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  /external/elfutils/backends/
sh_init.c 40 sh_init (elf, machine, eh, ehlen)
42 GElf_Half machine __attribute__ ((unused));
sparc_regs.c 42 const int nfp = 32 + (ebl->machine == EM_SPARC ? 0 : 16);
43 const int nspec = ebl->machine == EM_SPARC ? 8 : 6;
51 *bits = ebl->machine == EM_SPARC ? 32 : 64;
66 if ((ebl->machine != EM_SPARC ? 0 : 4) + 1 - (unsigned int) regno <= 1)
68 return stpncpy (name, names[ebl->machine != EM_SPARC][regno],
s390_init.c 39 s390_init (elf, machine, eh, ehlen)
41 GElf_Half machine __attribute__ ((unused));
x86_64_init.c 39 x86_64_init (elf, machine, eh, ehlen)
41 GElf_Half machine __attribute__ ((unused));
  /external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/draw/
draw_gs.c 48 draw->gs.tgsi.machine = tgsi_exec_machine_create();
49 if (!draw->gs.tgsi.machine)
52 draw->gs.tgsi.machine->Primitives = align_malloc(
54 if (!draw->gs.tgsi.machine->Primitives)
56 memset(draw->gs.tgsi.machine->Primitives, 0,
64 if (!draw->gs.tgsi.machine)
67 align_free(draw->gs.tgsi.machine->Primitives);
69 tgsi_exec_machine_destroy(draw->gs.tgsi.machine);
124 gs->machine = draw->gs.tgsi.machine;
168 struct tgsi_exec_machine *machine = shader->machine; local
215 struct tgsi_exec_machine *machine = shader->machine; local
273 struct tgsi_exec_machine *machine = shader->machine; local
401 struct tgsi_exec_machine *machine = shader->machine; local
    [all...]
  /external/mesa3d/src/gallium/auxiliary/draw/
draw_gs.c 48 draw->gs.tgsi.machine = tgsi_exec_machine_create();
49 if (!draw->gs.tgsi.machine)
52 draw->gs.tgsi.machine->Primitives = align_malloc(
54 if (!draw->gs.tgsi.machine->Primitives)
56 memset(draw->gs.tgsi.machine->Primitives, 0,
64 if (!draw->gs.tgsi.machine)
67 align_free(draw->gs.tgsi.machine->Primitives);
69 tgsi_exec_machine_destroy(draw->gs.tgsi.machine);
124 gs->machine = draw->gs.tgsi.machine;
168 struct tgsi_exec_machine *machine = shader->machine; local
215 struct tgsi_exec_machine *machine = shader->machine; local
273 struct tgsi_exec_machine *machine = shader->machine; local
401 struct tgsi_exec_machine *machine = shader->machine; local
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/swrast/
s_fragprog.c 76 * Called via machine->FetchTexelLod()
105 * Called via machine->FetchTexelDeriv()
152 * Initialize the virtual fragment program machine state prior to running
155 * \param machine the virtual machine state to init
161 init_machine(struct gl_context *ctx, struct gl_program_machine *machine,
169 memset(machine->Temporaries, 0, MAX_PROGRAM_TEMPS * 4 * sizeof(GLfloat));
181 machine->Attribs = span->array->attribs;
183 machine->DerivX = (GLfloat (*)[4]) span->attrStepX;
184 machine->DerivY = (GLfloat (*)[4]) span->attrStepY
220 struct gl_program_machine *machine = &swrast->FragProgMachine; local
    [all...]
  /external/mesa3d/src/mesa/swrast/
s_fragprog.c 76 * Called via machine->FetchTexelLod()
105 * Called via machine->FetchTexelDeriv()
152 * Initialize the virtual fragment program machine state prior to running
155 * \param machine the virtual machine state to init
161 init_machine(struct gl_context *ctx, struct gl_program_machine *machine,
169 memset(machine->Temporaries, 0, MAX_PROGRAM_TEMPS * 4 * sizeof(GLfloat));
181 machine->Attribs = span->array->attribs;
183 machine->DerivX = (GLfloat (*)[4]) span->attrStepX;
184 machine->DerivY = (GLfloat (*)[4]) span->attrStepY
220 struct gl_program_machine *machine = &swrast->FragProgMachine; local
    [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/softpipe/
sp_fs_exec.c 64 struct tgsi_exec_machine *machine,
68 * Bind tokens/shader to the interpreter's machine state.
70 tgsi_exec_machine_bind_shader(machine,
114 /* TODO: hide the machine struct in here somewhere, remove from this
119 struct tgsi_exec_machine *machine,
125 &machine->QuadPos);
128 machine->Face = (float) (quad->input.facing * -2 + 1);
130 quad->inout.mask &= tgsi_exec_machine_run( machine );
147 sizeof(machine->Outputs[i]));
151 &machine->Outputs[i]
    [all...]
  /external/mesa3d/src/gallium/drivers/softpipe/
sp_fs_exec.c 64 struct tgsi_exec_machine *machine,
68 * Bind tokens/shader to the interpreter's machine state.
70 tgsi_exec_machine_bind_shader(machine,
114 /* TODO: hide the machine struct in here somewhere, remove from this
119 struct tgsi_exec_machine *machine,
125 &machine->QuadPos);
128 machine->Face = (float) (quad->input.facing * -2 + 1);
130 quad->inout.mask &= tgsi_exec_machine_run( machine );
147 sizeof(machine->Outputs[i]));
151 &machine->Outputs[i]
    [all...]
  /external/linux-tools-perf/util/
map.h 31 struct machine;
62 struct machine *machine; member in struct:map_groups
65 /* Native host kernel uses -1 as pid index in machine */
69 struct machine { struct
80 struct map *machine__kernel_map(struct machine *self, enum map_type type)
146 typedef void (*machine__process_t)(struct machine *self, void *data);
149 struct machine *machines__add(struct rb_root *self, pid_t pid,
151 struct machine *machines__find_host(struct rb_root *self);
152 struct machine *machines__find(struct rb_root *self, pid_t pid)
    [all...]
  /bionic/libc/arch-arm/bionic/
sigsetjmp.S 38 #include <machine/asm.h>
39 #include <machine/setjmp.h>
_exit_with_stack_teardown.S 29 #include <machine/asm.h>
  /frameworks/compile/mclinker/lib/Target/X86/
X86GNUInfo.h 22 uint32_t machine() const { return llvm::ELF::EM_386; } function in class:mcld::X86_32GNUInfo
37 uint32_t machine() const { return llvm::ELF::EM_X86_64; } function in class:mcld::X86_64GNUInfo
  /external/chromium_org/third_party/mesa/src/src/mesa/tnl/
t_vb_program.c 74 struct gl_program_machine machine; member in struct:vp_stage_data
224 * Initialize virtual machine state prior to executing vertex program.
227 init_machine(struct gl_context *ctx, struct gl_program_machine *machine,
231 memcpy(machine->VertAttribs, ctx->Current.Attrib,
238 ASSIGN_4V(machine->Outputs[i], 0.0F, 0.0F, 0.0F, 1.0F);
242 ASSIGN_4V(machine->Temporaries[i], 0.0F, 0.0F, 0.0F, 0.0F);
245 ASSIGN_4V(machine->AddressReg[i], 0, 0, 0, 0);
249 machine->NumDeriv = 0;
252 machine->CondCodes[0] = COND_EQ;
253 machine->CondCodes[1] = COND_EQ
317 struct gl_program_machine *machine = &store->machine; local
    [all...]
  /external/mesa3d/src/mesa/tnl/
t_vb_program.c 74 struct gl_program_machine machine; member in struct:vp_stage_data
224 * Initialize virtual machine state prior to executing vertex program.
227 init_machine(struct gl_context *ctx, struct gl_program_machine *machine,
231 memcpy(machine->VertAttribs, ctx->Current.Attrib,
238 ASSIGN_4V(machine->Outputs[i], 0.0F, 0.0F, 0.0F, 1.0F);
242 ASSIGN_4V(machine->Temporaries[i], 0.0F, 0.0F, 0.0F, 0.0F);
245 ASSIGN_4V(machine->AddressReg[i], 0, 0, 0, 0);
249 machine->NumDeriv = 0;
252 machine->CondCodes[0] = COND_EQ;
253 machine->CondCodes[1] = COND_EQ
317 struct gl_program_machine *machine = &store->machine; local
    [all...]
  /bionic/libc/arch-arm/syscalls/
__brk.S 4 #include <machine/asm.h>
__fcntl.S 4 #include <machine/asm.h>
__fcntl64.S 4 #include <machine/asm.h>
__fork.S 4 #include <machine/asm.h>
__fstatfs64.S 4 #include <machine/asm.h>
__getcpu.S 4 #include <machine/asm.h>
__getcwd.S 4 #include <machine/asm.h>
__getpriority.S 4 #include <machine/asm.h>
__ioctl.S 4 #include <machine/asm.h>

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