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  /external/skia/include/effects/
SkMatrixConvolutionImageFilter.h 17 Matrix convolution image filter. This filter applies an NxM image
31 /** Construct a matrix convolution image filter.
  /external/skia/src/gpu/
FlingState.cpp 62 bool FlingState::evaluateMatrix(SkMatrix* matrix) {
85 matrix->setTranslate(tx, ty);
GrDrawTarget.h 338 * @param matrix optional matrix applied to rect (before viewMatrix)
341 * @param localMatrix optional matrix applied to localRect. If
347 const SkMatrix* matrix,
351 this->onDrawRect(rect, matrix, localRect, localMatrix);
357 void drawSimpleRect(const SkRect& rect, const SkMatrix* matrix = NULL) {
358 this->drawRect(rect, matrix, NULL, NULL);
360 void drawSimpleRect(const SkIRect& irect, const SkMatrix* matrix = NULL) {
362 this->drawRect(rect, matrix, NULL, NULL);
491 * @param viewMatrix Optional view matrix. If init = kPreserve then the draw state'
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  /external/skia/src/utils/debugger/
SkDebugCanvas.cpp 273 bool SkDebugCanvas::concat(const SkMatrix& matrix) {
274 addDrawCommand(new SkConcatCommand(matrix));
289 const SkMatrix& matrix, const SkPaint* paint) {
290 addDrawCommand(new SkDrawBitmapMatrixCommand(bitmap, matrix, paint));
366 const SkPath& path, const SkMatrix* matrix, const SkPaint& paint) {
368 new SkDrawTextOnPathCommand(text, byteLength, path, matrix, paint));
404 void SkDebugCanvas::setMatrix(const SkMatrix& matrix) {
405 addDrawCommand(new SkSetMatrixCommand(matrix));
  /external/webrtc/src/modules/audio_coding/codecs/isac/main/source/
pitch_lag_tables.h 108 /* transform matrix */
111 /* transpose transform matrix */
  /frameworks/base/graphics/java/android/graphics/drawable/
PictureDrawable.java 22 import android.graphics.Matrix;
23 import android.graphics.Matrix.ScaleToFit;
  /frameworks/base/libs/hwui/
SkiaColorFilter.h 81 * A color filter that multiplies the source color with a matrix and adds a vector.
84 ANDROID_API SkiaColorMatrixFilter(SkColorFilter *skFilter, float* matrix, float* vector);
  /frameworks/native/libs/gui/
LayerState.cpp 39 output.writeInplace(sizeof(layer_state_t::matrix22_t))) = matrix;
58 matrix = *reinterpret_cast<layer_state_t::matrix22_t const *>(
  /frameworks/native/services/sensorservice/
Fusion.h 40 * the predicated covariance matrix is made of 4 3x3 sub-matrices and it is
52 * the process noise covariance matrix
  /frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/
MyGLSurfaceView.java 34 import android.opengl.Matrix;
90 Matrix.setIdentityM(mSTMatrix, 0);
91 Matrix.setIdentityM(mMMatrix, 0);
92 Matrix.rotateM(mMMatrix, 0, 20, 0, 1, 0);
128 Matrix.multiplyMM(mMVPMatrix, 0, mVMatrix, 0, mMMatrix, 0);
129 Matrix.multiplyMM(mMVPMatrix, 0, mProjMatrix, 0, mMVPMatrix, 0);
143 Matrix.frustumM(mProjMatrix, 0, -mRatio, mRatio, -1, 1, 3, 7);
219 Matrix.setLookAtM(mVMatrix, 0, 0, 0, 4f, 0f, 0f, 0f, 0f, 1.0f, 0.0f);
  /packages/apps/Gallery2/src/com/android/gallery3d/filtershow/filters/
ImageFilter.java 21 import android.graphics.Matrix;
90 protected Matrix getOriginalToScreenMatrix(int w, int h) {
  /packages/apps/Gallery2/src/com/android/gallery3d/filtershow/imageshow/
ImageCrop.java 23 import android.graphics.Matrix;
50 private Matrix mDisplayMatrix = null;
51 private Matrix mDisplayCropMatrix = null;
52 private Matrix mDisplayMatrixInverse = null;
266 // If display matrix doesn't exist, create it and its dependencies
276 mDisplayMatrixInverse = new Matrix();
279 Log.w(TAG, "could not invert display matrix");
283 // Scale min side and tolerance by display matrix scale factor
  /external/chromium_org/third_party/freetype/src/cff/
cffparse.c 449 FT_Matrix* matrix = &dict->font_matrix; local
463 /* We expect a well-formed font matrix, this is, the matrix elements */
469 matrix->xx = cff_parse_fixed_dynamic( data++, &scaling );
475 /* Return default matrix in case of unlikely values. */
480 " using default matrix\n", scaling ));
482 matrix->xx = 0x10000L;
483 matrix->yx = 0;
484 matrix->xy = 0;
485 matrix->yy = 0x10000L
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  /external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/vl/
vl_idct.c 54 * The DCT matrix stored as hex representation of floats. Equal to the following equation:
684 struct pipe_resource tex_templ, *matrix; local
712 matrix = pipe->screen->resource_create(pipe->screen, &tex_templ);
713 if (!matrix)
718 pipe, matrix,
740 u_sampler_view_default_template(&sv_templ, matrix, matrix->format);
741 sv = pipe->create_sampler_view(pipe, matrix, &sv_templ);
742 pipe_resource_reference(&matrix, NULL);
752 pipe_resource_reference(&matrix, NULL)
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  /external/chromium_org/third_party/mesa/src/src/glsl/
builtin_variables.cpp 274 #define MATRIX(name, statevar, modifier) \
282 MATRIX(gl_ModelViewMatrix,
284 MATRIX(gl_ModelViewMatrixInverse,
286 MATRIX(gl_ModelViewMatrixTranspose,
288 MATRIX(gl_ModelViewMatrixInverseTranspose,
291 MATRIX(gl_ProjectionMatrix,
293 MATRIX(gl_ProjectionMatrixInverse,
295 MATRIX(gl_ProjectionMatrixTranspose,
297 MATRIX(gl_ProjectionMatrixInverseTranspose,
300 MATRIX(gl_ModelViewProjectionMatrix
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  /external/chromium_org/third_party/skia/src/effects/gradients/
SkTwoPointRadialGradient.cpp 73 fDstToIndex matrix in the constructor).
184 SkMatrix* matrix,
190 if (matrix) {
194 if (matrix) {
197 matrix->setSinCos(-SkScalarMul(invDiffL, fDiff.fY),
200 matrix->reset();
202 matrix->preConcat(fPtsToUnit);
295 const SkMatrix& matrix){
301 if (!this->INHERITED::setContext(device, paint, matrix)) {
429 const SkMatrix& matrix,
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  /external/eigen/unsupported/Eigen/src/MatrixFunctions/
MatrixLogarithm.h 22 * \brief Helper class for computing matrix logarithm of atomic matrices.
25 * Here, an atomic matrix is a triangular matrix whose diagonal
39 // typedef Matrix<Scalar, MatrixType::RowsAtCompileTime, 1> VectorType;
44 /** \brief Compute matrix logarithm of atomic matrix
45 * \param[in] A argument of matrix logarithm, should be upper triangular and atomic
80 /** \brief Compute logarithm of triangular matrix with clustered eigenvalues. */
107 /** \brief Compute logarithm of 2x2 triangular matrix. */
223 /* \brief Compute Pade approximation to matrix logarithm *
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  /external/mesa3d/src/gallium/auxiliary/vl/
vl_idct.c 54 * The DCT matrix stored as hex representation of floats. Equal to the following equation:
684 struct pipe_resource tex_templ, *matrix; local
712 matrix = pipe->screen->resource_create(pipe->screen, &tex_templ);
713 if (!matrix)
718 pipe, matrix,
740 u_sampler_view_default_template(&sv_templ, matrix, matrix->format);
741 sv = pipe->create_sampler_view(pipe, matrix, &sv_templ);
742 pipe_resource_reference(&matrix, NULL);
752 pipe_resource_reference(&matrix, NULL)
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  /external/mesa3d/src/glsl/
builtin_variables.cpp 274 #define MATRIX(name, statevar, modifier) \
282 MATRIX(gl_ModelViewMatrix,
284 MATRIX(gl_ModelViewMatrixInverse,
286 MATRIX(gl_ModelViewMatrixTranspose,
288 MATRIX(gl_ModelViewMatrixInverseTranspose,
291 MATRIX(gl_ProjectionMatrix,
293 MATRIX(gl_ProjectionMatrixInverse,
295 MATRIX(gl_ProjectionMatrixTranspose,
297 MATRIX(gl_ProjectionMatrixInverseTranspose,
300 MATRIX(gl_ModelViewProjectionMatrix
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  /external/skia/src/effects/gradients/
SkTwoPointRadialGradient.cpp 73 fDstToIndex matrix in the constructor).
184 SkMatrix* matrix,
190 if (matrix) {
194 if (matrix) {
197 matrix->setSinCos(-SkScalarMul(invDiffL, fDiff.fY),
200 matrix->reset();
202 matrix->preConcat(fPtsToUnit);
295 const SkMatrix& matrix){
301 if (!this->INHERITED::setContext(device, paint, matrix)) {
429 const SkMatrix& matrix,
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  /frameworks/base/services/java/com/android/server/wm/
DisplayMagnifier.java 25 import android.graphics.Matrix;
254 private final Matrix mTempMatrix = new Matrix();
320 Matrix matrix = mTempMatrix; local
321 populateTransformationMatrix(info.mWindowState, matrix);
327 matrix.mapRect(windowFrame);
336 matrix.mapRect(windowFrame);
395 private void populateTransformationMatrix(WindowState windowState, Matrix outMatrix) {
396 mTempFloats[Matrix.MSCALE_X] = windowState.mWinAnimator.mDsDx
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  /external/chromium_org/third_party/skia/src/gpu/
GrDrawTarget.h 338 * @param matrix optional matrix applied to rect (before viewMatrix)
341 * @param localMatrix optional matrix applied to localRect. If
347 const SkMatrix* matrix,
351 this->onDrawRect(rect, matrix, localRect, localMatrix);
357 void drawSimpleRect(const SkRect& rect, const SkMatrix* matrix = NULL) {
358 this->drawRect(rect, matrix, NULL, NULL);
360 void drawSimpleRect(const SkIRect& irect, const SkMatrix* matrix = NULL) {
362 this->drawRect(rect, matrix, NULL, NULL);
491 * @param viewMatrix Optional view matrix. If init = kPreserve then the draw state'
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  /external/opencv/cvaux/src/
cvscanlines.cpp 47 icvGetNormalVector3( CvMatrix3 * Matrix, float *v )
50 to all the row vectors of Matrix */
57 if( Matrix == 0 || v == 0 )
63 M[i * 3 + j] = (double) (Matrix->m[i][j]);
152 icvMakeScanlines( CvMatrix3 * matrix,
159 error = icvGetCoefficient( matrix, imgSize, scanlines_2, scanlines_1, numlines );
170 matrix = matrix;
260 icvGetCoefficient( CvMatrix3 * matrix,
270 F = matrix;
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  /frameworks/ex/carousel/java/com/android/ex/carousel/
carousel.rs 31 rs_matrix4x4 matrix; // custom transform for this card/geometry
347 rsMatrixLoad(&card->matrix, &defaultCardMatrix);
457 // Load a projection matrix for the given parameters. This is equivalent to gluPerspective()
458 static void loadPerspectiveMatrix(rs_matrix4x4* matrix, float fovy, float aspect, float near, float far)
460 rsMatrixLoadIdentity(matrix);
465 rsMatrixLoadFrustum(matrix, left, right, bottom, top, near, far);
468 // Construct a matrix based on eye point, center and up direction. Based on the
470 static void loadLookatMatrix(rs_matrix4x4* matrix, float3 eye, float3 center, float3 up)
490 rsMatrixLoad(matrix, m);
491 rsMatrixTranslate(matrix, -eye.x, -eye.y, -eye.z)
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  /development/samples/devbytes/graphics/FoldingLayout/src/com/example/android/foldinglayout/
FoldingLayout.java 24 import android.graphics.Matrix;
44 * This layout folds the contents of its child in real time. By applying matrix
70 private Matrix [] mMatrix;
95 private Matrix mShadowGradientMatrix;
259 mShadowGradientMatrix = new Matrix();
268 mMatrix = new Matrix [mNumberOfFolds];
271 mMatrix[x] = new Matrix();
407 /* Computes the transformation matrix for each fold using the values calculated above. */
506 /* Concatenates the canvas with the transformation matrix for the
514 /* The same transformation matrix is used for both the shadow and the imag
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