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full:shading
(Results
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/external/chromium_org/third_party/mesa/src/docs/
MESA_shader_debug.spec
37
The extension is written against the OpenGL
Shading
Language 1.10
112
Additions to Chapter 1 of the OpenGL
Shading
Language 1.10 Specification
117
Additions to Chapter 2 of the OpenGL
Shading
Language 1.10 Specification
118
(Overview of OpenGL
Shading
)
122
Additions to Chapter 3 of the OpenGL
Shading
Language 1.10 Specification
127
Additions to Chapter 4 of the OpenGL
Shading
Language 1.10 Specification
132
Additions to Chapter 5 of the OpenGL
Shading
Language 1.10 Specification
137
Additions to Chapter 6 of the OpenGL
Shading
Language 1.10 Specification
142
Additions to Chapter 7 of the OpenGL
Shading
Language 1.10 Specification
147
Additions to Chapter 8 of the OpenGL
Shading
Language 1.10 Specificatio
[
all
...]
postprocess.html
16
Example filters include morphological antialiasing and cell
shading
.
48
<li>pp_celshade - set to 1 to enable cell
shading
(a more complex color filter).
shading.html
5
<title>
Shading
Language Support</title>
10
<h1>
Shading
Language Support</h1>
15
OpenGL
Shading
Language</a>.
63
The GLSL compiler currently supports version 1.20 of the
shading
language.
82
The following features of the
shading
language are not yet fully supported
96
All other major features of the
shading
language should function.
103
<li>
Shading
language programs are compiled into low-level programs
179
The source code for Mesa's
shading
language compiler is in the
perf.html
17
<li> Turn off smooth
shading
when you don't need it (glShadeModel)
32
flat or smooth
shading
39
flat
shading
developers.html
28
<li>
Shading
language compiler and OpenGL 2.0 support
relnotes-6.5.3.html
51
<li>Entirely new
Shading
Language code generator. See the
52
<a href="
shading
.html">
Shading
Language</a> page for more information.
81
<li>Massive changes to the
Shading
Language compiler and related state.
relnotes-7.0.4.html
33
<li>define #extension GL_ARB_texture_rectangle in
shading
language
53
<li>Added support for GL
shading
language in I965 driver
envvars.html
72
<li>MESA_GLSL - <a href="
shading
.html#envvars">
shading
language compiler options</a>
149
vertex
shading
procesing.
/external/mesa3d/docs/
MESA_shader_debug.spec
37
The extension is written against the OpenGL
Shading
Language 1.10
112
Additions to Chapter 1 of the OpenGL
Shading
Language 1.10 Specification
117
Additions to Chapter 2 of the OpenGL
Shading
Language 1.10 Specification
118
(Overview of OpenGL
Shading
)
122
Additions to Chapter 3 of the OpenGL
Shading
Language 1.10 Specification
127
Additions to Chapter 4 of the OpenGL
Shading
Language 1.10 Specification
132
Additions to Chapter 5 of the OpenGL
Shading
Language 1.10 Specification
137
Additions to Chapter 6 of the OpenGL
Shading
Language 1.10 Specification
142
Additions to Chapter 7 of the OpenGL
Shading
Language 1.10 Specification
147
Additions to Chapter 8 of the OpenGL
Shading
Language 1.10 Specificatio
[
all
...]
postprocess.html
16
Example filters include morphological antialiasing and cell
shading
.
48
<li>pp_celshade - set to 1 to enable cell
shading
(a more complex color filter).
shading.html
5
<title>
Shading
Language Support</title>
10
<h1>
Shading
Language Support</h1>
15
OpenGL
Shading
Language</a>.
63
The GLSL compiler currently supports version 1.20 of the
shading
language.
82
The following features of the
shading
language are not yet fully supported
96
All other major features of the
shading
language should function.
103
<li>
Shading
language programs are compiled into low-level programs
179
The source code for Mesa's
shading
language compiler is in the
perf.html
17
<li> Turn off smooth
shading
when you don't need it (glShadeModel)
32
flat or smooth
shading
39
flat
shading
developers.html
28
<li>
Shading
language compiler and OpenGL 2.0 support
relnotes-6.5.3.html
51
<li>Entirely new
Shading
Language code generator. See the
52
<a href="
shading
.html">
Shading
Language</a> page for more information.
81
<li>Massive changes to the
Shading
Language compiler and related state.
relnotes-7.0.4.html
33
<li>define #extension GL_ARB_texture_rectangle in
shading
language
53
<li>Added support for GL
shading
language in I965 driver
envvars.html
72
<li>MESA_GLSL - <a href="
shading
.html#envvars">
shading
language compiler options</a>
149
vertex
shading
procesing.
/external/chromium_org/chrome/browser/ui/cocoa/autofill/
autofill_section_view.mm
12
// Slight
shading
for mouse hover.
37
//
Shading
color is specified as a alpha component color, so premultiply.
/external/jmonkeyengine/engine/src/core-data/Common/MatDefs/Light/
Deferred.j3md
11
// Activate
shading
along the tangent, instead of the normal
/external/chromium_org/third_party/lcov/contrib/galaxy/
README
21
conglomerate_functions.pl - Replacement file - Generates
shading
22
genflat.pl - Generates info for
shading
from .info files
/external/chromium_org/third_party/lcov-1.9/contrib/galaxy/
README
21
conglomerate_functions.pl - Replacement file - Generates
shading
22
genflat.pl - Generates info for
shading
from .info files
/external/chromium_org/third_party/mesa/src/src/gallium/docs/source/
glossary.rst
34
GL
Shading
Language. The official, common high-level shader language used
/external/mesa3d/src/gallium/docs/source/
glossary.rst
34
GL
Shading
Language. The official, common high-level shader language used
/external/chromium_org/chrome/common/extensions/docs/static/css/
prettify.css
46
/* Alternate
shading
for lines */
/external/chromium_org/third_party/mesa/src/src/gallium/docs/source/cso/
rasterizer.rst
8
multisample state, scissoring and flat/smooth
shading
.
43
Shading
53
The actual interpolated
shading
algorithm is obviously
62
:ref:`Draw` can implement flat
shading
by copying the provoking vertex
/external/chromium_org/third_party/mesa/src/src/mesa/x86/
3dnow.c
82
* bad
shading
. Disable for now.
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