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  /external/skia/gm/
colorfilterimagefilter.cpp 8 #include "gm.h"
52 class ColorFilterImageFilterGM : public skiagm::GM {
126 typedef GM INHERITED;
131 static skiagm::GM* MyFactory(void*) { return new ColorFilterImageFilterGM; }
colormatrix.cpp 8 #include "gm.h"
41 class ColorMatrixGM : public GM {
169 typedef GM INHERITED;
174 static GM* MyFactory(void*) { return new ColorMatrixGM; }
displacement.cpp 8 #include "gm.h"
14 class DisplacementMapGM : public GM {
127 typedef GM INHERITED;
134 static GM* MyFactory(void*) { return new DisplacementMapGM; }
filltypespersp.cpp 8 #include "gm.h"
13 class FillTypePerspGM : public GM {
125 typedef GM INHERITED;
130 static GM* MyFactory(void*) { return new FillTypePerspGM; }
gradientDirtyLaundry.cpp 8 #include "gm.h"
71 class GradientsGM : public GM {
105 typedef GM INHERITED;
110 static GM* MyFactory(void*) { return new GradientsGM; }
hairlines.cpp 8 #include "gm.h"
14 class HairlinesGM : public GM {
135 typedef GM INHERITED;
140 static GM* MyFactory(void*) { return new HairlinesGM; }
hairmodes.cpp 8 #include "gm.h"
80 class HairModesGM : public GM {
132 typedef GM INHERITED;
137 static GM* MyFactory(void*) { return new HairModesGM; }
lighting.cpp 8 #include "gm.h"
16 class ImageLightingGM : public GM {
111 typedef GM INHERITED;
118 static GM* MyFactory(void*) { return new ImageLightingGM; }
mixedxfermodes.cpp 8 #include "gm.h"
19 class MixedXfermodesGM : public GM {
135 typedef GM INHERITED;
140 static GM* MyFactory(void*) { return new MixedXfermodesGM; }
modecolorfilters.cpp 8 #include "gm.h"
57 class ModeColorFilterGM : public GM {
159 typedef GM INHERITED;
164 static GM* MyFactory(void*) { return new ModeColorFilterGM; }
patheffects.cpp 7 #include "gm.h"
105 class PathEffectGM : public GM {
162 typedef GM INHERITED;
167 static GM* PathEffectFactory(void*) { return new PathEffectGM; }
pathopsinverse.cpp 8 #include "gm.h"
16 class PathOpsInverseGM : public GM {
107 typedef GM INHERITED;
112 static GM* MyFactory(void*) { return new PathOpsInverseGM; }
shadertext3.cpp 7 #include "gm.h"
51 class ShaderText3GM : public GM {
135 typedef GM INHERITED;
141 static GM* MyFactory(void*) { return new ShaderText3GM; }
tablecolorfilter.cpp 8 #include "gm.h"
92 class TableColorFilterGM : public skiagm::GM {
133 typedef GM INHERITED;
138 static skiagm::GM* MyFactory(void*) { return new TableColorFilterGM; }
testimagefilters.cpp 8 #include "gm.h"
94 class TestImageFiltersGM : public skiagm::GM {
139 typedef GM INHERITED;
144 static skiagm::GM* MyFactory(void*) { return new TestImageFiltersGM; }
texdata.cpp 11 #include "gm.h"
25 class TexDataGM : public GM {
138 typedef GM INHERITED;
143 static GM* MyFactory(void*) { return new TexDataGM; }
dashing.cpp 8 #include "gm.h"
35 class DashingGM : public skiagm::GM {
117 class Dashing2GM : public skiagm::GM {
175 class Dashing3GM : public skiagm::GM {
304 static skiagm::GM* F0(void*) { return new DashingGM; }
305 static skiagm::GM* F1(void*) { return new Dashing2GM; }
306 static skiagm::GM* F2(void*) { return new Dashing3GM; }
linepaths.cpp 7 #include "gm.h"
14 class LinePathGM : public GM {
152 typedef GM INHERITED;
155 class LineClosePathGM : public GM {
294 typedef GM INHERITED;
299 static GM* LinePathFactory(void*) { return new LinePathGM; }
302 static GM* LineClosePathFactory(void*) { return new LineClosePathGM; }
quadpaths.cpp 7 #include "gm.h"
14 class QuadPathGM : public GM {
153 typedef GM INHERITED;
156 class QuadClosePathGM : public GM {
296 typedef GM INHERITED;
301 static GM* QuadPathFactory(void*) { return new QuadPathGM; }
304 static GM* QuadClosePathFactory(void*) { return new QuadClosePathGM; }
gmmain.cpp 9 * Code for the "gm" (Golden Master) rendering comparison tool.
11 * If you make changes to this, re-run the self-tests at gm/tests/run.sh
16 #include "gm.h"
81 // stop writing out XPS-format image baselines in gm.
106 GM* next() {
130 // image files read/written by GM use this file extension.
149 /* Write GM images if a write path is provided. */
151 /* Read reference GM images if a read path is provided. */
422 * Prepare an SkBitmap to render a GM into.
424 * After you've rendered the GM into the SkBitmap, you must cal
2086 GM* gm; local
    [all...]
rrects.cpp 8 #include "gm.h"
15 class RRectGM : public GM {
102 typedef GM INHERITED;
strokerect.cpp 8 #include "gm.h"
44 class StrokeRectGM : public skiagm::GM {
107 typedef GM INHERITED;
cubicpaths.cpp 7 #include "gm.h"
14 class ClippedCubicGM : public skiagm::GM {
50 typedef skiagm::GM INHERITED;
53 class CubicPathGM : public skiagm::GM {
193 typedef skiagm::GM INHERITED;
196 class CubicClosePathGM : public skiagm::GM {
337 typedef skiagm::GM INHERITED;
bitmapmatrix.cpp 8 #include "gm.h"
21 class DrawBitmapMatrixGM : public GM {
128 static GM* MyFactory(void*) { return new DrawBitmapMatrixGM; }
bleed.cpp 8 #include "gm.h"
69 // This GM exercises the drawBitmapRectToRect "bleed" flag
70 class BleedGM : public skiagm::GM {
167 typedef GM INHERITED;

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