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  /external/eigen/Eigen/src/Geometry/
EulerAngles.h 18 * \returns the Euler-angles of the rotation matrix \c *this using the convention defined by the triplet (\a a0,\a a1,\a a2)
32 inline Matrix<typename MatrixBase<Derived>::Scalar,3,1>
38 Matrix<Scalar,3,1> res;
39 typedef Matrix<typename Derived::Scalar,2,1> Vector2;
  /external/eigen/bench/btl/generic_bench/init/
init_matrix.hh 38 // Matrix is a Vector of Vector
39 // The Matrix class must satisfy the following part of STL vector concept :
50 template<double init_function(int,int),class Matrix>
51 BTL_DONT_INLINE void init_matrix_symm(Matrix& A, int size){
  /external/eigen/doc/examples/
class_Block.cpp 25 cout << "Now the matrix m is:" << endl << m << endl;
class_VectorBlock.cpp 22 Matrix<int,1,6> v; v << 1,2,3,4,5,6;
  /external/eigen/doc/snippets/
Tutorial_Map_using.cpp 1 typedef Matrix<float,1,Dynamic> MatrixType;
  /external/eigen/test/
qr_fullpivoting.cpp 22 typedef Matrix<Scalar, MatrixType::RowsAtCompileTime, MatrixType::RowsAtCompileTime> MatrixQType;
23 typedef Matrix<Scalar, MatrixType::ColsAtCompileTime, 1> VectorType;
64 // let's build a matrix more stable to inverse
78 // now construct a matrix with prescribed determinant
sparse_solvers.cpp 14 Matrix<Scalar,Dynamic,Dynamic>& refMat,
17 Matrix<Scalar,Dynamic,Dynamic> aux(refMat.rows(),refMat.cols());
36 typedef Matrix<Scalar,Dynamic,Dynamic> DenseMatrix;
37 typedef Matrix<Scalar,Dynamic,1> DenseVector;
  /external/eigen/unsupported/Eigen/src/NonLinearOptimization/
r1updt.h 7 Matrix< Scalar, Dynamic, Dynamic > &s,
8 const Matrix< Scalar, Dynamic, 1> &u,
11 Matrix< Scalar, Dynamic, 1> &v,
12 Matrix< Scalar, Dynamic, 1> &w,
  /external/eigen/unsupported/doc/examples/
PolynomialSolver1.cpp 10 typedef Matrix<double,5,1> Vector5d;
14 Eigen::Matrix<double,6,1> polynomial;
28 Eigen::Matrix<float,7,1> hardCase_polynomial;
34 Eigen::Matrix<float,6,1> evals;
  /external/mesa3d/src/gallium/state_trackers/vdpau/
mixer.c 372 float matrix[9]; local
376 matrix[0] = -1.0f; matrix[1] = -1.0f; matrix[2] = -1.0f;
377 matrix[3] = -1.0f; matrix[4] = 8.0f; matrix[5] = -1.0f;
378 matrix[6] = -1.0f; matrix[7] = -1.0f; matrix[8] = -1.0f
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  /external/mesa3d/src/gallium/state_trackers/xorg/
xorg_exa.h 29 /* float[9] projective matrix bound to pictures */
  /external/pixman/test/
Makefile.sources 21 matrix-test \
  /external/skia/include/effects/
SkStippleMaskFilter.h 22 const SkMatrix& matrix,
SkTransparentShader.h 20 const SkMatrix& matrix) SK_OVERRIDE;
  /external/skia/include/gpu/
GrFontScaler.h 21 * instance is create for a specific font+size+matrix.
  /external/skia/include/views/animated/
SkImageView.h 51 SkMatrix* fMatrix; // null or copy of caller's matrix ,,,,,
  /external/skia/src/core/
SkBBoxHierarchyRecord.cpp 69 bool SkBBoxHierarchyRecord::concat(const SkMatrix& matrix) {
70 bool result = INHERITED::concat(matrix);
75 void SkBBoxHierarchyRecord::setMatrix(const SkMatrix& matrix) {
76 INHERITED::setMatrix(matrix);
SkColorFilter.cpp 21 bool SkColorFilter::asColorMatrix(SkScalar matrix[20]) const {
SkDevice.cpp 158 void SkDevice::setMatrixClip(const SkMatrix& matrix, const SkRegion& region,
370 const SkMatrix& matrix, const SkPaint& paint) {
371 draw.drawBitmap(bitmap, matrix, paint);
377 SkMatrix matrix; local
383 // Compute matrix from the two rectangles
389 matrix.setRectToRect(tmpSrc, dst, SkMatrix::kFill_ScaleToFit);
402 matrix.mapRect(&tmpDst, tmpSrc);
415 // Since we did an extract, we need to adjust the matrix accordingly
424 matrix.preTranslate(dx, dy);
436 // matrix with the CTM, and try to call drawSprite if it can. If not
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  /external/skia/src/effects/
SkEmbossMaskFilter.cpp 69 const SkMatrix& matrix, SkIPoint* margin) const {
70 SkScalar radius = matrix.mapRadius(fBlurRadius);
99 // run the light direction through the matrix...
101 matrix.mapVectors((SkVector*)(void*)light.fDirection,
  /external/skia/src/effects/gradients/
SkRadialGradient.h 22 SkMatrix* matrix,
SkSweepGradient.h 21 SkMatrix* matrix,
  /external/skia/src/svg/
SkSVGLinearGradient.cpp 29 parser._addAttribute("matrix", fMatrixID);
SkSVGRadialGradient.cpp 30 parser._addAttribute("matrix", fMatrixID);
  /external/skia/src/utils/
SkCamera.cpp 301 void SkCamera3D::patchToMatrix(const SkPatch3D& quilt, SkMatrix* matrix) const {
320 matrix->set(SkMatrix::kMScaleX, SkScalarDotDiv(3, patchPtr, 1, mapPtr, 1, dot));
321 matrix->set(SkMatrix::kMSkewY, SkScalarDotDiv(3, patchPtr, 1, mapPtr+3, 1, dot));
322 matrix->set(SkMatrix::kMPersp0, SkScalarDotDiv(3, patchPtr, 1, mapPtr+6, 1, dot));
325 matrix->set(SkMatrix::kMSkewX, SkScalarDotDiv(3, patchPtr, 1, mapPtr, 1, dot));
326 matrix->set(SkMatrix::kMScaleY, SkScalarDotDiv(3, patchPtr, 1, mapPtr+3, 1, dot));
327 matrix->set(SkMatrix::kMPersp1, SkScalarDotDiv(3, patchPtr, 1, mapPtr+6, 1, dot));
330 matrix->set(SkMatrix::kMTransX, SkScalarDotDiv(3, patchPtr, 1, mapPtr, 1, dot));
331 matrix->set(SkMatrix::kMTransY, SkScalarDotDiv(3, patchPtr, 1, mapPtr+3, 1, dot));
332 matrix->set(SkMatrix::kMPersp2, SK_UnitScalar1)
421 SkMatrix matrix; local
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