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  /dalvik/tests/030-bad-finalizer/
info.txt 6 at java.lang.VMThread.sleep(Native Method)
7 at java.lang.Thread.sleep(Thread.java:1031)
8 at java.lang.Thread.sleep(Thread.java:1013)
  /external/chromium/chrome/browser/
power_save_blocker.h 12 // (sleep) mode.
20 // Puts the sleep mode block into effect.
22 // Disables the sleep block.
  /external/libcap-ng/libcap-ng-0.7/src/test/
thread_test.c 17 sleep(2);
30 sleep(1);
51 sleep(3);
  /frameworks/base/media/tests/MediaFrameworkTest/src/com/android/mediaframeworktest/functional/
TonesAutoTest.java 44 Thread.sleep(200);
46 Thread.sleep(100);
69 Thread.sleep(2000);
71 Thread.sleep(200);
81 Thread.sleep(5000);
83 Thread.sleep(200);
105 Thread.sleep(1000);
107 Thread.sleep(100);
130 Thread.sleep(100);
132 Thread.sleep(500)
    [all...]
  /cts/tests/tests/os/src/android/os/cts/
SystemClockTest.java 27 Thread.sleep(100);
36 Thread.sleep(100);
54 SystemClock.sleep(100);
59 SystemClock.sleep(100);
64 SystemClock.sleep(100);
73 Thread.sleep(100);
HandlerTest.java 65 sleep(DELAYED);
75 sleep(DELAYED);
84 sleep(DELAYED);
117 sleep(RUNTIME / 2);
121 sleep(RUNTIME / 2);
128 sleep(RUNTIME / 2);
132 sleep(RUNTIME / 2);
140 sleep(RUNTIME / 2);
142 sleep(RUNTIME / 2);
148 sleep(DELAYED / 2)
479 public void sleep(long time) { method in class:HandlerTest
    [all...]
VibratorTest.java 40 sleep(); method
60 sleep(); method
88 sleep(); method
91 private void sleep() { method in class:VibratorTest
93 Thread.sleep(10000);
  /frameworks/base/core/java/android/os/
SystemClock.java 43 * sleep (CPU off, display dark, device waiting for external input),
46 * such as {@link Thread#sleep(long) Thread.sleep(millls)},
50 * interval does not span device sleep. Most methods that accept a
54 * return the time since the system was booted, and include deep sleep.
64 * <li> <p> Standard functions like {@link Thread#sleep(long)
65 * Thread.sleep(millis)} and {@link Object#wait(long) Object.wait(millis)}
67 * clock; if the device enters sleep, the remainder of the time will be
72 * <li> <p> {@link #sleep SystemClock.sleep(millis)} is a utility functio
108 public static void sleep(long ms) method in class:SystemClock
    [all...]
  /dalvik/tests/033-class-init-deadlock/src/
Main.java 20 try { Thread.sleep(1000); } catch (InterruptedException ie) { }
23 try { Thread.sleep(6000); } catch (InterruptedException ie) { }
38 try { Thread.sleep(3000); } catch (InterruptedException ie) { }
48 try { Thread.sleep(3000); } catch (InterruptedException ie) { }
  /external/chromium_org/base/debug/
trace_event_unittest.h 10 // Sleep until HighResNow has advanced by at least |elapsed|.
  /external/openssh/regress/
login-timeout.sh 11 (echo SSH-2.0-fake; sleep 60) | telnet 127.0.0.1 ${PORT} >/dev/null 2>&1 &
12 sleep 15
24 (echo SSH-2.0-fake; sleep 60) | telnet 127.0.0.1 ${PORT} >/dev/null 2>&1 &
25 sleep 15
  /external/valgrind/main/gdbserver_tests/
mcinfcallRU.stderr.exp 2 main ready to sleep and/or burn
  /external/valgrind/main/helgrind/tests/
hg04_race.c 20 sleep(1); /* force ordering */
  /external/valgrind/main/none/tests/
pth_exit.c 6 sleep(1);
  /external/wpa_supplicant_8/wpa_supplicant/examples/
60_wpa_supplicant 3 # /etc/pm/sleep.d/60_wpa_supplicant
  /packages/providers/ContactsProvider/tests/src/com/android/providers/contacts/testutil/
TestUtil.java 34 * Sleep for 1ms.
36 public static void sleep() { method in class:TestUtil
38 Thread.sleep(1);
40 Log.w(TAG, "Sleep interrupted.");
  /external/stlport/stlport/stl/
_threads.c 81 // 1) Sleep(1) often takes ~15 ms
83 // 4000 is enough to avoid Sleep and is used just to prevent infinite looping
90 * Changed from Sleep(0) to Sleep(1).
91 * According to MSDN, Sleep(0) will never yield to a lower-priority thread,
92 * whereas Sleep(1) will. Performance seems not to be affected. */
93 Sleep(1);
95 Sleep(1 << (__log_nsec - 20));
109 /* Max sleep is 2**27nsec ~ 60msec */
143 // We are probably being scheduled against the other process. Sleep
    [all...]
  /ndk/sources/cxx-stl/stlport/stlport/stl/
_threads.c 81 // 1) Sleep(1) often takes ~15 ms
83 // 4000 is enough to avoid Sleep and is used just to prevent infinite looping
90 * Changed from Sleep(0) to Sleep(1).
91 * According to MSDN, Sleep(0) will never yield to a lower-priority thread,
92 * whereas Sleep(1) will. Performance seems not to be affected. */
93 Sleep(1);
95 Sleep(1 << (__log_nsec - 20));
109 /* Max sleep is 2**27nsec ~ 60msec */
143 // We are probably being scheduled against the other process. Sleep
    [all...]
  /prebuilts/ndk/5/sources/cxx-stl/stlport/stlport/stl/
_threads.c 81 // 1) Sleep(1) often takes ~15 ms
83 // 4000 is enough to avoid Sleep and is used just to prevent infinite looping
90 * Changed from Sleep(0) to Sleep(1).
91 * According to MSDN, Sleep(0) will never yield to a lower-priority thread,
92 * whereas Sleep(1) will. Performance seems not to be affected. */
93 Sleep(1);
95 Sleep(1 << (__log_nsec - 20));
109 /* Max sleep is 2**27nsec ~ 60msec */
143 // We are probably being scheduled against the other process. Sleep
    [all...]
  /prebuilts/ndk/6/sources/cxx-stl/stlport/stlport/stl/
_threads.c 81 // 1) Sleep(1) often takes ~15 ms
83 // 4000 is enough to avoid Sleep and is used just to prevent infinite looping
90 * Changed from Sleep(0) to Sleep(1).
91 * According to MSDN, Sleep(0) will never yield to a lower-priority thread,
92 * whereas Sleep(1) will. Performance seems not to be affected. */
93 Sleep(1);
95 Sleep(1 << (__log_nsec - 20));
109 /* Max sleep is 2**27nsec ~ 60msec */
143 // We are probably being scheduled against the other process. Sleep
    [all...]
  /prebuilts/ndk/7/sources/cxx-stl/stlport/stlport/stl/
_threads.c 81 // 1) Sleep(1) often takes ~15 ms
83 // 4000 is enough to avoid Sleep and is used just to prevent infinite looping
90 * Changed from Sleep(0) to Sleep(1).
91 * According to MSDN, Sleep(0) will never yield to a lower-priority thread,
92 * whereas Sleep(1) will. Performance seems not to be affected. */
93 Sleep(1);
95 Sleep(1 << (__log_nsec - 20));
109 /* Max sleep is 2**27nsec ~ 60msec */
143 // We are probably being scheduled against the other process. Sleep
    [all...]
  /prebuilts/ndk/8/sources/cxx-stl/stlport/stlport/stl/
_threads.c 81 // 1) Sleep(1) often takes ~15 ms
83 // 4000 is enough to avoid Sleep and is used just to prevent infinite looping
90 * Changed from Sleep(0) to Sleep(1).
91 * According to MSDN, Sleep(0) will never yield to a lower-priority thread,
92 * whereas Sleep(1) will. Performance seems not to be affected. */
93 Sleep(1);
95 Sleep(1 << (__log_nsec - 20));
109 /* Max sleep is 2**27nsec ~ 60msec */
143 // We are probably being scheduled against the other process. Sleep
    [all...]
  /prebuilts/ndk/9/sources/cxx-stl/EH/stlport/stlport/stl/
_threads.c 81 // 1) Sleep(1) often takes ~15 ms
83 // 4000 is enough to avoid Sleep and is used just to prevent infinite looping
90 * Changed from Sleep(0) to Sleep(1).
91 * According to MSDN, Sleep(0) will never yield to a lower-priority thread,
92 * whereas Sleep(1) will. Performance seems not to be affected. */
93 Sleep(1);
95 Sleep(1 << (__log_nsec - 20));
109 /* Max sleep is 2**27nsec ~ 60msec */
143 // We are probably being scheduled against the other process. Sleep
    [all...]
  /cts/tests/tests/view/src/android/view/cts/
ChoreographerTest.java 56 // Sleep for a couple of frames.
57 sleep(NOMINAL_VSYNC_PERIOD * 3);
67 sleep(NOMINAL_VSYNC_PERIOD * 3);
80 sleep(NOMINAL_VSYNC_PERIOD * 3);
92 sleep(NOMINAL_VSYNC_PERIOD * 3);
117 // Sleep for a couple of frames.
118 sleep(NOMINAL_VSYNC_PERIOD * 3);
124 // Sleep for the rest of the delay time.
125 sleep(DELAY_PERIOD);
138 sleep(NOMINAL_VSYNC_PERIOD * 3 + DELAY_PERIOD)
289 private void sleep(long time) { method in class:ChoreographerTest
    [all...]
  /external/chromium_org/native_client_sdk/src/tools/tests/
chrome_mock.py 21 parser.add_option('--sleep',
22 help='Number of seconds to sleep after reading URL',
23 dest='sleep', default=0)
41 time.sleep(float(options.sleep))

Completed in 957 milliseconds

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