/dalvik/tests/030-bad-finalizer/ |
info.txt | 6 at java.lang.VMThread.sleep(Native Method) 7 at java.lang.Thread.sleep(Thread.java:1031) 8 at java.lang.Thread.sleep(Thread.java:1013)
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/external/chromium/chrome/browser/ |
power_save_blocker.h | 12 // (sleep) mode. 20 // Puts the sleep mode block into effect. 22 // Disables the sleep block.
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/external/libcap-ng/libcap-ng-0.7/src/test/ |
thread_test.c | 17 sleep(2); 30 sleep(1); 51 sleep(3);
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/frameworks/base/media/tests/MediaFrameworkTest/src/com/android/mediaframeworktest/functional/ |
TonesAutoTest.java | 44 Thread.sleep(200); 46 Thread.sleep(100); 69 Thread.sleep(2000); 71 Thread.sleep(200); 81 Thread.sleep(5000); 83 Thread.sleep(200); 105 Thread.sleep(1000); 107 Thread.sleep(100); 130 Thread.sleep(100); 132 Thread.sleep(500) [all...] |
/cts/tests/tests/os/src/android/os/cts/ |
SystemClockTest.java | 27 Thread.sleep(100); 36 Thread.sleep(100); 54 SystemClock.sleep(100); 59 SystemClock.sleep(100); 64 SystemClock.sleep(100); 73 Thread.sleep(100);
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HandlerTest.java | 65 sleep(DELAYED); 75 sleep(DELAYED); 84 sleep(DELAYED); 117 sleep(RUNTIME / 2); 121 sleep(RUNTIME / 2); 128 sleep(RUNTIME / 2); 132 sleep(RUNTIME / 2); 140 sleep(RUNTIME / 2); 142 sleep(RUNTIME / 2); 148 sleep(DELAYED / 2) 479 public void sleep(long time) { method in class:HandlerTest [all...] |
VibratorTest.java | 40 sleep(); method 60 sleep(); method 88 sleep(); method 91 private void sleep() { method in class:VibratorTest 93 Thread.sleep(10000);
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/frameworks/base/core/java/android/os/ |
SystemClock.java | 43 * sleep (CPU off, display dark, device waiting for external input), 46 * such as {@link Thread#sleep(long) Thread.sleep(millls)}, 50 * interval does not span device sleep. Most methods that accept a 54 * return the time since the system was booted, and include deep sleep. 64 * <li> <p> Standard functions like {@link Thread#sleep(long) 65 * Thread.sleep(millis)} and {@link Object#wait(long) Object.wait(millis)} 67 * clock; if the device enters sleep, the remainder of the time will be 72 * <li> <p> {@link #sleep SystemClock.sleep(millis)} is a utility functio 108 public static void sleep(long ms) method in class:SystemClock [all...] |
/dalvik/tests/033-class-init-deadlock/src/ |
Main.java | 20 try { Thread.sleep(1000); } catch (InterruptedException ie) { } 23 try { Thread.sleep(6000); } catch (InterruptedException ie) { } 38 try { Thread.sleep(3000); } catch (InterruptedException ie) { } 48 try { Thread.sleep(3000); } catch (InterruptedException ie) { }
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/external/chromium_org/base/debug/ |
trace_event_unittest.h | 10 // Sleep until HighResNow has advanced by at least |elapsed|.
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/external/openssh/regress/ |
login-timeout.sh | 11 (echo SSH-2.0-fake; sleep 60) | telnet 127.0.0.1 ${PORT} >/dev/null 2>&1 & 12 sleep 15 24 (echo SSH-2.0-fake; sleep 60) | telnet 127.0.0.1 ${PORT} >/dev/null 2>&1 & 25 sleep 15
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/external/valgrind/main/gdbserver_tests/ |
mcinfcallRU.stderr.exp | 2 main ready to sleep and/or burn
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/external/valgrind/main/helgrind/tests/ |
hg04_race.c | 20 sleep(1); /* force ordering */
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/external/valgrind/main/none/tests/ |
pth_exit.c | 6 sleep(1);
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/external/wpa_supplicant_8/wpa_supplicant/examples/ |
60_wpa_supplicant | 3 # /etc/pm/sleep.d/60_wpa_supplicant
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/packages/providers/ContactsProvider/tests/src/com/android/providers/contacts/testutil/ |
TestUtil.java | 34 * Sleep for 1ms. 36 public static void sleep() { method in class:TestUtil 38 Thread.sleep(1); 40 Log.w(TAG, "Sleep interrupted.");
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/external/stlport/stlport/stl/ |
_threads.c | 81 // 1) Sleep(1) often takes ~15 ms 83 // 4000 is enough to avoid Sleep and is used just to prevent infinite looping 90 * Changed from Sleep(0) to Sleep(1). 91 * According to MSDN, Sleep(0) will never yield to a lower-priority thread, 92 * whereas Sleep(1) will. Performance seems not to be affected. */ 93 Sleep(1); 95 Sleep(1 << (__log_nsec - 20)); 109 /* Max sleep is 2**27nsec ~ 60msec */ 143 // We are probably being scheduled against the other process. Sleep [all...] |
/ndk/sources/cxx-stl/stlport/stlport/stl/ |
_threads.c | 81 // 1) Sleep(1) often takes ~15 ms 83 // 4000 is enough to avoid Sleep and is used just to prevent infinite looping 90 * Changed from Sleep(0) to Sleep(1). 91 * According to MSDN, Sleep(0) will never yield to a lower-priority thread, 92 * whereas Sleep(1) will. Performance seems not to be affected. */ 93 Sleep(1); 95 Sleep(1 << (__log_nsec - 20)); 109 /* Max sleep is 2**27nsec ~ 60msec */ 143 // We are probably being scheduled against the other process. Sleep [all...] |
/prebuilts/ndk/5/sources/cxx-stl/stlport/stlport/stl/ |
_threads.c | 81 // 1) Sleep(1) often takes ~15 ms 83 // 4000 is enough to avoid Sleep and is used just to prevent infinite looping 90 * Changed from Sleep(0) to Sleep(1). 91 * According to MSDN, Sleep(0) will never yield to a lower-priority thread, 92 * whereas Sleep(1) will. Performance seems not to be affected. */ 93 Sleep(1); 95 Sleep(1 << (__log_nsec - 20)); 109 /* Max sleep is 2**27nsec ~ 60msec */ 143 // We are probably being scheduled against the other process. Sleep [all...] |
/prebuilts/ndk/6/sources/cxx-stl/stlport/stlport/stl/ |
_threads.c | 81 // 1) Sleep(1) often takes ~15 ms 83 // 4000 is enough to avoid Sleep and is used just to prevent infinite looping 90 * Changed from Sleep(0) to Sleep(1). 91 * According to MSDN, Sleep(0) will never yield to a lower-priority thread, 92 * whereas Sleep(1) will. Performance seems not to be affected. */ 93 Sleep(1); 95 Sleep(1 << (__log_nsec - 20)); 109 /* Max sleep is 2**27nsec ~ 60msec */ 143 // We are probably being scheduled against the other process. Sleep [all...] |
/prebuilts/ndk/7/sources/cxx-stl/stlport/stlport/stl/ |
_threads.c | 81 // 1) Sleep(1) often takes ~15 ms 83 // 4000 is enough to avoid Sleep and is used just to prevent infinite looping 90 * Changed from Sleep(0) to Sleep(1). 91 * According to MSDN, Sleep(0) will never yield to a lower-priority thread, 92 * whereas Sleep(1) will. Performance seems not to be affected. */ 93 Sleep(1); 95 Sleep(1 << (__log_nsec - 20)); 109 /* Max sleep is 2**27nsec ~ 60msec */ 143 // We are probably being scheduled against the other process. Sleep [all...] |
/prebuilts/ndk/8/sources/cxx-stl/stlport/stlport/stl/ |
_threads.c | 81 // 1) Sleep(1) often takes ~15 ms 83 // 4000 is enough to avoid Sleep and is used just to prevent infinite looping 90 * Changed from Sleep(0) to Sleep(1). 91 * According to MSDN, Sleep(0) will never yield to a lower-priority thread, 92 * whereas Sleep(1) will. Performance seems not to be affected. */ 93 Sleep(1); 95 Sleep(1 << (__log_nsec - 20)); 109 /* Max sleep is 2**27nsec ~ 60msec */ 143 // We are probably being scheduled against the other process. Sleep [all...] |
/prebuilts/ndk/9/sources/cxx-stl/EH/stlport/stlport/stl/ |
_threads.c | 81 // 1) Sleep(1) often takes ~15 ms 83 // 4000 is enough to avoid Sleep and is used just to prevent infinite looping 90 * Changed from Sleep(0) to Sleep(1). 91 * According to MSDN, Sleep(0) will never yield to a lower-priority thread, 92 * whereas Sleep(1) will. Performance seems not to be affected. */ 93 Sleep(1); 95 Sleep(1 << (__log_nsec - 20)); 109 /* Max sleep is 2**27nsec ~ 60msec */ 143 // We are probably being scheduled against the other process. Sleep [all...] |
/cts/tests/tests/view/src/android/view/cts/ |
ChoreographerTest.java | 56 // Sleep for a couple of frames. 57 sleep(NOMINAL_VSYNC_PERIOD * 3); 67 sleep(NOMINAL_VSYNC_PERIOD * 3); 80 sleep(NOMINAL_VSYNC_PERIOD * 3); 92 sleep(NOMINAL_VSYNC_PERIOD * 3); 117 // Sleep for a couple of frames. 118 sleep(NOMINAL_VSYNC_PERIOD * 3); 124 // Sleep for the rest of the delay time. 125 sleep(DELAY_PERIOD); 138 sleep(NOMINAL_VSYNC_PERIOD * 3 + DELAY_PERIOD) 289 private void sleep(long time) { method in class:ChoreographerTest [all...] |
/external/chromium_org/native_client_sdk/src/tools/tests/ |
chrome_mock.py | 21 parser.add_option('--sleep', 22 help='Number of seconds to sleep after reading URL', 23 dest='sleep', default=0) 41 time.sleep(float(options.sleep))
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