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Searched
full:world
(Results
2176 - 2200
of
3844
) sorted by null
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/external/jmonkeyengine/engine/src/test/jme3test/bullet/
TestPhysicsCharacter.java
104
// Add a physics character to the
world
/external/jmonkeyengine/engine/src/test/jme3test/input/
TestChaseCamera.java
93
//Uncomment this to look 3
world
units above the target
/external/jmonkeyengine/engine/src/test/jme3test/model/anim/
TestCustomAnim.java
140
// After changing skeleton transforms, must update
world
data
/external/jmonkeyengine/engine/src/tools/jme3tools/optimize/
Octree.java
108
// convert triangle to
world
space
/external/jsilver/src/com/google/clearsilver/jsilver/compiler/
CompilingClassLoader.java
50
* " System.out.println(\"Hello
world
\");\n" +
/external/llvm/docs/HistoricalNotes/
2001-02-06-TypeNotationDebateResp4.txt
8
> (preferably) humor. It be a curious
world
and it always beed."
/external/llvm/test/Analysis/Profiling/
edge-profiling.ll
6
@.str = private constant [12 x i8] c"hello
world
\00", align 1 ; <[12 x i8]*> [#uses=1]
/external/llvm/test/CodeGen/X86/
fast-isel.ll
23
call void asm sideeffect "hello
world
", ""()
/external/llvm/test/Feature/
constexpr.ll
38
@somestr = constant [11x i8] c"hello
world
"
/external/llvm/test/Integer/
constexpr_bt.ll
40
@somestr = constant [11x i8] c"hello
world
"
/external/llvm/test/MC/ARM/
eh-directive-integrated-test.s
3
@ This is a simplified real
world
test case generated from this C++ code
/external/llvm/test/Transforms/InstCombine/
fprintf-1.ll
10
@hello_world = constant [13 x i8] c"hello
world
\0A\00"
sprintf-1.ll
8
@hello_world = constant [13 x i8] c"hello
world
\0A\00"
/external/mesa3d/docs/
games.html
47
world
/external/mesa3d/src/mapi/mapi/
u_thread.h
83
* POSIX threads. This should be your choice in the Unix
world
/external/mesa3d/src/mesa/state_tracker/
st_context.h
212
* This is an opaque type to the outside
world
.
/external/opencv/cvaux/src/
cv3dtracker.cpp
82
CvPoint3D32f *object_points = NULL; // real-
world
coordinates of checkerboard points
130
// fill in the real-
world
coordinates of the checkerboard points
270
// change the transformation of the cameras to put them in the
world
coordinate
308
// fill in the real-
world
coordinates of the checkerboard points
/external/openssh/
umac.h
9
*
world
-wide-web page at http://www.cs.ucdavis.edu/~rogaway/umac
/external/proguard/docs/
testimonials.html
16
obfuscator
world
-wide. It is being used by developers at companies and
/external/protobuf/src/google/protobuf/io/
zero_copy_stream_unittest.cc
205
WriteString(output, "Hello
world
!\n");
221
ReadString(input, "Hello
world
!\n");
237
WriteString(output, "Hello
world
!\n");
253
ReadString(input, "Hello
world
!\nSome text. ");
/external/protobuf/src/google/protobuf/
unittest_micro.proto
134
optional bytes default_bytes = 75 [default = "
world
"];
unittest_nano.proto
140
optional bytes default_bytes = 75 [default = "
world
"];
/external/replicaisland/src/com/replica/replicaisland/
GameObject.java
22
* GameObject defines any object that resides in the game
world
(character, background, special
GameObjectManager.java
30
* larger regions so that they can leave the visible area of the game
world
and not be immediately
/external/skia/src/gpu/
GrTexture.cpp
152
// can be drawn to by the outside
world
without the client having
Completed in 582 milliseconds
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