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  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/noise/
Color.java 40 private final float[] rgba = new float[4]; field in class:Color
49 this.rgba[0] = (r & 255) / 256f;
50 this.rgba[1] = (g & 255) / 256f;
51 this.rgba[2] = (b & 255) / 256f;
52 this.rgba[3] = (a & 255) / 256f;
60 this.rgba[0] = ShaderUtils.clamp(r, 0, 1);
61 this.rgba[1] = ShaderUtils.clamp(g, 0, 1);
62 this.rgba[2] = ShaderUtils.clamp(b, 0, 1);
63 this.rgba[3] = ShaderUtils.clamp(a, 0, 1);
71 this.rgba[3] = a;
    [all...]
  /frameworks/base/tests/RenderScriptTests/SceneGraph/res/raw/
texture.glsl 4 lowp vec4 col = texture2D(UNI_color, varTex0).rgba;
  /packages/wallpapers/MagicSmoke/res/raw/
pf5tex.glslf 11 lowp vec4 col = mix(UNI_clearColor, tex.rgba, tex.a);
14 col = mix(col, tex.rgba, tex.a);
17 col = mix(col, tex.rgba, tex.a);
20 col = mix(col, tex.rgba, tex.a);
23 col = mix(col, tex.rgba, tex.a);
pf4tex.glslf 10 lowp vec4 col = mix(UNI_clearColor, tex.rgba, tex.a);
13 col = mix(col, tex.rgba, tex.a);
16 col = mix(col, tex.rgba, tex.a);
19 col = mix(col, tex.rgba, tex.a);
  /external/chromium-trace/trace-viewer/src/tracing/tracks/
track.css 7 background-color: rgba(255, 255, 255, 0.5);
8 border: 1px solid rgba(0, 0, 0, 0.1);
9 color: rgba(0,0,0,0.2);
17 background-color: rgba(255, 255, 255, 1.0);
18 border: 1px solid rgba(0, 0, 0, 0.5);
19 box-shadow: 0 0 .05em rgba(0, 0, 0, 0.4);
20 color: rgba(0, 0, 0, 1);
  /external/chromium_org/third_party/mesa/src/src/mesa/main/
pack_tmp.h 28 SRC_TYPE rgba[][4],
36 dst[i] = SRC_CONVERT(rgba[i][RCOMP]);
42 dst[i] = SRC_CONVERT(rgba[i][GCOMP]);
48 dst[i] = SRC_CONVERT(rgba[i][BCOMP]);
54 dst[i] = SRC_CONVERT(rgba[i][ACOMP]);
60 dst[i*2+0] = SRC_CONVERT(rgba[i][RCOMP]);
61 dst[i*2+1] = SRC_CONVERT(rgba[i][GCOMP]);
67 dst[i*3+0] = SRC_CONVERT(rgba[i][RCOMP]);
68 dst[i*3+1] = SRC_CONVERT(rgba[i][GCOMP]);
69 dst[i*3+2] = SRC_CONVERT(rgba[i][BCOMP])
    [all...]
pack.c 531 _mesa_pack_rgba_span_from_uints(struct gl_context *ctx, GLuint n, GLuint rgba[][4],
539 pack_uint_from_uint_rgba(ctx, dstAddr, dstFormat, rgba, n);
542 pack_int_from_uint_rgba(ctx, dstAddr, dstFormat, rgba, n);
545 pack_ushort_from_uint_rgba(ctx, dstAddr, dstFormat, rgba, n);
548 pack_short_from_uint_rgba(ctx, dstAddr, dstFormat, rgba, n);
551 pack_ubyte_from_uint_rgba(ctx, dstAddr, dstFormat, rgba, n);
554 pack_byte_from_uint_rgba(ctx, dstAddr, dstFormat, rgba, n);
560 dst[i] = (CLAMP(rgba[i][RCOMP], 0, 7) << 5)
561 | (CLAMP(rgba[i][GCOMP], 0, 7) << 2)
562 | (CLAMP(rgba[i][BCOMP], 0, 3) )
    [all...]
texcompress_s3tc.c 231 /* convert image to RGBA/GLubyte */
284 /* convert image to RGBA/GLubyte */
336 /* convert image to RGBA/GLubyte */
390 GLubyte rgba[4]; local
391 fetch_texel_2d_rgb_dxt1(texImage, i, j, k, rgba);
392 texel[RCOMP] = UBYTE_TO_FLOAT(rgba[RCOMP]);
393 texel[GCOMP] = UBYTE_TO_FLOAT(rgba[GCOMP]);
394 texel[BCOMP] = UBYTE_TO_FLOAT(rgba[BCOMP]);
395 texel[ACOMP] = UBYTE_TO_FLOAT(rgba[ACOMP]);
419 GLubyte rgba[4] local
448 GLubyte rgba[4]; local
477 GLubyte rgba[4]; local
491 GLubyte rgba[4]; local
504 GLubyte rgba[4]; local
517 GLubyte rgba[4]; local
530 GLubyte rgba[4]; local
    [all...]
pixeltransfer.c 40 * Apply scale and bias factors to an array of RGBA pixels.
43 _mesa_scale_and_bias_rgba(GLuint n, GLfloat rgba[][4],
52 rgba[i][RCOMP] = rgba[i][RCOMP] * rScale + rBias;
58 rgba[i][GCOMP] = rgba[i][GCOMP] * gScale + gBias;
64 rgba[i][BCOMP] = rgba[i][BCOMP] * bScale + bBias;
70 rgba[i][ACOMP] = rgba[i][ACOMP] * aScale + aBias
    [all...]
  /external/mesa3d/src/mesa/main/
pack_tmp.h 28 SRC_TYPE rgba[][4],
36 dst[i] = SRC_CONVERT(rgba[i][RCOMP]);
42 dst[i] = SRC_CONVERT(rgba[i][GCOMP]);
48 dst[i] = SRC_CONVERT(rgba[i][BCOMP]);
54 dst[i] = SRC_CONVERT(rgba[i][ACOMP]);
60 dst[i*2+0] = SRC_CONVERT(rgba[i][RCOMP]);
61 dst[i*2+1] = SRC_CONVERT(rgba[i][GCOMP]);
67 dst[i*3+0] = SRC_CONVERT(rgba[i][RCOMP]);
68 dst[i*3+1] = SRC_CONVERT(rgba[i][GCOMP]);
69 dst[i*3+2] = SRC_CONVERT(rgba[i][BCOMP])
    [all...]
pack.c 531 _mesa_pack_rgba_span_from_uints(struct gl_context *ctx, GLuint n, GLuint rgba[][4],
539 pack_uint_from_uint_rgba(ctx, dstAddr, dstFormat, rgba, n);
542 pack_int_from_uint_rgba(ctx, dstAddr, dstFormat, rgba, n);
545 pack_ushort_from_uint_rgba(ctx, dstAddr, dstFormat, rgba, n);
548 pack_short_from_uint_rgba(ctx, dstAddr, dstFormat, rgba, n);
551 pack_ubyte_from_uint_rgba(ctx, dstAddr, dstFormat, rgba, n);
554 pack_byte_from_uint_rgba(ctx, dstAddr, dstFormat, rgba, n);
560 dst[i] = (CLAMP(rgba[i][RCOMP], 0, 7) << 5)
561 | (CLAMP(rgba[i][GCOMP], 0, 7) << 2)
562 | (CLAMP(rgba[i][BCOMP], 0, 3) )
    [all...]
texcompress_s3tc.c 231 /* convert image to RGBA/GLubyte */
284 /* convert image to RGBA/GLubyte */
336 /* convert image to RGBA/GLubyte */
390 GLubyte rgba[4]; local
391 fetch_texel_2d_rgb_dxt1(texImage, i, j, k, rgba);
392 texel[RCOMP] = UBYTE_TO_FLOAT(rgba[RCOMP]);
393 texel[GCOMP] = UBYTE_TO_FLOAT(rgba[GCOMP]);
394 texel[BCOMP] = UBYTE_TO_FLOAT(rgba[BCOMP]);
395 texel[ACOMP] = UBYTE_TO_FLOAT(rgba[ACOMP]);
419 GLubyte rgba[4] local
448 GLubyte rgba[4]; local
477 GLubyte rgba[4]; local
491 GLubyte rgba[4]; local
504 GLubyte rgba[4]; local
517 GLubyte rgba[4]; local
530 GLubyte rgba[4]; local
    [all...]
pixeltransfer.c 40 * Apply scale and bias factors to an array of RGBA pixels.
43 _mesa_scale_and_bias_rgba(GLuint n, GLfloat rgba[][4],
52 rgba[i][RCOMP] = rgba[i][RCOMP] * rScale + rBias;
58 rgba[i][GCOMP] = rgba[i][GCOMP] * gScale + gBias;
64 rgba[i][BCOMP] = rgba[i][BCOMP] * bScale + bBias;
70 rgba[i][ACOMP] = rgba[i][ACOMP] * aScale + aBias
    [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/vega/
vg_translate.c 33 VGuint n, VGfloat rgba[][4],
44 r = float_to_ubyte(rgba[i][0]);
45 g = float_to_ubyte(rgba[i][1]);
46 b = float_to_ubyte(rgba[i][2]);
57 r = float_to_ubyte(rgba[i][0]);
58 g = float_to_ubyte(rgba[i][1]);
59 b = float_to_ubyte(rgba[i][2]);
60 a = float_to_ubyte(rgba[i][3]);
70 r = float_to_ubyte(rgba[i][0]);
71 g = float_to_ubyte(rgba[i][1])
    [all...]
  /external/mesa3d/src/gallium/state_trackers/vega/
vg_translate.c 33 VGuint n, VGfloat rgba[][4],
44 r = float_to_ubyte(rgba[i][0]);
45 g = float_to_ubyte(rgba[i][1]);
46 b = float_to_ubyte(rgba[i][2]);
57 r = float_to_ubyte(rgba[i][0]);
58 g = float_to_ubyte(rgba[i][1]);
59 b = float_to_ubyte(rgba[i][2]);
60 a = float_to_ubyte(rgba[i][3]);
70 r = float_to_ubyte(rgba[i][0]);
71 g = float_to_ubyte(rgba[i][1])
    [all...]
  /frameworks/base/tests/RenderScriptTests/MiscSamples/res/raw/
multitexf.glsl 5 lowp vec4 col0 = texture2D(UNI_Tex0, t0).rgba;
6 lowp vec4 col1 = texture2D(UNI_Tex1, t0*4.0).rgba;
7 lowp vec4 col2 = texture2D(UNI_Tex2, t0).rgba;
  /frameworks/base/tests/RenderScriptTests/PerfTest/res/raw/
multitexf.glsl 5 lowp vec4 col0 = texture2D(UNI_Tex0, t0).rgba;
6 lowp vec4 col1 = texture2D(UNI_Tex1, t0*4.0).rgba;
7 lowp vec4 col2 = texture2D(UNI_Tex2, t0).rgba;
  /external/chromium_org/third_party/mesa/src/src/mesa/swrast/
s_blend.c 124 GLubyte (*rgba)[4] = (GLubyte (*)[4]) src;
140 const GLint t = rgba[i][ACOMP]; /* t is in [0, 255] */
143 COPY_4UBV(rgba[i], dest[i]);
147 const GLint r = DIV255((rgba[i][RCOMP] - dest[i][RCOMP]) * t) + dest[i][RCOMP];
148 const GLint g = DIV255((rgba[i][GCOMP] - dest[i][GCOMP]) * t) + dest[i][GCOMP];
149 const GLint b = DIV255((rgba[i][BCOMP] - dest[i][BCOMP]) * t) + dest[i][BCOMP];
150 const GLint a = DIV255((rgba[i][ACOMP] - dest[i][ACOMP]) * t) + dest[i][ACOMP];
155 rgba[i][RCOMP] = (GLubyte) r;
156 rgba[i][GCOMP] = (GLubyte) g;
157 rgba[i][BCOMP] = (GLubyte) b
    [all...]
s_texcombine.c 86 * span->array->rgba: incoming/result fragment colors
103 float4_array ccolor[4], rgba; local
106 GLchan (*rgbaChan)[4] = span->array->rgba;
109 rgba = (float4_array) malloc(4 * n * sizeof(GLfloat));
110 if (!rgba) {
123 free(rgba);
129 rgba[i][RCOMP] = CHAN_TO_FLOAT(rgbaChan[i][RCOMP]);
130 rgba[i][GCOMP] = CHAN_TO_FLOAT(rgbaChan[i][GCOMP]);
131 rgba[i][BCOMP] = CHAN_TO_FLOAT(rgbaChan[i][BCOMP]);
132 rgba[i][ACOMP] = CHAN_TO_FLOAT(rgbaChan[i][ACOMP])
    [all...]
  /external/mesa3d/src/mesa/swrast/
s_blend.c 124 GLubyte (*rgba)[4] = (GLubyte (*)[4]) src;
140 const GLint t = rgba[i][ACOMP]; /* t is in [0, 255] */
143 COPY_4UBV(rgba[i], dest[i]);
147 const GLint r = DIV255((rgba[i][RCOMP] - dest[i][RCOMP]) * t) + dest[i][RCOMP];
148 const GLint g = DIV255((rgba[i][GCOMP] - dest[i][GCOMP]) * t) + dest[i][GCOMP];
149 const GLint b = DIV255((rgba[i][BCOMP] - dest[i][BCOMP]) * t) + dest[i][BCOMP];
150 const GLint a = DIV255((rgba[i][ACOMP] - dest[i][ACOMP]) * t) + dest[i][ACOMP];
155 rgba[i][RCOMP] = (GLubyte) r;
156 rgba[i][GCOMP] = (GLubyte) g;
157 rgba[i][BCOMP] = (GLubyte) b
    [all...]
s_texcombine.c 78 * span->array->rgba: incoming/result fragment colors
95 float4_array ccolor[4], rgba; local
98 GLchan (*rgbaChan)[4] = span->array->rgba;
101 rgba = (float4_array) malloc(4 * n * sizeof(GLfloat));
102 if (!rgba) {
115 free(rgba);
121 rgba[i][RCOMP] = CHAN_TO_FLOAT(rgbaChan[i][RCOMP]);
122 rgba[i][GCOMP] = CHAN_TO_FLOAT(rgbaChan[i][GCOMP]);
123 rgba[i][BCOMP] = CHAN_TO_FLOAT(rgbaChan[i][BCOMP]);
124 rgba[i][ACOMP] = CHAN_TO_FLOAT(rgbaChan[i][ACOMP])
    [all...]
  /external/chromium_org/chrome/browser/resources/ntp_android/
mostvisited.css 29 background: rgba(51, 181, 229, 0.4);
44 -webkit-box-shadow: inset 0 1px 10px rgba(0, 0, 0, 0.2);
50 from(rgba(0, 0, 0, 0.05)),
51 to(rgba(0, 0, 0, 0.05))),
56 from(rgba(255, 255, 255, 0)),
57 to(rgba(255, 255, 255, 1.0))),
62 from(rgba(255, 255, 255, 0)),
63 to(rgba(255, 255, 255, 1.0)));
80 from(rgba(0, 0, 0, 0)),
81 to(rgba(0, 0, 0, 0.05)))
    [all...]
  /frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/jni/
colorspace.cpp 26 // RGBA helper struct allows access as int and individual channels
28 union Rgba {
44 // Convert YUV to RGBA
46 static inline Rgba convertYuvToRgba(int32 y, int32 u, int32 v) {
47 Rgba color;
59 Rgba* const pOutput = static_cast<Rgba*>(env->GetDirectBufferAddress(output));
66 Rgba* pOutColor = pOutput;
100 Rgba* pInput = static_cast<Rgba*>(env->GetDirectBufferAddress(input))
    [all...]
  /external/chromium_org/chrome/browser/resources/local_ntp/
instant_iframe_validation.js 30 * Validates a RGBA color component. It must be a number between 0 and 255.
31 * @param {number} component An RGBA component.
40 * Converts an Array of color components into RGBA format "rgba(R,G,B,A)".
41 * @param {Array.<number>} rgbaColor Array of rgba color components.
42 * @return {?string} CSS color in RGBA format or null if invalid.
51 return 'rgba(' +
  /external/chromium_org/chrome/browser/resources/net_internals/
waterfall_view.css 38 background-color: rgba(255, 255, 255, 0.8);
56 border-color: rgba(255, 0, 0, 0.8);
63 background: -webkit-linear-gradient(top, #EEE, rgba(0, 0, 0, 0.5));
67 background: -webkit-linear-gradient(top, #EEE, rgba(200, 200, 200, 0.5));
71 background: -webkit-linear-gradient(top, #EEE, rgba(255, 0, 0, 0.5));
75 background: -webkit-linear-gradient(top, #EEE, rgba(0, 0, 255, 0.5));
79 background: -webkit-linear-gradient(top, #EEE, rgba(0, 255, 0, 0.5));
83 background: -webkit-linear-gradient(top, #EEE, rgba(122, 122, 0, 0.5));
87 background: -webkit-linear-gradient(top, #EEE, rgba(0, 122, 122, 0.5));
91 background: -webkit-linear-gradient(top, #EEE, rgba(122, 0, 122, 0.5))
    [all...]

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