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  /external/eigen/Eigen/src/Geometry/
Hyperplane.h 45 typedef Matrix<Scalar,AmbientDimAtCompileTime,1> VectorType;
46 typedef Matrix<Scalar,Index(AmbientDimAtCompileTime)==Dynamic
200 /** Applies the transformation matrix \a mat to \c *this and returns a reference to \c *this.
202 * \param mat the Dim x Dim transformation matrix
203 * \param traits specifies whether the matrix \a mat represents an #Isometry
  /external/skia/src/gpu/effects/
GrConfigConversionEffect.cpp 110 const SkMatrix& matrix)
111 : GrSingleTextureEffect(texture, matrix)
277 const SkMatrix& matrix) {
282 return GrSimpleTextureEffect::Create(texture, matrix);
293 matrix)));
  /external/skia/src/svg/
SkSVGParser.cpp 279 SkASSERT(strncmp(string.c_str(), "matrix", 6) == 0);
281 _startElement("matrix");
288 SkASSERT(strncmp(str, "matrix(", 7) == 0);
314 _addAttribute("matrix", string);
315 _endElement(); // matrix
  /frameworks/base/core/java/android/view/
GLES20Canvas.java 23 import android.graphics.Matrix;
189 static native void nSetTextureLayerTransform(int layerId, int matrix);
608 public void setMatrix(Matrix matrix) {
609 nSetMatrix(mRenderer, matrix == null ? 0 : matrix.native_instance);
612 private static native void nSetMatrix(int renderer, int matrix);
616 public void getMatrix(Matrix matrix) {
617 nGetMatrix(mRenderer, matrix.native_instance)
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  /frameworks/base/docs/html/training/tv/
optimizing-layouts-tv.jd 235 Matrix matrix = new Matrix();
236 matrix.postScale(desiredScale, desiredScale);
238 sampledSrcBitmap.getWidth(), sampledSrcBitmap.getHeight(), matrix, true);
  /frameworks/base/libs/hwui/
DisplayList.h 150 void setStaticMatrix(SkMatrix* matrix) {
152 mStaticMatrix = new SkMatrix(*matrix);
160 void setAnimationMatrix(SkMatrix* matrix) {
162 if (matrix) {
163 mAnimationMatrix = new SkMatrix(*matrix);
  /frameworks/base/packages/WallpaperCropper/src/com/android/wallpapercropper/
CropView.java 20 import android.graphics.Matrix;
51 Matrix mRotateMatrix;
52 Matrix mInverseRotateMatrix;
67 mRotateMatrix = new Matrix();
68 mInverseRotateMatrix = new Matrix();
  /packages/apps/Gallery2/src/com/android/gallery3d/filtershow/imageshow/
ImageStraighten.java 24 import android.graphics.Matrix;
206 private void updateCurrentCrop(Matrix m, GeometryHolder h, RectF tmp, int imageWidth,
231 Matrix m1 = GeometryMathUtils.getFullGeometryToScreenMatrix(h, imageWidth,
256 // Get matrix for drawing bitmap
257 Matrix m = GeometryMathUtils.getFullGeometryToScreenMatrix(mDrawHolder, imageWidth,
  /packages/apps/Launcher3/src/com/android/launcher3/
CropView.java 20 import android.graphics.Matrix;
51 Matrix mRotateMatrix;
52 Matrix mInverseRotateMatrix;
67 mRotateMatrix = new Matrix();
68 mInverseRotateMatrix = new Matrix();
  /pdk/apps/CameraITS/pymodules/its/
image.py 26 DEFAULT_YUV_TO_RGB_CCM = numpy.matrix([
130 """Multiplies a 3x3 matrix with each float-3 image pixel.
133 the given matrix:
141 mat: Numpy 3x3 matrix.
144 The numpy float-3 image array resulting from the matrix mult.
  /external/chromium_org/third_party/skia/src/utils/
SkDeferredCanvas.cpp 206 const SkMatrix& matrix, const SkPaint& paint) SK_OVERRIDE
220 const SkMatrix* matrix,
228 const SkMatrix* matrix) SK_OVERRIDE
768 bool SkDeferredCanvas::concat(const SkMatrix& matrix) {
769 this->drawingCanvas()->concat(matrix);
770 bool val = this->INHERITED::concat(matrix);
775 void SkDeferredCanvas::setMatrix(const SkMatrix& matrix) {
776 this->drawingCanvas()->setMatrix(matrix);
777 this->INHERITED::setMatrix(matrix);
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SkDumpCanvas.cpp 255 bool SkDumpCanvas::concat(const SkMatrix& matrix) {
257 matrix.toString(&str);
259 return this->INHERITED::concat(matrix);
262 void SkDumpCanvas::setMatrix(const SkMatrix& matrix) {
264 matrix.toString(&str);
266 this->INHERITED::setMatrix(matrix);
414 const SkPath& path, const SkMatrix* matrix,
  /external/eigen/blas/
level2_impl.h 175 Matrix<Scalar,Dynamic,1> res(*n);
190 /** GBMV performs one of the matrix-vector operations
195 * m by n band matrix, with kl sub-diagonals and ku super-diagonals.
260 /** TBMV performs one of the matrix-vector operations
265 * upper or lower triangular band matrix, with ( k + 1 ) diagonals.
323 * non-unit, upper or lower triangular band matrix, with ( k + 1 )
392 /** DTPMV performs one of the matrix-vector operations
397 * upper or lower triangular matrix, supplied in packed form.
409 * non-unit, upper or lower triangular matrix, supplied in packed form.
424 * vector and A is an m by n matrix
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  /external/opencv/cv/src/
cvundistort.cpp 152 CV_ERROR( CV_StsBadArg, "Intrinsic matrix must be a valid 3x3 floating-point matrix" );
215 CV_ERROR( CV_StsBadArg, "Intrinsic matrix must be a valid 3x3 floating-point matrix" );
299 CV_ERROR( CV_StsBadArg, "Intrinsic matrix must be a valid 3x3 floating-point matrix" );
310 CV_ERROR( CV_StsBadArg, "The new intrinsic matrix must be a valid 3x3 floating-point matrix" );
319 CV_ERROR( CV_StsBadArg, "Rotaion/homography matrix must be a valid 3x3 floating-point matrix" );
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  /external/skia/src/utils/
SkDeferredCanvas.cpp 210 const SkMatrix& matrix, const SkPaint& paint) SK_OVERRIDE
224 const SkMatrix* matrix,
232 const SkMatrix* matrix) SK_OVERRIDE
772 bool SkDeferredCanvas::concat(const SkMatrix& matrix) {
773 this->drawingCanvas()->concat(matrix);
774 bool val = this->INHERITED::concat(matrix);
779 void SkDeferredCanvas::setMatrix(const SkMatrix& matrix) {
780 this->drawingCanvas()->setMatrix(matrix);
781 this->INHERITED::setMatrix(matrix);
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  /frameworks/native/include/ui/
mat4.h 107 // construct from another matrix of the same size
156 * Since the matrix code could become pretty big quickly, we don't inline most
339 // matrix * vector, result is a vector of the same type than the input vector
348 // vector * matrix, result is a vector of the same type than the input vector
357 // matrix * scalar, result is a matrix of the same type than the input matrix
366 // scalar * matrix, result is a matrix of the same type than the input matrix
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  /cts/apps/CtsVerifier/src/com/android/cts/verifier/camera/orientation/
CameraOrientationActivity.java 20 import android.graphics.Matrix;
499 // leave image the same via identity matrix
503 // use matrix to transform the image
504 Matrix matrixMirrorX = new Matrix();
506 Matrix mat = new Matrix();
  /cts/tests/tests/openglperf/src/android/openglperf/cts/
PlanetsRenderer.java 25 import android.opengl.Matrix;
157 Matrix.setRotateM(mMMatrix, 0, angle, 0, 0, 1.0f);
158 Matrix.multiplyMM(mMVPMatrix, 0, mVMatrix, 0, mMMatrix, 0);
159 Matrix.multiplyMM(mMVPMatrix, 0, mProjMatrix, 0, mMVPMatrix, 0);
260 Matrix.frustumM(mProjMatrix, 0, -ratio, ratio, -1, 1, 3, 7);
261 Matrix.setLookAtM(mVMatrix, 0, 0, 3, 3, 0f, 0f, 0f, 0f, 1.0f, 0.0f);
271 // simple shader with MVP matrix and text coord
  /cts/tests/tests/view/src/android/view/cts/
MotionEventTest.java 20 import android.graphics.Matrix;
328 fail("transform() should throw an exception when matrix is null.");
376 Matrix matrix = new Matrix(); local
377 matrix.setRotate(ROTATION);
378 event.transform(matrix);
  /external/chromium_org/third_party/mesa/src/src/mesa/x86/
sse_xform2.S 30 * data (trans-matrix, src_vert, dst_vert) needs to be 16byte aligned !
57 MOV_L( ARG_MATRIX, EDX ) /* ptr to matrix */
171 MOV_L( ARG_MATRIX, EDX ) /* ptr to matrix */
232 MOV_L( ARG_MATRIX, EDX ) /* ptr to matrix */
291 MOV_L( ARG_MATRIX, EDX ) /* ptr to matrix */
354 MOV_L( ARG_MATRIX, EDX ) /* ptr to matrix */
411 MOV_L( ARG_MATRIX, EDX ) /* ptr to matrix */
sse_xform3.S 30 * data (trans-matrix, src_vert, dst_vert) needs to be 16byte aligned !
57 MOV_L( ARG_MATRIX, EDX ) /* ptr to matrix */
183 MOV_L( ARG_MATRIX, EDX ) /* ptr to matrix */
250 MOV_L( ARG_MATRIX, EDX ) /* ptr to matrix */
323 MOV_L( ARG_MATRIX, EDX ) /* ptr to matrix */
388 MOV_L( ARG_MATRIX, EDX ) /* ptr to matrix */
450 MOV_L( ARG_MATRIX, EDX ) /* ptr to matrix */
  /external/chromium_org/third_party/skia/include/views/
SkView.h 86 NOTE: For more complex transforms, use Local Matrix. The tranformations
101 /** Local Matrix - matrix used to tranform the view with respect to its
102 parent in its view hiearchy. Use setLocalMatrix to apply matrix
110 void setLocalMatrix(const SkMatrix& matrix);
401 /** Compute the matrix to transform view-local coordinates into global ones */
402 void localToGlobal(SkMatrix* matrix) const;
  /external/chromium_org/third_party/skia/src/views/
SkView.cpp 98 void SkView::setLocalMatrix(const SkMatrix& matrix)
101 fMatrix = matrix;
627 void SkView::localToGlobal(SkMatrix* matrix) const {
628 if (matrix) {
629 matrix->reset();
633 matrix->preConcat(view->getLocalMatrix());
634 matrix->preTranslate(-view->fLoc.fX, -view->fLoc.fY);
  /external/eigen/Eigen/src/Core/products/
TriangularMatrixMatrix.h 20 // Matrix<Scalar,mr,mr,
41 /* Optimized triangular matrix * matrix (_TRMM++) product built on top of
42 * the general matrix matrix product.
121 Matrix<Scalar,SmallPanelWidth,SmallPanelWidth,LhsStorageOrder> triangularBuffer;
250 Matrix<Scalar,SmallPanelWidth,SmallPanelWidth,RhsStorageOrder> triangularBuffer;
TriangularMatrixVector.h 37 typedef Map<const Matrix<LhsScalar,Dynamic,Dynamic,ColMajor>, 0, OuterStride<> > LhsMap;
41 typedef Map<const Matrix<RhsScalar,Dynamic,1>, 0, InnerStride<> > RhsMap;
45 typedef Map<Matrix<ResScalar,Dynamic,1> > ResMap;
100 typedef Map<const Matrix<LhsScalar,Dynamic,Dynamic,RowMajor>, 0, OuterStride<> > LhsMap;
104 typedef Map<const Matrix<RhsScalar,Dynamic,1> > RhsMap;
108 typedef Map<Matrix<ResScalar,Dynamic,1>, 0, InnerStride<> > ResMap;
220 typedef Map<Matrix<ResScalar,Dynamic,1>, Aligned> MappedDest;

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