/external/eigen/Eigen/src/SparseCore/ |
SparsePermutation.h | 86 perm = m_permutation.transpose(); 132 operator*(const SparseMatrixBase<SparseDerived>& matrix, const Transpose<PermutationBase<PermDerived> >& tperm) 141 operator*(const Transpose<PermutationBase<PermDerived> >& tperm, const SparseMatrixBase<SparseDerived>& matrix)
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SparseSparseProductWithPruning.h | 116 // let's transpose the product to get a column x column product 134 // let's transpose the product to get a column x column product 138 // res = _res.transpose();
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/external/eigen/bench/ |
sparse_dense_product.cpp | 85 v2 = m1.transpose() * v1; 99 BENCH( { asm("#mya"); v2 = sm1.transpose() * v1; asm("#myb"); }) 111 // BENCH(for (int k=0; k<REPEAT; ++k) v2 = m1.transpose() * v1;)
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/external/eigen/unsupported/test/ |
polynomialsolver.cpp | 51 cerr << "Polynomial: " << pols.transpose() << endl; 52 cerr << "Roots found: " << roots.transpose() << endl; 53 cerr << "Abs value of the polynomial at the roots: " << evr.transpose() << endl;
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/external/jpeg/ |
transupp.h | 44 JXFORM_TRANSPOSE, /* transpose across UL-to-LR axis */ 45 JXFORM_TRANSVERSE, /* transpose across UR-to-LL axis */ 64 * Transpose is the only transformation that can handle partial iMCUs at the
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jpegtran.c | 70 fprintf(stderr, " -transpose Transpose image\n"); 71 fprintf(stderr, " -transverse Transverse transpose image\n"); 292 } else if (keymatch(arg, "transpose", 1)) { 293 /* Transpose (across UL-to-LR axis). */ 297 /* Transverse transpose (across UR-to-LL axis). */
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/external/qemu/distrib/jpeg-6b/ |
transupp.h | 44 JXFORM_TRANSPOSE, /* transpose across UL-to-LR axis */ 45 JXFORM_TRANSVERSE, /* transpose across UR-to-LL axis */ 64 * Transpose is the only transformation that can handle partial iMCUs at the
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jpegtran.c | 70 fprintf(stderr, " -transpose Transpose image\n"); 71 fprintf(stderr, " -transverse Transverse transpose image\n"); 292 } else if (keymatch(arg, "transpose", 1)) { 293 /* Transpose (across UL-to-LR axis). */ 297 /* Transverse transpose (across UR-to-LL axis). */
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/external/skia/src/gpu/gl/ |
GrGLNoOpInterface.h | 242 GrGLboolean transpose, 247 GrGLboolean transpose, 252 GrGLboolean transpose,
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm_neon/vc/m4p10/src/ |
omxVCM4P10_TransformDequantLumaDCFromPair_s.s | 120 ;// Transpose the 4x4 matrix * 122 ;// Transpose the 4x4 result matrix * 151 ;// Transpose the resultant matrix
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/external/ceres-solver/internal/ceres/ |
compressed_row_sparse_matrix_test.cc | 275 TEST(CompressedRowSparseMatrix, Transpose) { 318 scoped_ptr<CompressedRowSparseMatrix> transpose(matrix.Transpose()); 324 transpose->ToDenseMatrix(&dense_transpose); 325 EXPECT_NEAR((dense_matrix - dense_transpose.transpose()).norm(), 0.0, 1e-14);
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small_blas.h | 230 block CERES_MAYBE_NOALIAS += Aref.transpose() * Bref; 232 block CERES_MAYBE_NOALIAS -= Aref.transpose() * Bref; 234 block CERES_MAYBE_NOALIAS = Aref.transpose() * Bref; 363 cref += Aref.transpose().lazyProduct(bref); 365 cref -= Aref.transpose().lazyProduct(bref); 367 cref = Aref.transpose().lazyProduct(bref);
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incomplete_lq_factorization_test.cc | 108 Matrix expected_l_matrix = (mref * mref.transpose()).llt().matrixL(); 112 EXPECT_NEAR((expected_l_matrix * expected_l_matrix.transpose() - 113 actual_l_matrix * actual_l_matrix.transpose()).norm(),
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/external/eigen/Eigen/src/Core/ |
SolveTriangular.h | 125 rhs.coeffRef(I) -= lhs.row(I).template segment<Index>(S).transpose() 150 Transpose<const Lhs> trLhs(lhs); 151 Transpose<Rhs> trRhs(rhs); 153 triangular_solver_unroller<Transpose<const Lhs>,Transpose<Rhs>,
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PermutationMatrix.h | 201 inline Transpose<PermutationBase> inverse() const 207 inline Transpose<PermutationBase> transpose() const function in class:Eigen::PermutationBase 243 inline PlainPermutationType operator*(const Transpose<PermutationBase<Other> >& other) const 251 inline PlainPermutationType operator*(const Transpose<PermutationBase<Other> >& other, const PermutationBase& perm) 367 PermutationMatrix(const Transpose<PermutationBase<Other> >& other) 606 struct traits<Transpose<PermutationBase<Derived> > > 613 class Transpose<PermutationBase<Derived> > 614 : public EigenBase<Transpose<PermutationBase<Derived> > > 635 Transpose(const PermutationType& p) : m_permutation(p) { [all...] |
/external/eigen/Eigen/src/Core/util/ |
BlasUtil.h | 216 // pop/push transpose 218 struct blas_traits<Transpose<NestedXpr> > 223 typedef Transpose<NestedXpr> XprType; 224 typedef Transpose<const typename Base::_ExtractType> ExtractType; // const to get rid of a compile error; anyway blas traits are only used on the RHS 225 typedef Transpose<const typename Base::_ExtractType> _ExtractType;
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/external/eigen/blas/ |
level3_impl.h | 276 matA.triangularView<Lower>() = matrix(a,size,size,*lda).transpose(); 281 matA.triangularView<Upper>() = matrix(a,size,size,*lda).transpose(); 358 matrix(c, *n, *n, *ldc).triangularView<Upper>() += alpha * matrix(a,*n,*k,*lda) * matrix(a,*n,*k,*lda).transpose(); 360 matrix(c, *n, *n, *ldc).triangularView<Upper>() += alpha * matrix(a,*k,*n,*lda).transpose() * matrix(a,*k,*n,*lda); 365 matrix(c, *n, *n, *ldc).triangularView<Lower>() += alpha * matrix(a,*n,*k,*lda) * matrix(a,*n,*k,*lda).transpose(); 367 matrix(c, *n, *n, *ldc).triangularView<Lower>() += alpha * matrix(a,*k,*n,*lda).transpose() * matrix(a,*k,*n,*lda); 416 += alpha *matrix(a, *n, *k, *lda)*matrix(b, *n, *k, *ldb).transpose() 417 + alpha*matrix(b, *n, *k, *ldb)*matrix(a, *n, *k, *lda).transpose(); 421 += alpha*matrix(a, *n, *k, *lda)*matrix(b, *n, *k, *ldb).transpose() 422 + alpha*matrix(b, *n, *k, *ldb)*matrix(a, *n, *k, *lda).transpose(); [all...] |
/external/chromium_org/third_party/skia/src/effects/ |
SkBlurMask.cpp | 21 * "transpose" parameter is true, it will transpose the pixels on write, 65 bool transpose) 72 int dst_x_stride = transpose ? height : 1; 73 int dst_y_stride = transpose ? 1 : new_width; 271 bool transpose, uint8_t outer_weight) 287 int dst_x_stride = transpose ? height : 1; 288 int dst_y_stride = transpose ? 1 : new_width; 540 // Do three X blurs, with a transpose on the final one. 544 // Do three Y blurs, with a transpose on the final one [all...] |
/external/skia/src/effects/ |
SkBlurMask.cpp | 21 * "transpose" parameter is true, it will transpose the pixels on write, 65 bool transpose) 72 int dst_x_stride = transpose ? height : 1; 73 int dst_y_stride = transpose ? 1 : new_width; 271 bool transpose, uint8_t outer_weight) 287 int dst_x_stride = transpose ? height : 1; 288 int dst_y_stride = transpose ? 1 : new_width; 540 // Do three X blurs, with a transpose on the final one. 544 // Do three Y blurs, with a transpose on the final one [all...] |
/external/sonivox/jet_tools/JetCreator/ |
JetFile.py | 79 SEGMENT_TRANSPOSE = 'transpose'
94 def __init__ (self, segname, filename, start=None, end=None, length=None, output=None, quantize=None, jetevents=[], dlsfile=None, dump_file=None, transpose=0, repeat=0, mute_flags=0):
106 self.transpose = transpose
314 transpose = repeat = mute_flags = 0
336 transpose = config.get(segment_name, SEGMENT_TRANSPOSE)
360 segments.append(JetSegment(segname, filename, start, end, length, output, quantize, jetevents, dlsfile, dump_file, int(transpose), int(repeat), int(mute_flags)))
615 def AddSegment(self, segname, filename, start, end, length, output, quantize, jetevents, dlsfile, dump_file, transpose, repeat, mute_flags):
621 self.segments.append(JetSegment(segname, filename, start, end, length, output, quantize, jetevents, dlsfile, dump_file, transpose, repeat, mute_flags))
623 def UpdateSegment(self, orgsegname, segname, filename, start, end, length, output, quantize, jetevents, dlsfile, dump_file, transpose, repeat, mute_flags): [all...] |
/external/chromium_org/ui/gl/ |
gl_bindings_skia_in_process.cc | 519 GLboolean transpose, const GLfloat* value) { 520 glUniformMatrix2fv(location, count, transpose, value); 524 GLboolean transpose, const GLfloat* value) { 525 glUniformMatrix3fv(location, count, transpose, value); 529 GLboolean transpose, const GLfloat* value) { 530 glUniformMatrix4fv(location, count, transpose, value);
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/external/eigen/Eigen/src/Core/products/ |
TriangularMatrixVector.h | 120 res.coeffRef(i) += alpha * (cjLhs.row(i).segment(s,r).cwiseProduct(cjRhs.segment(s,r).transpose())).sum(); 194 typedef TriangularProduct<(Mode & (UnitDiag|ZeroDiag)) | ((Mode & Lower) ? Upper : Lower),true,Transpose<const Rhs>,false,Transpose<const Lhs>,true> TriangularProductTranspose; 195 Transpose<Dest> dstT(dst); 197 TriangularProductTranspose(m_rhs.transpose(),m_lhs.transpose()), dstT, alpha);
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/vc/m4p10/src/ |
omxVCM4P10_TransformDequantLumaDCFromPair_s.s | 62 ;// Transpose for Row operations (Rows to cols) 89 ;// Transpose for colulmn operations 152 ;// Transpose the 4x4 matrix * 154 ;// Transpose the 4x4 result matrix * 165 ;// Transpose the matrix inorder to perform row ops as coloumn ops 247 ;// Transpose the resultant matrix
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/frameworks/native/opengl/libs/GLES2/ |
gl2_api.in | 382 void API_ENTRY(glUniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { 383 CALL_GL_API(glUniformMatrix2fv, location, count, transpose, value); 385 void API_ENTRY(glUniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { 386 CALL_GL_API(glUniformMatrix3fv, location, count, transpose, value); 388 void API_ENTRY(glUniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { 389 CALL_GL_API(glUniformMatrix4fv, location, count, transpose, value);
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gl2ext_api.in | 235 void API_ENTRY(glProgramUniformMatrix2fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) { 236 CALL_GL_API(glProgramUniformMatrix2fvEXT, program, location, count, transpose, value); 238 void API_ENTRY(glProgramUniformMatrix3fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) { 239 CALL_GL_API(glProgramUniformMatrix3fvEXT, program, location, count, transpose, value); 241 void API_ENTRY(glProgramUniformMatrix4fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) { 242 CALL_GL_API(glProgramUniformMatrix4fvEXT, program, location, count, transpose, value);
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