HomeSort by relevance Sort by last modified time
    Searched refs:light (Results 176 - 200 of 386) sorted by null

1 2 3 4 5 6 78 91011>>

  /external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
LwjglGL1Renderer.java 3 import com.jme3.light.*;
65 private ArrayList<Light> lightList = new ArrayList<Light>(8);
487 Light l = list.get(i);
488 if (l.getType() == Light.Type.Ambient){
524 Light light = lightList.get(i); local
525 Light.Type lightType = light.getType();
526 ColorRGBA col = light.getColor()
    [all...]
  /device/generic/goldfish/opengl/system/GLESv1_enc/
gl_enc.h 35 void glGetLightfv_enc(void *self , GLenum light, GLenum pname, GLfloat* params);
41 void glLightf_enc(void *self , GLenum light, GLenum pname, GLfloat param);
42 void glLightfv_enc(void *self , GLenum light, GLenum pname, const GLfloat* params);
108 void glGetLightxv_enc(void *self , GLenum light, GLenum pname, GLfixed* params);
122 void glLightx_enc(void *self , GLenum light, GLenum pname, GLfixed param);
123 void glLightxv_enc(void *self , GLenum light, GLenum pname, const GLfixed* params);
212 void glGetLightxvOES_enc(void *self , GLenum light, GLenum pname, GLfixed* params);
218 void glLightxOES_enc(void *self , GLenum light, GLenum pname, GLfixed param);
219 void glLightxvOES_enc(void *self , GLenum light, GLenum pname, const GLfixed* params);
gl_entry.cpp 20 void glGetLightfv(GLenum light, GLenum pname, GLfloat* params);
26 void glLightf(GLenum light, GLenum pname, GLfloat param);
27 void glLightfv(GLenum light, GLenum pname, const GLfloat* params);
93 void glGetLightxv(GLenum light, GLenum pname, GLfixed* params);
107 void glLightx(GLenum light, GLenum pname, GLfixed param);
108 void glLightxv(GLenum light, GLenum pname, const GLfixed* params);
197 void glGetLightxvOES(GLenum light, GLenum pname, GLfixed* params);
203 void glLightxOES(GLenum light, GLenum pname, GLfixed param);
204 void glLightxvOES(GLenum light, GLenum pname, const GLfixed* params);
375 void glGetLightfv(GLenum light, GLenum pname, GLfloat* params
    [all...]
  /external/qemu/android/
qemulator.c 32 qemulator_light_brightness( void* opaque, const char* light, int value )
36 VERBOSE_PRINT(hw_control,"%s: light='%s' value=%d window=%p", __FUNCTION__, light, value, emulator->window);
37 if ( !strcmp(light, "lcd_backlight") ) {
  /sdk/emulator/opengl/host/libs/Translator/GLES_CM/
GLDispatch.h 87 void (GLAPIENTRY *glGetLightfv) (GLenum light, GLenum pname, GLfloat *params);
99 void (GLAPIENTRY *glLightf) (GLenum light, GLenum pname, GLfloat param);
100 void (GLAPIENTRY *glLightfv) (GLenum light, GLenum pname, const GLfloat *params);
  /cts/suite/cts/deviceTests/browserbench/assets/octane/
raytrace.js 57 // flog/light.js
195 Flog.RayTracer.Light = Class.create();
197 Flog.RayTracer.Light.prototype = {
209 return 'Light [' + this.position.x + ',' + this.position.y + ',' + this.position.z + ']';
716 var light = scene.lights[i];
720 light.position,
732 light.color,
785 light.position
800 Flog.RayTracer.Color.prototype.multiplyScalar(light.color, glossWeight),
866 var light = new Flog.RayTracer.Light
    [all...]
  /external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/v8-v4/
v8-raytrace.js 52 // flog/light.js
190 Flog.RayTracer.Light = Class.create();
192 Flog.RayTracer.Light.prototype = {
210 return 'Light [' + this.position.x + ',' + this.position.y + ',' + this.position.z + ']';
742 var light = scene.lights[i];
746 light.position,
758 light.color,
811 light.position
826 Flog.RayTracer.Color.prototype.multiplyScalar(light.color, glossWeight),
892 var light = new Flog.RayTracer.Light
    [all...]
  /external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/v8-v5/
v8-raytrace.js 52 // flog/light.js
190 Flog.RayTracer.Light = Class.create();
192 Flog.RayTracer.Light.prototype = {
210 return 'Light [' + this.position.x + ',' + this.position.y + ',' + this.position.z + ']';
742 var light = scene.lights[i];
746 light.position,
758 light.color,
811 light.position
826 Flog.RayTracer.Color.prototype.multiplyScalar(light.color, glossWeight),
892 var light = new Flog.RayTracer.Light
    [all...]
  /external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/v8-v6/
v8-raytrace.js 52 // flog/light.js
190 Flog.RayTracer.Light = Class.create();
192 Flog.RayTracer.Light.prototype = {
204 return 'Light [' + this.position.x + ',' + this.position.y + ',' + this.position.z + ']';
711 var light = scene.lights[i];
715 light.position,
727 light.color,
780 light.position
795 Flog.RayTracer.Color.prototype.multiplyScalar(light.color, glossWeight),
861 var light = new Flog.RayTracer.Light
    [all...]
  /external/chromium_org/v8/benchmarks/
raytrace.js 57 // flog/light.js
195 Flog.RayTracer.Light = Class.create();
197 Flog.RayTracer.Light.prototype = {
209 return 'Light [' + this.position.x + ',' + this.position.y + ',' + this.position.z + ']';
716 var light = scene.lights[i];
720 light.position,
732 light.color,
785 light.position
800 Flog.RayTracer.Color.prototype.multiplyScalar(light.color, glossWeight),
866 var light = new Flog.RayTracer.Light
    [all...]
  /external/jmonkeyengine/engine/src/android/jme3test/android/
SimpleTexturedTest.java 13 import com.jme3.light.PointLight;
62 material = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md");
68 materialMonkey = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md");
  /external/jmonkeyengine/engine/src/test/jme3test/collision/
TestMousePick.java 38 import com.jme3.light.DirectionalLight;
147 // We must add a light to make the model visible
  /external/jmonkeyengine/engine/src/test/jme3test/helloworld/
HelloMaterial.java 36 import com.jme3.light.DirectionalLight;
90 /** A bumpy rock with a shiny light effect. To make bumpy objects you must create a NormalMap. */
95 Material mat_lit = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md");
107 /** Must add a light to make the lit object visible! */
  /external/jmonkeyengine/engine/src/test/jme3test/material/
TestParallax.java 39 import com.jme3.light.DirectionalLight;
  /external/jmonkeyengine/engine/src/test/jme3test/model/anim/
TestAnimBlendBug.java 41 import com.jme3.light.DirectionalLight;
TestOgreComplexAnim.java 40 import com.jme3.light.DirectionalLight;
  /external/jmonkeyengine/engine/src/test/jme3test/post/
TestFog.java 42 import com.jme3.light.DirectionalLight;
TestMultiplesFilters.java 40 import com.jme3.light.DirectionalLight;
  /external/jmonkeyengine/engine/src/test/jme3test/tools/
TestOctree.java 37 import com.jme3.light.DirectionalLight;
  /external/jmonkeyengine/engine/src/test/jme3test/water/
TestSceneWater.java 38 import com.jme3.light.DirectionalLight;
  /external/qemu/android/protocol/
ui-commands-impl.c 102 cmd->light, cmd->brightness);
  /external/v8/benchmarks/
raytrace.js 57 // flog/light.js
195 Flog.RayTracer.Light = Class.create();
197 Flog.RayTracer.Light.prototype = {
209 return 'Light [' + this.position.x + ',' + this.position.y + ',' + this.position.z + ']';
716 var light = scene.lights[i];
720 light.position,
732 light.color,
785 light.position
800 Flog.RayTracer.Color.prototype.multiplyScalar(light.color, glossWeight),
866 var light = new Flog.RayTracer.Light
    [all...]
  /hardware/libhardware/include/hardware/
sensors.h 188 * eg: proximity, light sensors
350 * The light sensor value is returned in SI lux units.
850 /* light in SI lux units */
851 float light; member in union:sensors_event_t::__anon32972::__anon32973
    [all...]
  /development/ndk/platforms/android-4/include/GLES/
gl.h 604 GL_API void GL_APIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params);
610 GL_API void GL_APIENTRY glLightf (GLenum light, GLenum pname, GLfloat param);
611 GL_API void GL_APIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params);
680 GL_API void GL_APIENTRY glGetLightxv (GLenum light, GLenum pname, GLfixed *params);
694 GL_API void GL_APIENTRY glLightx (GLenum light, GLenum pname, GLfixed param);
695 GL_API void GL_APIENTRY glLightxv (GLenum light, GLenum pname, const GLfixed *params);
    [all...]
  /external/chromium_org/chrome/common/extensions/docs/examples/extensions/catblock/
loldogs.js 45 "http://ihasahotdog.files.wordpress.com/2011/06/funny-dog-pictures-green-light-red-light-green-light.jpg",

Completed in 1106 milliseconds

1 2 3 4 5 6 78 91011>>