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  /external/freetype/include/freetype/
ftrender.h 50 const FT_Matrix* matrix,
96 const FT_Matrix* matrix,
  /external/mesa3d/src/gallium/auxiliary/vl/
vl_compositor.h 127 * set yuv -> rgba conversion matrix
130 vl_compositor_set_csc_matrix(struct vl_compositor_state *settings, const vl_csc_matrix *matrix);
  /external/mesa3d/src/gallium/drivers/svga/svgadump/
svga_dump.c     [all...]
  /external/mesa3d/src/mesa/math/
m_xform.c 27 * Matrix/vertex/vector transformation stuff
33 * 3. Transformation of a point p by a matrix M is: p' = M * p
  /external/mesa3d/src/mesa/program/
prog_statevars.h 129 STATE_ROT_MATRIX_0, /**< ATI_envmap_bumpmap, rot matrix row 0 */
130 STATE_ROT_MATRIX_1, /**< ATI_envmap_bumpmap, rot matrix row 1 */
  /external/skia/include/core/
SkReader32.h 115 void readMatrix(SkMatrix* matrix) {
116 size_t size = matrix->readFromMemory(this->peek());
  /external/skia/src/core/
SkRRect.cpp 258 static bool matrix_only_scale_and_translate(const SkMatrix& matrix) {
261 return (matrix.getType() & m) == 0;
264 bool SkRRect::transform(const SkMatrix& matrix, SkRRect* dst) const {
274 if (matrix.isIdentity()) {
279 if (!matrix_only_scale_and_translate(matrix)) {
284 if (!matrix.mapRect(&newRect, fRect)) {
292 SkScalar xScale = matrix.getScaleX();
297 SkScalar yScale = matrix.getScaleY();
  /external/skia/src/effects/
SkTransparentShader.cpp 16 const SkMatrix& matrix) {
20 return this->INHERITED::setContext(device, paint, matrix);
SkPerlinNoiseShader.cpp 444 SkMatrix matrix = fMatrix;
446 if (!matrix.invert(&invMatrix)) {
449 invMatrix.postConcat(invMatrix); // Square the matrix
453 matrix.postTranslate(SK_Scalar1, SK_Scalar1);
455 matrix.mapPoints(&newPoint, &point, 1);
469 const SkMatrix& matrix) {
470 fMatrix = matrix;
471 return INHERITED::setContext(device, paint, matrix);
580 const SkMatrix& matrix() const { return fMatrix; }
600 bool stitchTiles, const SkMatrix& matrix, uint8_t alpha
    [all...]
  /external/skia/src/gpu/
GrSWMaskHelper.h 51 bool init(const SkIRect& resultBounds, const SkMatrix* matrix);
80 SkMatrix* matrix);
GrSoftwarePathRenderer.cpp 46 const SkMatrix& matrix,
66 matrix.mapRect(&pathSBounds, path.getBounds());
  /external/skia/src/gpu/effects/
GrSimpleTextureEffect.cpp 126 const SkMatrix& matrix = GrEffectUnitTest::TestMatrix(random); local
127 return GrSimpleTextureEffect::Create(textures[texIdx], matrix);
  /external/skia/src/utils/debugger/
SkObjectParser.h 54 @param matrix SkMatrix
56 static SkString* MatrixToString(const SkMatrix& matrix);
  /external/webrtc/src/modules/audio_coding/codecs/isac/main/source/
encode_lpc_swb.c 89 * of one frame are put in a matrix where each column is a LAR vector of a
90 * sub-frame, then this is equivalent to multiplying the LAR matrix with
162 * of one frame are put in a matrix where each column is a LAR vector of a
163 * sub-frame, then this is equivalent to multiplying the LAR matrix with
167 * -data : pointer to matrix of LAR vectors. The matrix
211 // matrix is stored column-wise.
564 * multiplying gain vector with decorrelating matrix.
  /frameworks/base/graphics/java/android/graphics/
SurfaceTexture.java 39 * matrix queried via {@link #getTransformMatrix(float[])}. The transform matrix may change each
42 * This matrix transforms traditional 2D OpenGL ES texture coordinate column vectors of the form (s,
47 * (0, 0, 0, 1) using the queried matrix, while sampling from the top right corner of the image can
220 * Retrieve the 4x4 texture coordinate transform matrix associated with the texture image set by
223 * This transform matrix maps 2D homogeneous texture coordinates of the form (s, t, 0, 1) with s
228 * The matrix is stored in column-major order so that it may be passed directly to OpenGL ES via
231 * @param mtx the array into which the 4x4 matrix will be stored. The array must have exactly
  /frameworks/rs/scriptc/
rs_types.rsh 353 * \brief 4x4 float matrix
355 * Native holder for RS matrix. Elements are stored in the array at the
362 * \brief 3x3 float matrix
364 * Native holder for RS matrix. Elements are stored in the array at the
371 * \brief 2x2 float matrix
373 * Native holder for RS matrix. Elements are stored in the array at the
473 * MATRIX the three matrix types contain FLOAT_32 elements and are treated
  /packages/apps/Gallery2/src/com/android/gallery3d/filtershow/filters/
ImageFilterChanSat.java 20 import android.graphics.Matrix;
120 Matrix m = getOriginalToScreenMatrix(width, height);
  /packages/inputmethods/LatinIME/java/src/com/android/inputmethod/keyboard/internal/
SmoothingUtils.java 41 * "retval" should be a 1x4 size matrix.
53 // TODO: Never isntantiate the matrix
  /packages/wallpapers/MusicVisualization/src/com/android/musicvis/vis4/
vu.rs 85 // set matrix so point of rotation becomes origin
102 // restore matrix
  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/sound/
hdspm.h 23 /* Maximum channels is 64 even on 56Mode you have 64playbacks to matrix */
96 /* ------------- get Matrix Mixer IOCTL --------------- */
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/sound/
hdspm.h 23 /* Maximum channels is 64 even on 56Mode you have 64playbacks to matrix */
96 /* ------------- get Matrix Mixer IOCTL --------------- */
  /prebuilts/sdk/renderscript/include/
rs_types.rsh 353 * \brief 4x4 float matrix
355 * Native holder for RS matrix. Elements are stored in the array at the
362 * \brief 3x3 float matrix
364 * Native holder for RS matrix. Elements are stored in the array at the
371 * \brief 2x2 float matrix
373 * Native holder for RS matrix. Elements are stored in the array at the
473 * MATRIX the three matrix types contain FLOAT_32 elements and are treated
  /external/chromium_org/third_party/skia/src/effects/
SkPerlinNoiseShader.cpp 444 SkMatrix matrix = fMatrix;
446 if (!matrix.invert(&invMatrix)) {
449 invMatrix.postConcat(invMatrix); // Square the matrix
453 matrix.postTranslate(SK_Scalar1, SK_Scalar1);
455 matrix.mapPoints(&newPoint, &point, 1);
469 const SkMatrix& matrix) {
470 fMatrix = matrix;
471 return INHERITED::setContext(device, paint, matrix);
580 const SkMatrix& matrix() const { return fMatrix; }
600 bool stitchTiles, const SkMatrix& matrix, uint8_t alpha
    [all...]
  /external/bison/lib/
bitsetv.h 51 of the bit matrix set. */
  /external/ceres-solver/include/ceres/
gradient_checker.h 76 // term->parameter_block_sizes().size(), and each matrix is the
81 vector<Matrix> term_jacobians;
84 vector<Matrix> finite_difference_jacobians;
185 Matrix jacobian_difference = results->term_jacobians[i] -

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