/external/eigen/Eigen/src/plugins/ |
MatrixCwiseUnaryOps.h | 11 // This file is a base class plugin containing matrix specifics coefficient wise functions.
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/external/eigen/bench/ |
BenchUtil.h | 73 #include <boost/numeric/ublas/matrix.hpp>
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/external/eigen/bench/btl/data/ |
gnuplot_common_settings.hh | 69 set xlabel "matrix size" offset 0,0
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/external/eigen/bench/btl/generic_bench/static/ |
static_size_generator.hh | 26 //recursive generation of statically defined matrix and vector sizes
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/external/eigen/test/eigen2/ |
eigen2_sum.cpp | 59 CALL_SUBTEST_1( matrixSum(Matrix<float, 1, 1>()) );
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/external/eigen/test/ |
eigen2support.cpp | 57 CALL_SUBTEST_1( eigen2support(Matrix<double,1,1>()) );
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hessenberg.cpp | 16 typedef Matrix<Scalar,Size,Size> MatrixType;
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unalignedassert.cpp | 45 Matrix<float,2,2,DontAlign> m; // good: no alignment requested
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/external/freetype/src/base/ |
ftoutln.c | 681 const FT_Matrix* matrix ) 686 if ( !vector || !matrix ) 689 xz = FT_MulFix( vector->x, matrix->xx ) + 690 FT_MulFix( vector->y, matrix->xy ); 692 yz = FT_MulFix( vector->x, matrix->yx ) + 693 FT_MulFix( vector->y, matrix->yy ); 704 const FT_Matrix* matrix ) 710 if ( !outline || !matrix ) 717 FT_Vector_Transform( vec, matrix );
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/external/freetype/src/cff/ |
cf2stack.h | 52 CF2_Frac f; /* 2.30 fixed point (for font matrix) */
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/external/jmonkeyengine/engine/src/core/com/jme3/renderer/ |
Renderer.java | 115 * Set the world matrix to use. Does nothing if the Renderer is 118 * @param worldMatrix World matrix to use. 126 * @param viewMatrix The view matrix to use. 127 * @param projMatrix The projection matrix to use.
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/external/jmonkeyengine/engine/src/core/com/jme3/shadow/ |
ShadowCamera.java | 42 * Handy to compute projection matrix of a light
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/external/llvm/include/llvm/CodeGen/PBQP/ |
HeuristicSolver.h | 244 const Matrix &eCosts = g.getEdgeCosts(eItr); 303 const Matrix *yxeCosts = flipEdge1 ? 304 new Matrix(g.getEdgeCosts(yxeItr).transpose()) : 307 const Matrix *zxeCosts = flipEdge2 ? 308 new Matrix(g.getEdgeCosts(zxeItr).transpose()) : 315 Matrix delta(yLen, zLen); 343 Matrix &yzeCosts = g.getEdgeCosts(yzeItr); 507 Matrix &edgeCosts = g.getEdgeCosts(eItr); 569 Matrix &edgeCosts = g.getEdgeCosts(eItr);
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/external/llvm/lib/CodeGen/ |
RegAllocBasic.cpp | 178 LiveIntervalUnion::Query &Q = Matrix->query(VirtReg, *Units); 203 Matrix->unassign(Spill); 233 switch (Matrix->checkInterference(VirtReg, PhysReg)) { 255 assert(!Matrix->checkInterference(VirtReg, *PhysRegI) &&
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/external/llvm/test/Transforms/IndVarSimplify/ |
lftr-reuse.ll | 85 define void @guardedloop([0 x double]* %matrix, [0 x double]* %vector, 105 %matrixp = getelementptr inbounds [0 x double]* %matrix, i32 0, i64 %diagidxw 120 define void @unguardedloop([0 x double]* %matrix, [0 x double]* %vector, 139 %matrixp = getelementptr inbounds [0 x double]* %matrix, i32 0, i64 %diagidxw
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/external/mesa3d/src/gallium/auxiliary/vl/ |
vl_zscan.h | 95 const uint8_t matrix[64], bool intra);
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/external/mesa3d/src/gallium/state_trackers/vega/ |
api_images.c | 379 struct matrix *matrix = &ctx->state.vg.image_user_to_surface_matrix; 380 matrix_translate(matrix, dx, dy); 382 matrix_translate(matrix, -dx, -dy);
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shader.c | 52 struct matrix modelview; 53 struct matrix paint_matrix; 395 const struct matrix *mat) 403 void shader_set_paint_matrix(struct shader *shader, const struct matrix *mat)
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/external/mesa3d/src/glsl/ |
ir_expression_flattening.cpp | 30 * This is used for breaking down matrix operations, where it's easier to
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/external/skia/gm/ |
gm.h | 66 // Most GMs will return the identity matrix, but some PDFs tests
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/external/skia/include/utils/ |
SkCanvasStateUtils.h | 60 * @return NULL or an SkCanvas* whose devices and matrix/clip state are
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/external/skia/src/animator/ |
SkAnimateSchema.xsd | 456 A matrix computed from an offset along a path may include the point's position, the angle 462 <!-- @pattern normal Compute the matrix using the path's angle and position. --> 464 <!-- @pattern angle Compute the matrix using only the path's angle. --> 466 <!-- @pattern position Compute the matrix using only the path's position. --> 527 <!-- /** Matrix 528 The ID of a matrix element. 530 <xs:simpleType name="Matrix"> [all...] |
SkPathParts.h | 160 SkDrawMatrix* matrix; member in class:SkAddPath
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/external/skia/src/core/ |
SkBBoxRecord.h | 58 const SkPath& path, const SkMatrix* matrix,
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SkBlitter_Sprite.cpp | 59 since by definition there is no scale in the matrix. Ignoring antialiasing is
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