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  /external/chromium_org/third_party/skia/src/svg/
SkSVGPaintState.cpp 230 SkMatrix inverse;
231 bool success = parser.fLastTransform.invert(&inverse);
234 output.setConcat(inverse, sum);
  /external/eigen/Eigen/src/LU/
FullPivLU.h 29 * the rank, invertibility, inverse, kernel, and determinant.
43 * \sa MatrixBase::fullPivLu(), MatrixBase::determinant(), MatrixBase::inverse()
210 * \sa TriangularView::solve(), kernel(), inverse()
354 /** \returns the inverse of the matrix of which *this is the LU decomposition.
359 * \sa MatrixBase::inverse()
361 inline const internal::solve_retval<FullPivLU,typename MatrixType::IdentityReturnType> inverse() const function in class:Eigen::FullPivLU
364 eigen_assert(m_lu.rows() == m_lu.cols() && "You can't take the inverse of a non-square matrix!");
526 res = m_p.inverse() * res;
529 res = res * m_q.inverse();
PartialPivLU.h 39 * This LU decomposition is suitable to invert invertible matrices. It is what MatrixBase::inverse() uses
45 * \sa MatrixBase::partialPivLu(), MatrixBase::determinant(), MatrixBase::inverse(), MatrixBase::computeInverse(), class FullPivLU
129 * \sa TriangularView::solve(), inverse(), computeInverse()
139 /** \returns the inverse of the matrix of which *this is the LU decomposition.
144 * \sa MatrixBase::inverse(), LU::inverse()
146 inline const internal::solve_retval<PartialPivLU,typename MatrixType::IdentityReturnType> inverse() const function in class:Eigen::PartialPivLU
425 res = m_p.inverse() * res;
  /external/skia/src/gpu/
GrDrawState.h 597 * Retrieves the inverse of the current view matrix.
600 * is non-null, copy the inverse into it. If the current view matrix is
603 * @param matrix if not null, will receive a copy of the current inverse.
608 SkMatrix inverse; local
609 if (fCommon.fViewMatrix.invert(&inverse)) {
611 *matrix = inverse;
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  /external/skia/src/svg/
SkSVGPaintState.cpp 230 SkMatrix inverse;
231 bool success = parser.fLastTransform.invert(&inverse);
234 output.setConcat(inverse, sum);
  /frameworks/base/graphics/java/android/graphics/
Matrix.java 583 * If this matrix can be inverted, return true and if inverse is not null,
584 * set inverse to be the inverse of this matrix. If this matrix cannot be
585 * inverted, ignore inverse and return false.
587 public boolean invert(Matrix inverse) {
588 return native_invert(native_instance, inverse.native_instance);
868 private static native boolean native_invert(int native_object, int inverse);
  /external/chromium_org/third_party/WebKit/Source/core/platform/graphics/chromium/
TransparencyWin.cpp 255 // Compute the inverse mapping from the canvas space to the
257 mapping *= m_orgTransform.inverse();
344 m_drawContext->concatCTM(m_drawContext->getCTM().inverse());
  /external/chromium_org/third_party/openssl/openssl/crypto/rc4/asm/
rc4-parisc.pl 264 sub %r0,$len,%r23 ; inverse index
273 sub %r0,$len,%r23 ; inverse index
  /external/eigen/Eigen/src/Eigen2Support/Geometry/
Quaternion.h 173 Quaternion inverse(void) const;
368 /** \returns the multiplicative inverse of \c *this
375 inline Quaternion<Scalar> Quaternion<Scalar>::inverse() const function in class:Eigen::Quaternion
377 // FIXME should this function be called multiplicativeInverse and conjugate() be called inverse() or opposite() ??
388 /** \returns the conjugate of the \c *this which is equal to the multiplicative inverse
392 * \sa Quaternion::inverse()
Hyperplane.h 199 normal() = mat.inverse().transpose() * normal();
Transform.h 245 inline const MatrixType inverse(TransformTraits traits = Affine) const;
687 * \returns the inverse transformation matrix according to some given knowledge
699 * requires the generic inverse method of MatrixBase defined in the LU module. If
702 * \sa MatrixBase::inverse()
706 Transform<Scalar,Dim>::inverse(TransformTraits traits) const function in class:Eigen::Transform
710 return m_matrix.inverse();
717 res.template corner<Dim,Dim>(TopLeft) = linear().inverse();
725 ei_assert("invalid traits value in Transform::inverse()");
  /external/guava/guava/src/com/google/common/collect/
Maps.java 868 transient BiMap<V, K> inverse;
872 @Nullable BiMap<V, K> inverse) {
875 this.inverse = inverse;
888 public BiMap<V, K> inverse() {
889 BiMap<V, K> result = inverse;
891 ? inverse = new UnmodifiableBiMap<V, K>(delegate.inverse(), this)
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  /external/guava/guava-gwt/src-super/com/google/common/collect/super/com/google/common/collect/
Maps.java 839 transient BiMap<V, K> inverse;
843 @Nullable BiMap<V, K> inverse) {
846 this.inverse = inverse;
859 public BiMap<V, K> inverse() {
860 BiMap<V, K> result = inverse;
862 ? inverse = new UnmodifiableBiMap<V, K>(delegate.inverse(), this)
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  /external/openssl/crypto/rc4/asm/
rc4-parisc.pl 264 sub %r0,$len,%r23 ; inverse index
273 sub %r0,$len,%r23 ; inverse index
  /external/chromium_org/third_party/WebKit/Source/core/rendering/svg/
RenderSVGImage.cpp 186 FloatPoint localPoint = localToParentTransform().inverse().mapPoint(pointInParent);
  /external/eigen/Eigen/src/Core/
DiagonalMatrix.h 63 inverse() const function in class:Eigen::DiagonalBase
  /external/eigen/Eigen/src/Eigen2Support/
CwiseOperators.h 127 /** \deprecated ArrayBase::inverse() */
130 Cwise<ExpressionType>::inverse() const function in class:Eigen::Cwise
  /external/eigen/Eigen/src/Geometry/
AngleAxis.h 104 /** \returns the inverse rotation, i.e., an angle-axis with opposite rotation angle */
105 AngleAxis inverse() const function in class:Eigen::AngleAxis
Hyperplane.h 210 normal() = mat.inverse().transpose() * normal();
Translation.h 136 /** \returns the inverse translation (opposite) */
137 Translation inverse() const { return Translation(-m_coeffs); } function in class:Eigen::Translation
  /external/eigen/demos/opengl/
camera.cpp 248 Matrix4f inv = mViewMatrix.inverse().matrix();
  /external/eigen/test/eigen2/
eigen2_eigensolver.cpp 77 MatrixType normalized_eivec = eiSymmGen.eigenvectors()*eiSymmGen.eigenvectors().colwise().norm().asDiagonal().inverse();
  /external/eigen/test/
geo_transformations.cpp 360 VERIFY_IS_APPROX(t0.inverse(Affine).matrix(), t044.inverse().block(0,0,t0.matrix().rows(),4));
366 VERIFY_IS_APPROX(t0.inverse(Isometry).matrix(), t044.inverse().block(0,0,t0.matrix().rows(),4));
  /external/jmonkeyengine/engine/src/core/com/jme3/math/
Transform.java 251 // The author of this code should look above and take the inverse of that
254 // rot.inverse().mult(store, store);
257 rot.inverse().mult(store, store);
  /external/jmonkeyengine/engine/src/core/com/jme3/scene/control/
BillboardControl.java 198 rot = parent.getWorldRotation().inverse().multLocal(rot);
213 // the camera. To do this, the camera must be inverse-transformed into

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