/external/eigen/Eigen/src/Core/ |
NoAlias.h | 95 * the source expression contains a matrix product. 108 * because the result matrix A is also an operand of the matrix product. Therefore,
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/external/eigen/Eigen/src/Core/products/ |
GeneralMatrixVector_MKL.h | 29 * General matrix-vector product functionality based on ?GEMV. 41 * This file implements general matrix-vector multiplication using BLAS 93 typedef Matrix<EIGTYPE,Dynamic,1,ColMajor> GEMVVector;\
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SelfadjointProduct.h | 15 * half of the selfadjoint matrix C. 30 typedef Map<const Matrix<Scalar,Dynamic,1> > OtherMap; 34 Map<Matrix<Scalar,Dynamic,1> >(mat+stride*i+(UpLo==Lower ? i : 0), (UpLo==Lower ? size-i : (i+1)))
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/external/eigen/Eigen/src/Eigen2Support/Geometry/ |
Quaternion.h | 60 typedef Matrix<Scalar, 4, 1> Coefficients; 62 typedef Matrix<Scalar,3,1> Vector3; 63 /** the equivalent rotation matrix type */ 64 typedef Matrix<Scalar,3,3> Matrix3; 118 * - a rotation matrix expression, 242 * then it is much more efficient to first convert it to a 3x3 Matrix. 253 // of the conversion to a Matrix followed by a Matrix/Vector product. 282 * - if \a xpr is a 3x3 matrix, then \a xpr is assumed to be rotation matrix [all...] |
/external/eigen/demos/opengl/ |
camera.cpp | 149 // update the transform matrix 242 gpu.loadMatrix(viewMatrix().matrix(),GL_MODELVIEW); 248 Matrix4f inv = mViewMatrix.inverse().matrix();
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/external/eigen/test/ |
product_syrk.cpp | 17 typedef Matrix<Scalar, MatrixType::ColsAtCompileTime, Dynamic> Rhs1; 18 typedef Matrix<Scalar, Dynamic, MatrixType::RowsAtCompileTime> Rhs2; 19 typedef Matrix<Scalar, MatrixType::ColsAtCompileTime, Dynamic,RowMajor> Rhs3;
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vectorwiseop.cpp | 112 typedef Matrix<Scalar, MatrixType::RowsAtCompileTime, 1> ColVectorType; 113 typedef Matrix<Scalar, 1, MatrixType::ColsAtCompileTime> RowVectorType; 170 CALL_SUBTEST_5(vectorwiseop_matrix(Matrix<float,4,5>()));
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/external/eigen/unsupported/Eigen/ |
MPRealSupport | 49 // Declare matrix and vector types with multi-precision scalar type 50 typedef Matrix<mpreal,Dynamic,Dynamic> MatrixXmp; 51 typedef Matrix<mpreal,Dynamic,1> VectorXmp;
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/external/freetype/src/raster/ |
ftrend1.c | 62 const FT_Matrix* matrix, 74 if ( matrix ) 75 FT_Outline_Transform( &slot->outline, matrix );
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/external/llvm/lib/CodeGen/ |
RegAllocBase.cpp | 60 Matrix = &mat; 95 Matrix->invalidateVirtRegs(); 127 Matrix->assign(*VirtReg, AvailablePhysReg);
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/external/mesa3d/include/VG/ |
vgu.h | 109 VGfloat * matrix) VGU_API_EXIT; 115 VGfloat * matrix) VGU_API_EXIT; 125 VGfloat * matrix) VGU_API_EXIT;
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/external/mesa3d/src/gallium/state_trackers/vega/ |
vg_context.h | 179 const struct matrix *paint_to_user, 180 const struct matrix *user_to_surface, 181 struct matrix *mat);
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/external/mesa3d/src/mesa/main/ |
config.h | 40 /** Maximum modelview matrix stack depth */ 43 /** Maximum projection matrix stack depth */ 46 /** Maximum texture matrix stack depth */
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viewport.c | 56 * matrix). Usually called from _mesa_Viewport(). 88 * the WindowMap matrix being up to date in the driver's Viewport 134 * the WindowMap matrix being up to date in the driver's Viewport
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/external/mesa3d/src/mesa/math/ |
m_xform.h | 78 * into a straight-forward matrix transformation, with asm acceleration 133 #define NORM_TRANSFORM 0x4 /* apply the transformation matrix */ 134 #define NORM_TRANSFORM_NO_ROT 0x8 /* apply the transformation matrix */
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/external/opencv/cv/src/ |
_cvimgproc.h | 115 uchar* dst, int dst_step, CvSize win_size, const float *matrix ); 118 float* dst, int dst_step, CvSize win_size, const float *matrix ); 121 float* dst, int dst_step, CvSize win_size, const float *matrix );
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/external/skia/gm/ |
downsamplebitmap.cpp | 69 SkMatrix matrix; variable 70 matrix.setScale( curScale, curScale ); 77 canvas->drawBitmapMatrix( fBM, matrix, &paint );
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strokes.cpp | 103 SkMatrix matrix; local 104 matrix.setRotate(angle, px, py); 105 canvas->concat(matrix);
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/external/skia/include/core/ |
SkColorFilter.h | 33 * If the filter can be represented by a 5x4 matrix, this 34 * returns true, and sets the matrix appropriately. 37 virtual bool asColorMatrix(SkScalar matrix[20]) const;
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/external/skia/include/utils/ |
SkDumpCanvas.h | 83 virtual bool concat(const SkMatrix& matrix) SK_OVERRIDE; 84 virtual void setMatrix(const SkMatrix& matrix) SK_OVERRIDE; 115 const SkPath& path, const SkMatrix* matrix,
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/external/skia/src/core/ |
SkBlitter.h | 71 const SkMatrix& matrix, 73 return Choose(device, matrix, paint, NULL, 0); 77 const SkMatrix& matrix,
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/external/skia/src/pipe/ |
SkGPipeRead.cpp | 268 SkMatrix matrix; 269 reader->readMatrix(&matrix); 270 canvas->setMatrix(matrix); 275 SkMatrix matrix; 276 reader->readMatrix(&matrix); 277 canvas->concat(matrix); 470 const SkMatrix* matrix = NULL; 473 matrix = &matrixStorage; 476 canvas->drawTextOnPath(text, len, path, matrix, state->paint()); 541 SkMatrix matrix; [all...] |
/external/srec/srec/clib/ |
imeld_tr.c | 42 ** Note the matrix is the transpose of the transformation 56 vec[ii] += prep->matrix[ii][jj] * fram[jj]; 81 ** Note the matrix is the transpose of the transformation
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/external/webrtc/src/modules/audio_coding/codecs/isac/main/source/ |
lpc_shape_swb16_tables.c | 32 * A rotation matrix to decorrelate intra-vector correlation, 44 * A rotation matrix to remove correlation among LAR coefficients 45 * of different LAR vectors. One might guess that decorrelation matrix
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm_neon/vc/m4p10/src/ |
omxVCM4P10_TransformDequantLumaDCFromPair_s.s | 120 ;// Transpose the 4x4 matrix * 122 ;// Transpose the 4x4 result matrix * 151 ;// Transpose the resultant matrix
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