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  /external/mesa3d/src/mesa/swrast/
s_context.c 211 * Determine if we can defer texturing/shading until after Z/stencil
212 * testing. This potentially allows us to skip texturing/shading for
s_span.c 979 /* programmable shading */
    [all...]
  /hardware/samsung_slsi/exynos5/libcamera2/
fimc-is-metadata.h 669 struct camera2_shading_ctl shading; member in struct:camera2_ctl
691 struct camera2_shading_dm shading; member in struct:camera2_dm
  /external/chromium_org/third_party/mesa/src/docs/
versions.html 443 <li>feedback triangle colors were wrong when using smooth shading
603 <li>fixed shading/material bug when drawing long primitive strips
769 <li>fixed lighting bug in Keith's new shading code
834 <li>fixed Loki's 3dfx smooth/flat shading bug in SoF
858 <li>GL_NICEST fog didn't always work with flat shading
    [all...]
news.html 335 The new Shading Language compiler branch has been merged into the git
337 2.0 Shading Language and will be included in the next Mesa release.
340 shading language and built-in functions.
    [all...]
relnotes-9.0.2.html 41 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=26809">Bug 26809</a> - KMS/R200: Bad shading in NWN since Mesa rewrite</li>
VERSIONS 351 - feedback triangle colors were wrong when using smooth shading
487 - fixed shading/material bug when drawing long primitive strips
633 - fixed lighting bug in Keith's new shading code
684 - fixed Loki's 3dfx smooth/flat shading bug in SoF
704 - GL_NICEST fog didn't always work with flat shading
    [all...]
  /external/mesa3d/docs/
versions.html 443 <li>feedback triangle colors were wrong when using smooth shading
603 <li>fixed shading/material bug when drawing long primitive strips
769 <li>fixed lighting bug in Keith's new shading code
834 <li>fixed Loki's 3dfx smooth/flat shading bug in SoF
858 <li>GL_NICEST fog didn't always work with flat shading
    [all...]
news.html 335 The new Shading Language compiler branch has been merged into the git
337 2.0 Shading Language and will be included in the next Mesa release.
340 shading language and built-in functions.
    [all...]
relnotes-9.0.2.html 41 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=26809">Bug 26809</a> - KMS/R200: Bad shading in NWN since Mesa rewrite</li>
VERSIONS 351 - feedback triangle colors were wrong when using smooth shading
487 - fixed shading/material bug when drawing long primitive strips
633 - fixed lighting bug in Keith's new shading code
684 - fixed Loki's 3dfx smooth/flat shading bug in SoF
704 - GL_NICEST fog didn't always work with flat shading
    [all...]
  /external/chromium_org/third_party/angle_dx11/extensions/
EXT_robustness.txt 241 Additions to The OpenGL ES Shading Language Specification, Version 1.
  /external/chromium_org/third_party/angle_dx11/include/GLSLANG/
ShaderLang.h 31 // and the shading language compiler.
  /external/chromium_org/third_party/mesa/src/src/gallium/include/pipe/
p_state.h 106 * flat shading.
  /external/chromium_org/third_party/mesa/src/src/mesa/tnl/
t_vb_light.c 287 /* Tables for all the shading functions.
  /external/mesa3d/src/gallium/include/pipe/
p_state.h 106 * flat shading.
  /external/mesa3d/src/mesa/tnl/
t_vb_light.c 287 /* Tables for all the shading functions.
  /external/qemu/distrib/sdl-1.2.15/docs/html/
guidevideoopengl.html 518 /* Our shading model--Gouraud (smooth). */
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i915/
intel_tris.c 381 /* If smooth shading, draw like a trifan which gives better
383 * vertex in third position as required for flat shading.
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/main/
light.c 65 * color when flat shading) to either the first or last vertex of the
912 /* Precompute some shading values. Although we reference
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/program/
prog_noise.c 40 * session "Real-Time Shading" at Siggraph 2001 (before real
41 * time shading actually took on), under the title "hardware noise".
  /external/mesa3d/src/mesa/drivers/dri/i915/
intel_tris.c 381 /* If smooth shading, draw like a trifan which gives better
383 * vertex in third position as required for flat shading.
    [all...]
  /external/mesa3d/src/mesa/main/
light.c 65 * color when flat shading) to either the first or last vertex of the
912 /* Precompute some shading values. Although we reference
    [all...]
  /external/mesa3d/src/mesa/program/
prog_noise.c 40 * session "Real-Time Shading" at Siggraph 2001 (before real
41 * time shading actually took on), under the title "hardware noise".
  /external/chromium_org/third_party/mesa/src/src/mesa/swrast/
s_span.c 979 /* programmable shading */
    [all...]

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