/external/mesa3d/docs/OLD/ |
MESA_sprite_point.spec | 52 Texgen and the texture matrix have no effect on the point's s and t 54 by texgen or the texture matrix. Note that with a 3D texture and/or 142 matrix. Note, however, that the texture r and q coordinates are passed 144 matrix.
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/external/mesa3d/src/gallium/auxiliary/vl/ |
vl_csc.h | 56 vl_csc_matrix *matrix);
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/external/pixman/pixman/ |
Makefile.sources | 23 pixman-matrix.c \
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pixman-conical-gradient.c | 88 cx = image->common.transform->matrix[0][0] / 65536.; 89 cy = image->common.transform->matrix[1][0] / 65536.; 90 cz = image->common.transform->matrix[2][0] / 65536.; 97 image->common.transform->matrix[2][0] == 0 &&
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/external/skia/include/effects/ |
SkColorMatrixFilter.h | 23 virtual bool asColorMatrix(SkScalar matrix[20]) const SK_OVERRIDE;
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SkLayerRasterizer.h | 42 virtual bool onRasterize(const SkPath& path, const SkMatrix& matrix,
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/external/skia/include/gpu/ |
SkGpuDevice.h | 96 const SkPath& path, const SkMatrix* matrix, 155 // sets the render target, clip, and matrix on GrContext. Use forceIdenity to override 156 // SkDraw's matrix and draw in device coords. 170 * matrix has already been set on GrContext
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/external/skia/include/views/ |
SkTouchGesture.h | 21 bool evaluateMatrix(SkMatrix* matrix);
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/external/skia/src/animator/ |
SkDrawMatrix.cpp | 36 SK_MEMBER_ARRAY(matrix, Float), 100 SkDebugf("matrix=\"identity\"/>\n"); 185 if (matrix.count() > 0) { 186 SkScalar* vals = matrix.begin();
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SkPaintParts.h | 57 SkDrawMatrix* matrix; member in class:SkDrawShader
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/external/skia/src/core/ |
SkComposeShader.cpp | 79 const SkMatrix& matrix) { 80 if (!this->INHERITED::setContext(device, paint, matrix)) { 84 // we preconcat our localMatrix (if any) with the device matrix 89 tmpM.setConcat(matrix, this->getLocalMatrix());
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/external/skia/src/effects/ |
SkBlurMaskFilter.cpp | 61 bool filterRectMask(SkMask* dstM, const SkRect& r, const SkMatrix& matrix, 138 const SkMatrix& matrix, 144 radius = matrix.mapRadius(fRadius); 157 const SkMatrix& matrix, 163 radius = matrix.mapRadius(fRadius); 251 SkBlurMaskFilterImpl::filterRRectToNine(const SkRRect& rrect, const SkMatrix& matrix, 299 if (!this->filterMask(&dstM, srcM, matrix, &margin)) { 349 if (!this->filterMask(&patch->fMask, srcM, matrix, &margin)) { 368 const SkMatrix& matrix, 398 filterResult = this->filterRectMask(&dstM, rects[0], matrix, &margin 591 SkMatrix matrix; local [all...] |
SkStippleMaskFilter.cpp | 13 const SkMatrix& matrix,
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/external/skia/src/gpu/gl/ |
GrGLProgram.h | 85 * The GrDrawState's view matrix along with the aspects of the render target determine the 86 * matrix sent to GL. The size of the render target affects the GL matrix because we must 202 // Helper for setData() that sets the view matrix and loads the render target height uniform
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/external/skia/src/pdf/ |
SkPDFDeviceFlattener.h | 43 const SkPath& path, const SkMatrix* matrix,
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/external/skia/src/utils/ |
SkCanvasStack.h | 32 virtual void setMatrix(const SkMatrix& matrix) SK_OVERRIDE;
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SkCullPoints.cpp | 188 SkMatrix matrix; local 189 matrix.setRectToRect(bounds, limit, SkMatrix::kFill_ScaleToFit); 191 path.transform(matrix, &devPath); 192 matrix.mapRect(&devTarget, target);
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/external/skia/src/utils/debugger/ |
SkDrawCommand.cpp | 38 case DRAW_BITMAP_MATRIX: return "Draw Bitmap Matrix"; 60 case SET_MATRIX: return "Set Matrix"; 244 SkConcatCommand::SkConcatCommand(const SkMatrix& matrix) { 245 fMatrix = matrix; 248 fInfo.push(SkObjectParser::MatrixToString(matrix)); 286 const SkMatrix& matrix, 289 fMatrix = matrix; 299 fInfo.push(SkObjectParser::MatrixToString(matrix)); 667 const SkPath& path, const SkMatrix* matrix, 673 if (NULL != matrix) { [all...] |
/external/srtp/crypto/include/ |
crypto_math.h | 95 /* the matrix A[] is stored in column format, i.e., A[i] is 96 the ith column of the matrix */ 122 * the matrix A[] is stored in column format, i.e., A[i] is the ith 123 * column of the matrix
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/external/webrtc/src/modules/audio_coding/codecs/isac/fix/source/ |
pitch_gain_tables.h | 42 /* transform matrix */
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/frameworks/base/core/java/android/view/ |
HardwareLayer.java | 21 import android.graphics.Matrix; 208 * @param matrix The transform to apply to the layer. 210 abstract void setTransform(Matrix matrix);
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/frameworks/base/packages/SystemUI/src/com/android/systemui/recent/ |
FadedEdgeDrawHelper.java | 23 import android.graphics.Matrix; 43 private Matrix mFadeMatrix; 94 mFadeMatrix = new Matrix(); 95 // use use a height of 1, and then wack the matrix each time we
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/frameworks/base/tests/RenderScriptTests/PerfTest/src/com/android/perftest/ |
rsbench.rs | 78 // Setup the projection matrix 155 rs_matrix4x4 matrix; 156 rsMatrixLoadIdentity(&matrix); 157 rsgProgramVertexLoadModelMatrix(&matrix);
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/frameworks/compile/mclinker/include/mcld/Fragment/ |
FragmentGraph.h | 110 * \brief ReachMatrix is the reachability matrix which describes the relation 130 // m_Data - the contents of the matrix. Here we use a one dimensional array 131 // to represent the two dimensional matrix 134 // m_N - this is an m_N x m_N matrix
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/frameworks/ex/carousel/java/com/android/ex/carousel/ |
CarouselRS.java | 327 private Matrix4f matrixFromFloat(float[] matrix) { 329 if (matrix == null || matrix.length == 0) { 331 } else if (matrix.length == 16) { 333 } else if (matrix.length == 9) { 336 throw new IllegalArgumentException("matrix length not 0,9 or 16"); 342 rsMatrix.set(i, j, matrix[i*dimensions + j]); 349 public void setDefaultCardMatrix(float[] matrix) { 350 mScript.set_defaultCardMatrix(matrixFromFloat(matrix)); 828 public void setMatrix(int n, float[] matrix) { [all...] |