HomeSort by relevance Sort by last modified time
    Searched full:ancestorrenderer (Results 1 - 2 of 2) sorted by null

  /external/chromium_org/third_party/WebKit/Source/core/rendering/
RenderGeometryMap.cpp 150 void RenderGeometryMap::pushMappingsToAncestor(const RenderObject* renderer, const RenderLayerModelObject* ancestorRenderer)
155 renderer = renderer->pushMappingToContainer(ancestorRenderer, *this);
156 } while (renderer && renderer != ancestorRenderer);
202 const RenderLayerModelObject* ancestorRenderer = ancestorLayer ? ancestorLayer->renderer() : 0;
203 pushMappingsToAncestor(renderer, ancestorRenderer);
250 void RenderGeometryMap::popMappingsToAncestor(const RenderLayerModelObject* ancestorRenderer)
254 while (m_mapping.size() && m_mapping.last().m_renderer != ancestorRenderer) {
262 const RenderLayerModelObject* ancestorRenderer = ancestorLayer ? ancestorLayer->renderer() : 0;
263 popMappingsToAncestor(ancestorRenderer);
RenderGeometryMap.h 101 void pushMappingsToAncestor(const RenderObject*, const RenderLayerModelObject* ancestorRenderer);

Completed in 51 milliseconds