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  /external/skia/src/utils/
SkProxyCanvas.cpp 53 bool SkProxyCanvas::concat(const SkMatrix& matrix) {
54 return fProxy->concat(matrix);
57 void SkProxyCanvas::setMatrix(const SkMatrix& matrix) {
58 fProxy->setMatrix(matrix);
139 const SkPath& path, const SkMatrix* matrix,
141 fProxy->drawTextOnPath(text, byteLength, path, matrix, paint);
  /external/skia/src/utils/debugger/
SkDebugCanvas.h 54 Returns the most recently calculated transformation matrix
138 void setUserMatrix(SkMatrix matrix) {
139 fUserMatrix = matrix;
158 virtual bool concat(const SkMatrix& matrix) SK_OVERRIDE;
209 const SkPath& path, const SkMatrix* matrix,
228 virtual void setMatrix(const SkMatrix& matrix) SK_OVERRIDE;
  /frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/reference/vc/m4p10/src/
omxVCM4P10_GetVLCInfo.c 28 * coefficient matrix. The results are returned in an OMXVCM4P10VLCInfo
33 * pSrcCoeff - pointer to the transform coefficient matrix. 8-byte
35 * pScanMatrix - pointer to the scan order definition matrix. For a luma
36 * block the scan matrix should follow [ISO14496-10] section 8.5.4,
38 * 10, 7, 11, 14, 15. For a chroma block, the scan matrix should
43 * transform coefficient matrix, pSrcCoeff. The value should be 16
  /packages/apps/UnifiedEmail/src/com/android/mail/ui/
ThumbnailLoadTask.java 24 import android.graphics.Matrix;
140 final Matrix matrix = new Matrix(); local
141 matrix.postRotate(orientation);
143 originalBitmap.getHeight(), matrix, true);
  /external/chromium_org/third_party/skia/src/core/
SkDraw.cpp 61 SkAutoBlitterChoose(const SkBitmap& device, const SkMatrix& matrix,
63 fBlitter = SkBlitter::Choose(device, matrix, paint,
72 void choose(const SkBitmap& device, const SkMatrix& matrix,
75 fBlitter = SkBlitter::Choose(device, matrix, paint,
334 bool init(SkCanvas::PointMode, const SkPaint&, const SkMatrix* matrix,
439 // square procs (strokeWidth > 0 but matrix is square-scale (sx == sy)
477 const SkMatrix* matrix, const SkRasterClip* rc) {
491 matrix->rectStaysRect() && SkCanvas::kPoints_PointMode == mode) {
492 SkScalar sx = matrix->get(SkMatrix::kMScaleX);
493 SkScalar sy = matrix->get(SkMatrix::kMScaleY)
621 const SkMatrix* matrix = fMatrix; local
864 const SkMatrix& matrix = *fMatrix; local
1038 const SkMatrix* matrix = fMatrix; local
1274 SkMatrix matrix; local
1380 SkMatrix matrix; local
1432 SkMatrix matrix; local
1858 SkMatrix matrix; local
2789 SkMatrix matrix; local
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SkBitmapProcShader.cpp 69 static bool only_scale_and_translate(const SkMatrix& matrix) {
71 return (matrix.getType() & ~mask) == 0;
80 const SkMatrix& matrix) {
81 // do this first, so we have a correct inverse matrix
82 if (!this->INHERITED::setContext(device, paint, matrix)) {
283 // communicates between its matrix-proc and its sampler-proc. Until we can
341 SkMatrix matrix; local
342 matrix.setIDiv(fRawBitmap.width(), fRawBitmap.height());
349 matrix.preConcat(inverse);
393 GrEffectRef* effect = GrSimpleTextureEffect::Create(texture, matrix, params)
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  /external/skia/src/core/
SkDraw.cpp 62 SkAutoBlitterChoose(const SkBitmap& device, const SkMatrix& matrix,
64 fBlitter = SkBlitter::Choose(device, matrix, paint,
73 void choose(const SkBitmap& device, const SkMatrix& matrix,
76 fBlitter = SkBlitter::Choose(device, matrix, paint,
335 bool init(SkCanvas::PointMode, const SkPaint&, const SkMatrix* matrix,
440 // square procs (strokeWidth > 0 but matrix is square-scale (sx == sy)
478 const SkMatrix* matrix, const SkRasterClip* rc) {
492 matrix->rectStaysRect() && SkCanvas::kPoints_PointMode == mode) {
493 SkScalar sx = matrix->get(SkMatrix::kMScaleX);
494 SkScalar sy = matrix->get(SkMatrix::kMScaleY)
622 const SkMatrix* matrix = fMatrix; local
865 const SkMatrix& matrix = *fMatrix; local
1084 const SkMatrix* matrix = fMatrix; local
1320 SkMatrix matrix; local
1426 SkMatrix matrix; local
1478 SkMatrix matrix; local
1904 SkMatrix matrix; local
2835 SkMatrix matrix; local
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SkBitmapProcShader.cpp 69 static bool only_scale_and_translate(const SkMatrix& matrix) {
71 return (matrix.getType() & ~mask) == 0;
80 const SkMatrix& matrix) {
81 // do this first, so we have a correct inverse matrix
82 if (!this->INHERITED::setContext(device, paint, matrix)) {
283 // communicates between its matrix-proc and its sampler-proc. Until we can
341 SkMatrix matrix; local
342 matrix.setIDiv(fRawBitmap.width(), fRawBitmap.height());
349 matrix.preConcat(inverse);
393 GrEffectRef* effect = GrSimpleTextureEffect::Create(texture, matrix, params)
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  /external/chromium_org/third_party/mesa/src/src/glsl/
glsl_types.h 113 * \name Vector and matrix element counts
120 unsigned matrix_columns:3; /**< 1, 2, 3, or 4 matrix columns. */
185 * If the type is a numeric or boolean scalar, vector, or matrix type,
195 * If the type is a numeric or boolean scalar, vector, or matrix, or an
216 * Get the instance of a built-in scalar, vector, or matrix type
235 * Query the total number of scalars that make up a scalar, vector or matrix
300 * Query whether or not a type is a scalar (non-vector and non-matrix).
321 * Query whether or not a type is a matrix
413 * Query the full type of a matrix row
416 * If the type is not a matrix, \c glsl_type::error_type is returned
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  /external/chromium_org/third_party/skia/src/effects/gradients/
SkRadialGradient.cpp 50 SkMatrix* matrix) {
53 matrix->setTranslate(-center.fX, -center.fY);
54 matrix->postScale(inv, inv);
224 SkMatrix* matrix, SkShader::TileMode* xy) const {
228 if (matrix) {
229 matrix->setScale(SkIntToScalar(kCache32Count),
231 matrix->preConcat(fPtsToUnit);
502 const SkMatrix& matrix,
504 AutoEffectUnref effect(SkNEW_ARGS(GrRadialGradient, (ctx, shader, matrix, tm)));
520 const SkMatrix& matrix,
575 SkMatrix matrix; local
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  /external/mesa3d/src/glsl/
glsl_types.h 113 * \name Vector and matrix element counts
120 unsigned matrix_columns:3; /**< 1, 2, 3, or 4 matrix columns. */
185 * If the type is a numeric or boolean scalar, vector, or matrix type,
195 * If the type is a numeric or boolean scalar, vector, or matrix, or an
216 * Get the instance of a built-in scalar, vector, or matrix type
235 * Query the total number of scalars that make up a scalar, vector or matrix
300 * Query whether or not a type is a scalar (non-vector and non-matrix).
321 * Query whether or not a type is a matrix
413 * Query the full type of a matrix row
416 * If the type is not a matrix, \c glsl_type::error_type is returned
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  /external/skia/src/effects/gradients/
SkRadialGradient.cpp 50 SkMatrix* matrix) {
53 matrix->setTranslate(-center.fX, -center.fY);
54 matrix->postScale(inv, inv);
224 SkMatrix* matrix, SkShader::TileMode* xy) const {
228 if (matrix) {
229 matrix->setScale(SkIntToScalar(kCache32Count),
231 matrix->preConcat(fPtsToUnit);
502 const SkMatrix& matrix,
504 AutoEffectUnref effect(SkNEW_ARGS(GrRadialGradient, (ctx, shader, matrix, tm)));
520 const SkMatrix& matrix,
575 SkMatrix matrix; local
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  /external/chromium_org/chrome/browser/resources/file_manager/js/image_editor/
filter.js 201 * Perform an image convolution with a symmetrical 5x5 matrix:
350 * Copy part of src image to dst, applying matrix color filter on-the-fly.
355 * @param {Array.<number>} matrix 3x3 color matrix.
361 filter.colorMatrix3x3 = function(matrix, dst, src, offsetX, offsetY) {
362 var c11 = filter.floatToFixedPoint(matrix[0]);
363 var c12 = filter.floatToFixedPoint(matrix[1]);
364 var c13 = filter.floatToFixedPoint(matrix[2]);
365 var c21 = filter.floatToFixedPoint(matrix[3]);
366 var c22 = filter.floatToFixedPoint(matrix[4])
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  /frameworks/base/packages/WallpaperCropper/src/com/android/wallpapercropper/
WallpaperCropActivity.java 32 import android.graphics.Matrix;
347 Matrix rotateMatrix = new Matrix();
551 Matrix rotateMatrix = new Matrix();
552 Matrix inverseRotateMatrix = new Matrix();
663 Matrix m = new Matrix();
665 m.setRectToRect(cropRect, returnRect, Matrix.ScaleToFit.FILL)
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  /packages/apps/Launcher3/src/com/android/launcher3/
WallpaperCropActivity.java 32 import android.graphics.Matrix;
312 Matrix rotateMatrix = new Matrix();
514 Matrix rotateMatrix = new Matrix();
515 Matrix inverseRotateMatrix = new Matrix();
611 Matrix m = new Matrix();
613 m.setRectToRect(cropRect, returnRect, Matrix.ScaleToFit.FILL)
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  /external/chromium_org/gpu/tools/compositor_model_bench/
shaders.cc 20 // Store a pointer to the transform matrix of the active layer (the complete
131 uniform mat4 matrix; local
137 gl_Position = matrix * a_position;
148 uniform mat4 matrix; local
151 gl_Position = matrix * a_position;
159 uniform mat4 matrix; local
163 gl_Position = matrix * a_position;
322 // Set YUV matrix.
405 "matrix");
445 GLint mat = glGetUniformLocationARB(prog, "matrix");
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  /external/chromium_org/skia/ext/
lazy_pixel_ref_utils.cc 138 const SkMatrix& matrix,
141 total_matrix.setConcat(*draw.fMatrix, matrix);
158 SkMatrix matrix; variable
159 matrix.setRectToRect(bitmap_rect, dst, SkMatrix::kFill_ScaleToFit);
160 GatherPixelRefDevice::drawBitmap(draw, bitmap, matrix, paint);
167 // Sprites aren't affected by current matrix, so we can't reuse drawRect.
168 SkMatrix matrix; variable
169 matrix.setTranslate(x, y);
173 matrix.mapRect(&mapped_rect, bitmap_rect);
284 const SkMatrix* matrix,
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  /packages/apps/Camera2/src/com/android/camera/crop/
CropMath.java 20 import android.graphics.Matrix;
139 Matrix m = new Matrix();
142 Matrix m0 = new Matrix();
217 Matrix m = new Matrix();
218 m.setRectToRect(photoBounds, displayBounds, Matrix.ScaleToFit.FILL);
250 Matrix m = new Matrix();
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  /packages/apps/Gallery2/src/com/android/gallery3d/filtershow/crop/
CropMath.java 20 import android.graphics.Matrix;
141 Matrix m = new Matrix();
144 Matrix m0 = new Matrix();
219 Matrix m = new Matrix();
220 m.setRectToRect(photoBounds, displayBounds, Matrix.ScaleToFit.FILL);
252 Matrix m = new Matrix();
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  /external/chromium_org/third_party/skia/src/gpu/
GrDrawState.h 50 * Copies another draw state with a preconcat to the view matrix.
75 * Initializes the GrDrawState based on a GrPaint, view matrix and render target. Note that
375 void addColorTextureEffect(GrTexture* texture, const SkMatrix& matrix) {
376 GrEffectRef* effect = GrSimpleTextureEffect::Create(texture, matrix);
380 void addCoverageTextureEffect(GrTexture* texture, const SkMatrix& matrix) {
381 GrEffectRef* effect = GrSimpleTextureEffect::Create(texture, matrix);
386 const SkMatrix& matrix,
388 GrEffectRef* effect = GrSimpleTextureEffect::Create(texture, matrix, params);
393 const SkMatrix& matrix,
395 GrEffectRef* effect = GrSimpleTextureEffect::Create(texture, matrix, params)
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  /external/eigen/Eigen/src/Core/
CwiseNullaryOp.h 18 * \brief Generic expression of a matrix where all coefficients are defined by a functor
21 * \param PlainObjectType the underlying plain matrix/array type
101 /** \returns an expression of a matrix defined by a custom functor \a func
104 * the returned matrix. Must be compatible with this MatrixBase type.
106 * This variant is meant to be used for dynamic-size matrix types. For fixed-size types,
122 /** \returns an expression of a matrix defined by a custom functor \a func
147 /** \returns an expression of a matrix defined by a custom functor \a func
164 /** \returns an expression of a constant matrix of value \a value
167 * the returned matrix. Must be compatible with this DenseBase type.
169 * This variant is meant to be used for dynamic-size matrix types. For fixed-size types
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GeneralProduct.h 26 * We call a general matrix, a dense matrix with full storage. For instance,
31 * function which involves a matrix product, use ProductReturnType::Type.
141 * between two matrix expressions. In practice, using ProductReturnType<Lhs,Rhs>::Type
143 * which involve a matrix product. The class Product should never be
184 // instead of a 1x1 matrix ??
186 // Cons: this could be a problem if in a meta unrolled algorithm a matrix-matrix
194 : traits<Matrix<typename scalar_product_traits<typename Lhs::Scalar, typename Rhs::Scalar>::ReturnType,1,1> >
202 public Matrix<typename internal::scalar_product_traits<typename Lhs::Scalar, typename Rhs::Scalar>::ReturnType,1 (…)
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  /external/skia/src/gpu/
GrDrawState.h 50 * Copies another draw state with a preconcat to the view matrix.
75 * Initializes the GrDrawState based on a GrPaint, view matrix and render target. Note that
375 void addColorTextureEffect(GrTexture* texture, const SkMatrix& matrix) {
376 GrEffectRef* effect = GrSimpleTextureEffect::Create(texture, matrix);
380 void addCoverageTextureEffect(GrTexture* texture, const SkMatrix& matrix) {
381 GrEffectRef* effect = GrSimpleTextureEffect::Create(texture, matrix);
386 const SkMatrix& matrix,
388 GrEffectRef* effect = GrSimpleTextureEffect::Create(texture, matrix, params);
393 const SkMatrix& matrix,
395 GrEffectRef* effect = GrSimpleTextureEffect::Create(texture, matrix, params)
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  /external/ceres-solver/docs/source/
solving.rst 31 n` matrix, where :math:`J_{ij}(x) = \partial_j f_i(x)` and the
95 matrix used to define a metric on the domain of :math:`F(x)` and
146 The matrix :math:`D(x)` is a non-negative diagonal matrix, typically
147 the square root of the diagonal of the matrix :math:`J(x)^\top J(x)`.
150 will assume that the matrix :math:`\sqrt{\mu} D` has been concatenated
151 at the bottom of the matrix :math:`J` and similarly a vector of zeros
270 Similar structure can be found in the matrix factorization with
300 Hessian matrix's sparsity structure into a collection of
378 be the identity matrix. This is not a good search direction fo
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  /external/chromium_org/third_party/skia/src/effects/
SkColorMatrixFilter.cpp 284 // expand to 8bit components (since our matrix translate is 8bit biased
315 bool SkColorMatrixFilter::asColorMatrix(SkScalar matrix[20]) const {
316 if (matrix) {
317 memcpy(matrix, fMatrix.fMat, 20 * sizeof(SkScalar));
329 static GrEffectRef* Create(const SkColorMatrix& matrix) {
330 AutoEffectUnref effect(SkNEW_ARGS(ColorMatrixEffect, (matrix)));
334 static const char* Name() { return "Color Matrix"; }
345 // The matrix is defined such the 4th row determines the output alpha. The first four
364 // If any relevant component of the color to be passed through the matrix is non-const
381 // result if the matrix could over/underflow for any component
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