged(const float matrix[16]) OVERRIDE;
74 void StreamTextureProxyImpl::OnMatrixChanged(const float matrix[16]) {
77 client_->DidUpdateMatrix(matrix);
  /external/chromium_org/remoting/android/java/src/org/chromium/chromoting/
DesktopView.java 12 import android.graphics.Matrix;
65 private Matrix mTransform;
98 mTransform = new Matrix();
128 // Internal parameters of the transformation matrix.
174 boolean leftEdgeOutOfBounds = values[Matrix.MTRANS_X] > 0;
175 boolean topEdgeOutOfBounds = values[Matrix.MTRANS_Y] > 0;
183 values[Matrix.MTRANS_X] = 0;
187 values[Matrix.MTRANS_X] += mScreenWidth - bottomright[0];
199 values[Matrix.MTRANS_Y] = 0;
202 values[Matrix.MTRANS_Y] += mScreenHeight - bottomright[1]
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  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/vega/
path.h 34 struct matrix;
95 struct matrix *m);
107 void path_render(struct path *p, VGbitfield paintModes, struct matrix *mat);
renderer.h 44 struct matrix;
58 const struct matrix *modelview,
65 const struct matrix *modelview);
  /external/chromium_org/third_party/mesa/src/src/glsl/
ir_uniform.h 63 * Number of bytes from one vector in a matrix to the next.
140 * a matrix. Set to 0 for non-matrices in UBOs, or -1 for uniforms
152 /** GL_UNIFORM_ROW_MAJOR: true iff it's a row-major matrix in a UBO */
  /external/chromium_org/third_party/mesa/src/src/mesa/main/
clip.c 44 /* Clip-Space Plane = Eye-Space Plane * Projection Matrix */
72 * current modelview matrix and stored in the resulting eye coordinates.
76 * whenever the projection matrix changes.
  /external/chromium_org/third_party/opus/src/silk/float/
corrMatrix_FLP.c 33 * Correlation matrix computations for LS estimate.
58 /* Calculates correlation matrix X'*X */
63 silk_float *XX /* O X'*X correlation matrix [order x order] */
  /external/chromium_org/third_party/skia/include/core/
SkPathMeasure.h 52 the corresponding matrix (by calling getPosTan).
54 matrix is unchanged.
56 bool SK_WARN_UNUSED_RESULT getMatrix(SkScalar distance, SkMatrix* matrix,
  /external/chromium_org/third_party/skia/include/utils/
SkProxyCanvas.h 38 virtual bool concat(const SkMatrix& matrix) SK_OVERRIDE;
39 virtual void setMatrix(const SkMatrix& matrix) SK_OVERRIDE;
70 const SkPath& path, const SkMatrix* matrix,
  /external/chromium_org/third_party/skia/src/gpu/
GrStencilAndCoverPathRenderer.cpp 77 // fragment shaders be able to eat varyings generated by a matrix.
108 // mapRect through persp matrix may not be correct
111 // theoretically could set bloat = 0, instead leave it because of matrix inversion
  /external/chromium_org/third_party/skia/src/image/
SkImagePriv.cpp 149 SkMatrix matrix; local
160 matrix.setRectToRect(tmpSrc, dst, SkMatrix::kFill_ScaleToFit);
166 canvas->concat(matrix);
  /external/chromium_org/third_party/skia/src/svg/
SkSVGPaintState.cpp 205 SkASSERT(strncmp(str, "matrix(", 7) == 0);
213 SkMatrix matrix;
214 matrix.reset();
215 matrix.setScaleX(values[0]);
216 matrix.setSkewY(values[1]);
217 matrix.setSkewX(values[2]);
218 matrix.setScaleY(values[3]);
219 matrix.setTranslateX(values[4]);
220 matrix.setTranslateY(values[5]);
221 sum.setConcat(matrix, sum)
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  /external/chromium_org/ui/gfx/
transform.cc 228 // We can avoid inverting and transposing the matrix since we know we want
240 // If matrix was not invertible, then just assume back face is not visible.
291 // Initialize the return value to identity if this matrix turned
302 // after being transformed by this matrix (and implicitly projected by
315 // If the matrix does have perspective component that is affected by x or y
378 // TODO(sad): Try to avoid trying to invert the matrix.
388 // TODO(sad): Try to avoid trying to invert the matrix.
402 const SkMatrix& matrix = matrix_; local
403 matrix.mapRect(&src);
415 const SkMatrix& matrix = inverse local
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  /external/eigen/Eigen/src/Core/
CwiseUnaryView.h 18 * \brief Generic lvalue expression of a coefficient-wise unary operator of a matrix or a vector
21 * \param MatrixType the type of the matrix we are applying the unary operator
23 * This class represents a lvalue expression of a generic unary view operator of a matrix or a vector.
  /external/eigen/Eigen/src/Core/products/
SelfadjointMatrixVector_MKL.h 29 * Selfadjoint matrix-vector product functionality based on ?SYMV/HEMV.
41 * This file implements selfadjoint matrix-vector multiplication using BLAS
78 typedef Matrix<EIGTYPE,Dynamic,1,ColMajor> SYMVVector;\
SelfadjointRank2Update.h 17 /* Optimized selfadjoint matrix += alpha * uv' + conj(alpha)*vu'
32 Map<Matrix<Scalar,Dynamic,1> >(mat+stride*i+i, size-i) +=
46 Map<Matrix<Scalar,Dynamic,1> >(mat+stride*i, i+1) +=
  /external/eigen/bench/
product_threshold.cpp 47 typedef Matrix<Scalar,M,K> Lhs; Lhs a; a.setRandom();
48 typedef Matrix<Scalar,K,N> Rhs; Rhs b; b.setRandom();
49 typedef Matrix<Scalar,M,N> Res; Res c; c.setRandom();
  /external/eigen/test/eigen2/
eigen2_svd.cpp 24 Matrix<Scalar, MatrixType::RowsAtCompileTime, 1> b =
25 Matrix<Scalar, MatrixType::RowsAtCompileTime, 1>::Random(rows,1);
26 Matrix<Scalar, MatrixType::ColsAtCompileTime, 1> x(cols,1), x2(cols,1);
eigen2_visitor.cpp 19 // construct a random matrix where all coefficients are different
103 CALL_SUBTEST_1( matrixVisitor(Matrix<float, 1, 1>()) );
107 CALL_SUBTEST_5( matrixVisitor(Matrix<double,Dynamic,Dynamic,RowMajor>(20, 20)) );
  /external/eigen/test/
schur_real.cpp 77 // Test matrix with NaN
88 CALL_SUBTEST_3(( schur<Matrix<float, 1, 1> >() ));
89 CALL_SUBTEST_4(( schur<Matrix<double, 3, 3, Eigen::RowMajor> >() ));
visitor.cpp 20 // construct a random matrix where all coefficients are different
105 CALL_SUBTEST_1( matrixVisitor(Matrix<float, 1, 1>()) );
109 CALL_SUBTEST_5( matrixVisitor(Matrix<double,Dynamic,Dynamic,RowMajor>(20, 20)) );
  /external/eigen/unsupported/Eigen/src/IterativeSolvers/
GMRES.h 23 * \param mat matrix of linear system of equations
64 typedef Matrix < RealScalar, Dynamic, 1 > RealVectorType;
65 typedef Matrix < Scalar, Dynamic, 1 > VectorType;
66 typedef Matrix < Scalar, Dynamic, Dynamic > FMatrixType;
102 // apply matrix M to v: v = mat * v;
144 // insert coefficients into upper matrix triangle
224 * \tparam _MatrixType the type of the sparse matrix A, can be a dense or a sparse matrix.
288 /** Initialize the solver with matrix \a A for further \c Ax=b solving.
293 * \warning this class stores a reference to the matrix A as well as som
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  /external/jmonkeyengine/engine/src/core/com/jme3/math/
package.html 26 <li>{@link com.jme3.math.Matrix3f} - 3x3 matrix, usually used to represent rotation</li>
27 <li>{@link com.jme3.math.Matrix4f} - 4x4 matrix, used as an efficient transform representation</li>
49 <li>{@link com.jme3.math.Eigen3f} - Provides computation of eigenvectors given a matrix</li>
  /external/mesa3d/src/gallium/state_trackers/vega/
path.h 34 struct matrix;
95 struct matrix *m);
107 void path_render(struct path *p, VGbitfield paintModes, struct matrix *mat);

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