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  /external/chromium_org/third_party/mesa/src/src/glsl/builtins/profiles/
140.glsl 373 mat2 transpose(mat2 m);
374 mat3 transpose(mat3 m);
375 mat4 transpose(mat4 m);
377 mat2x3 transpose(mat3x2 m);
378 mat3x2 transpose(mat2x3 m);
380 mat2x4 transpose(mat4x2 m);
381 mat4x2 transpose(mat2x4 m);
383 mat3x4 transpose(mat4x3 m);
384 mat4x3 transpose(mat3x4 m);
    [all...]
  /external/mesa3d/src/glsl/builtins/profiles/
130.glsl 373 mat2 transpose(mat2 m);
374 mat3 transpose(mat3 m);
375 mat4 transpose(mat4 m);
377 mat2x3 transpose(mat3x2 m);
378 mat3x2 transpose(mat2x3 m);
380 mat2x4 transpose(mat4x2 m);
381 mat4x2 transpose(mat2x4 m);
383 mat3x4 transpose(mat4x3 m);
384 mat4x3 transpose(mat3x4 m);
140.glsl 373 mat2 transpose(mat2 m);
374 mat3 transpose(mat3 m);
375 mat4 transpose(mat4 m);
377 mat2x3 transpose(mat3x2 m);
378 mat3x2 transpose(mat2x3 m);
380 mat2x4 transpose(mat4x2 m);
381 mat4x2 transpose(mat2x4 m);
383 mat3x4 transpose(mat4x3 m);
384 mat4x3 transpose(mat3x4 m);
    [all...]
  /frameworks/base/core/jni/
android_opengl_GLES30.cpp 978 /* void glUniformMatrix2x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) */
981 (JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) {
    [all...]
  /external/ceres-solver/internal/ceres/
jet_test.cc 316 r2 = (v.transpose() * M.transpose()).transpose();
line_search_direction.cc 257 Matrix A = delta_x * (delta_gradient.transpose() *
262 (1.0 + (rho_k * delta_gradient.transpose() *
274 rho_k * (B - A - A.transpose());
parameter_block.h 177 << ConstVectorRef(state_, Size()).transpose();
273 "for x: " << ConstVectorRef(state_, Size()).transpose();
280 << ConstVectorRef(state_, Size()).transpose()
  /external/chromium_org/ppapi/c/
ppb_opengles2.h 272 PP_Resource context, GLint location, GLsizei count, GLboolean transpose,
275 PP_Resource context, GLint location, GLsizei count, GLboolean transpose,
278 PP_Resource context, GLint location, GLsizei count, GLboolean transpose,
  /external/chromium_org/third_party/WebKit/Source/core/tests/
FakeWebGraphicsContext3D.h 223 virtual void uniformMatrix2fv(WGC3Dint location, WGC3Dsizei count, WGC3Dboolean transpose, const WGC3Dfloat* value) { }
224 virtual void uniformMatrix3fv(WGC3Dint location, WGC3Dsizei count, WGC3Dboolean transpose, const WGC3Dfloat* value) { }
225 virtual void uniformMatrix4fv(WGC3Dint location, WGC3Dsizei count, WGC3Dboolean transpose, const WGC3Dfloat* value) { }
  /external/chromium_org/third_party/skia/src/gpu/gl/
GrGLNoOpInterface.cpp 337 GrGLboolean transpose,
343 GrGLboolean transpose,
349 GrGLboolean transpose,
  /external/libvpx/libvpx/vp9/common/mips/dspr2/
vp9_loopfilter_filters_dspr2.c 168 /* transpose pm1, p0, p1, p2 */
192 /* transpose p3, p4, p5, p6 */
230 * don't use transpose on output data
  /external/opencv/cv/src/
cvposit.cpp 259 // method - if 0, then b = inv(transpose(a)*a) * transpose(a)
280 /* compute matrix ata = transpose(a) * a */
  /external/skia/src/gpu/gl/
GrGLNoOpInterface.cpp 337 GrGLboolean transpose,
343 GrGLboolean transpose,
349 GrGLboolean transpose,
  /frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm_neon/vc/m4p10/src/
omxVCM4P10_FilterDeblockingLuma_VerEdge_I_s.s 260 ;// 8x8 Transpose
322 ;// Transpose
379 ;// Transpose
  /frameworks/base/opengl/java/android/opengl/
GLES20.java     [all...]
  /external/chromium_org/media/base/
yuv_convert.h 41 MIRROR_ROTATE_270, // Transpose.
  /external/chromium_org/media/tools/shader_bench/
gpu_color_painter.cc 96 // DesktopGL supports transpose matrices.
  /external/chromium_org/third_party/mesa/src/docs/
relnotes-6.4.html 64 <li>GLX encoding for transpose matrix functions was broken
  /external/chromium_org/third_party/mesa/src/src/mesa/main/
clip.c 71 * The equation is transformed by the transpose of the inverse of the
  /external/chromium_org/ui/gfx/
transform.cc 226 // actually requires using the inverse-transpose of the original transform.
230 // we only need the 3rd row, 3rd column of the inverse-transpose. We can
355 void Transform::Transpose() {
356 matrix_.transpose();
  /external/eigen/Eigen/src/Cholesky/
LLT_MKL.h 88 Transpose<MatrixType> matt(mat); \
  /external/eigen/Eigen/src/Core/products/
CoeffBasedProduct.h 319 res = lhs.row(row).transpose().cwiseProduct(rhs.col(col)).sum();
331 res = lhs.transpose().cwiseProduct(rhs.col(col)).sum();
341 res = lhs.row(row).transpose().cwiseProduct(rhs).sum();
351 res = lhs.transpose().cwiseProduct(rhs).sum();
GeneralMatrixMatrix_MKL.h 73 /* Set transpose options */ \
SelfadjointMatrixMatrix.h 106 // again we can split vertically in three different parts (transpose, symmetric, normal)
107 // transpose
129 // transpose
168 // transpose
  /external/eigen/blas/
BandTriangularSolver.h 47 other.coeffRef(i,col) -= cjLhs.row(i).segment(actual_start,actual_k).transpose()

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