/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/constraints/ |
Feature.java | 128 DynamicArray<Number> locArray = ((DynamicArray<Number>) targetStructure.getFieldValue("loc"));
130 DynamicArray<Number> rotArray = ((DynamicArray<Number>) targetStructure.getFieldValue("rot"));
132 DynamicArray<Number> sizeArray = ((DynamicArray<Number>) targetStructure.getFieldValue("size"));
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/external/robolectric/src/main/java/com/xtremelabs/robolectric/shadows/ |
ShadowContentValues.java | 136 return value != null ? ((Number) value).longValue() : null; 156 return value != null ? ((Number) value).intValue() : null; 176 return value != null ? ((Number) value).shortValue() : null; 196 return value != null ? ((Number) value).byteValue() : null; 216 return value != null ? ((Number) value).doubleValue() : null; 236 return value != null ? ((Number) value).floatValue() : null;
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/external/v8/test/mjsunit/ |
indexed-value-properties.js | 28 // Test that the Number, String and Boolean prototypes are searched 44 Number.prototype[0] = 0; 45 Number.prototype[1] = return_one;
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override-read-only-property.js | 36 F.prototype = Number; 38 var original_number_max = Number.MAX_VALUE; 56 Number.MAX_VALUE = 42; 57 assertEquals(original_number_max, Number.MAX_VALUE);
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/frameworks/av/media/libstagefright/codecs/mp3dec/src/ |
pvmp3_stereo_proc.cpp | 43 int32 Number number of elements affected 62 int32 Number number of elements affected 184 int32 Number) 190 for (int32 i = Number >> 1; i != 0; i--) 203 if (Number&1) 222 int32 Number) 230 for (int32 i = Number >> 1; i != 0; i--) 240 if (Number&1 [all...] |
/libcore/luni/src/main/java/java/text/ |
NumberFormat.java | 33 * The abstract base class for all number formats. This class provides the 35 * provides methods for determining which locales have number formats, and what 41 * whether the number format is even decimal. 43 * To format a number for the current locale, use one of the factory class 67 * To format a number for a different locale, specify it in the call to 86 * <p>Use {@code #getInstance} or {@code #getNumberInstance} to get the default number 87 * format. Use {@link #getIntegerInstance} to get an integer number format, 88 * {@link #getCurrencyInstance} to get the currency number format, and 123 * is no decimal but possibly additional characters before or after the number, 128 * Number formats are generally not synchronized. It is recommended to creat 539 Number number = parse(string, pos); local [all...] |
/cts/tools/dasm/src/dasm/ |
Utils.java | 44 * Converts string to a smallest possible number (int, long, float or 47 public static Number stringToNumber(String str) 70 private static Number stringToSmallestInteger(String str, int radix)
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/external/apache-xml/src/main/java/org/apache/xpath/objects/ |
XObjectFactory.java | 99 else if (val instanceof Number) 101 result = new XNumber(((Number) val));
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/external/chromium_org/third_party/WebKit/Source/devtools/front_end/ |
Dialog.js | 163 positionX = Number.constrain(positionX, 0, window.innerWidth - element.offsetWidth); 166 positionY = Number.constrain(positionY, 0, window.innerHeight - element.offsetHeight);
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/external/chromium_org/third_party/mesa/src/docs/ |
MESA_pack_invert.spec | 22 Number
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/external/chromium_org/v8/test/mjsunit/ |
override-read-only-property.js | 38 F.prototype = Number; 40 var original_number_max = Number.MAX_VALUE; 58 Number.MAX_VALUE = 42; 59 assertEquals(original_number_max, Number.MAX_VALUE);
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fun-as-prototype.js | 30 Number.prototype.__proto__ = Funky; 35 Number.prototype.__proto__ = [1, 2, 3];
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/external/chromium_org/v8/test/webkit/ |
parseInt.js | 33 shouldBe("parseInt('-')", 'Number.NaN'); 34 shouldBe("parseInt('0x')", 'Number.NaN'); 35 shouldBe("parseInt('-0x')", 'Number.NaN'); 50 // Test edge cases for the Number.toString exponential ranges.
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/meshes/ |
MeshHelper.java | 124 // the following map sorts faces by material number (because in jme Mesh can have only one material)
143 int facesAmount = ((Number) structure.getFieldValue("totface")).intValue();
155 // indicates if the material with the specified number should have a texture attached
163 boolean smooth = (((Number) mFace.getFieldValue("flag")).byteValue() & 0x01) != 0x00;
164 DynamicArray<Number> uvs = null;
172 uvs = (DynamicArray<Number>) mtFace.getFieldValue("uv");
177 int matNr = ((Number) mFace.getFieldValue("mat_nr")).intValue();
194 int v1 = ((Number) mFace.getFieldValue("v1")).intValue();
195 int v2 = ((Number) mFace.getFieldValue("v2")).intValue();
196 int v3 = ((Number) mFace.getFieldValue("v3")).intValue(); [all...] |
/external/llvm/examples/OCaml-Kaleidoscope/Chapter2/ |
ast.ml | 8 | Number of float 20 * its name, and its argument names (thus implicitly the number of arguments the
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/external/llvm/examples/OCaml-Kaleidoscope/Chapter3/ |
ast.ml | 8 | Number of float 20 * its name, and its argument names (thus implicitly the number of arguments the
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/external/llvm/examples/OCaml-Kaleidoscope/Chapter4/ |
ast.ml | 8 | Number of float 20 * its name, and its argument names (thus implicitly the number of arguments the
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/external/mesa3d/docs/ |
MESA_pack_invert.spec | 22 Number
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/external/ppp/pppd/plugins/radius/etc/ |
dictionary.ascend | 42 ATTRIBUTE Ascend-DHCP-Pool-Number 148 integer 96 ATTRIBUTE Ascend-Number-Sessions 202 string 120 ATTRIBUTE Ascend-PRI-Number-Type 226 integer 121 ATTRIBUTE Ascend-Dial-Number 227 string 141 ATTRIBUTE Ascend-Billing-Number 249 string 143 ATTRIBUTE Ascend-Transit-Number 251 string 181 VALUE Ascend-PRI-Number-Type Unknown-Number 0 182 VALUE Ascend-PRI-Number-Type Intl-Number [all...] |
/libcore/luni/src/test/java/libcore/java/text/ |
NumberFormatTest.java | 29 // custom Number subclasses. 31 class MyNumber extends Number { 56 public Number parse(String string, ParsePosition p) {
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/objects/ |
ObjectHelper.java | 119 int type = ((Number)objectStructure.getFieldValue("type")).intValue();
123 int restrictflag = ((Number)objectStructure.getFieldValue("restrictflag")).intValue();
294 DynamicArray<Number> loc = (DynamicArray<Number>)objectStructure.getFieldValue("loc");
295 DynamicArray<Number> size = (DynamicArray<Number>)objectStructure.getFieldValue("size");
296 DynamicArray<Number> rot = (DynamicArray<Number>)objectStructure.getFieldValue("rot");
358 DynamicArray<Number> obmat = (DynamicArray<Number>)structure.getFieldValue(matrixName); [all...] |
/cts/tests/tests/hardware/src/android/hardware/cts/helpers/ |
SensorCtsHelper.java | 78 public static <TValue extends Number> double getMean(Collection<TValue> collection) { 88 public static <TValue extends Number> double getVariance(Collection<TValue> collection) { 102 public static <TValue extends Number> double getStandardDeviation(Collection<TValue> collection) { 213 public static <TReference extends Number> double getFrequencyInHz(TReference samplingRateInUs) {
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/external/chromium_org/third_party/WebKit/Source/bindings/v8/custom/ |
V8SQLResultSetRowListCustom.cpp | 48 throwTypeError("Item index must be a number.", args.GetIsolate()); 75 value = v8::Number::New(sqlValue.number());
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/external/chromium_org/third_party/WebKit/Source/core/xml/ |
XPathPredicate.cpp | 40 Number::Number(double value) 45 Value Number::evaluate() const 120 // If one object to be compared is a node-set and the other is a number, then the comparison will be true 121 // if and only if there is a node in the node-set such that the result of performing the comparison on the number 122 // to be compared and on the result of converting the string-value of that node to a number using the number function is true. 270 return EqTestOp(EqTestOp::OP_EQ, createFunction("position"), new Number(result.toNumber())).evaluate().toBoolean();
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/external/guava/guava-tests/test/com/google/common/collect/ |
OrderingTest.java | 56 private final Ordering<Number> numberOrdering = new NumberOrdering(); 256 Ordering<Number> numbers = Ordering.explicit((Number) 1); 260 Ordering<Number> a = numbers.compound(numbers); 264 Ordering<Number> b = numbers.compound(objects); 265 Ordering<Number> c = objects.compound(numbers); 273 Ordering<Number> f = numbers.compound(objects).compound(objects); //bad IDEA 274 Ordering<Number> g = objects.compound(numbers).compound(objects); 275 Ordering<Number> h = objects.compound(objects).compound(numbers); 277 Ordering<Number> i = numbers.compound(objects.compound(objects)) [all...] |