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  /external/apache-harmony/security/src/test/impl/java/org/apache/harmony/security/tests/asn1/der/
BooleanTest.java 44 private static byte[] eTrue = new byte[] { 0x01, 0x01, (byte) 0xFF };
56 in = new DerInputStream(eTrue);
65 assertTrue("Encoding true value", Arrays.equals(eTrue, out.encoded));
  /external/qemu/distrib/sdl-1.2.15/src/main/symbian/EKA2/
sdlexe.cpp 63 in = ETrue;
466 iNoDraw = ETrue;
609 iExitRequest = ETrue; //trick how SDL can be closed!
623 return ETrue;
660 return ETrue;
665 return ETrue;
691 iExitRequest = ETrue;
SDL_main.cpp 381 HandleObserverValue(iService, iReturnValue, ETrue);
478 gEpocEnv->iAppSrv->HandleObserverValue(MSDLObserver::EEventResume, value, ETrue);
489 return gEpocEnv->iDsa->AllocSurface(ETrue, aSize, aMode);
638 LockPalette(ETrue);
649 TInt isExit = ETrue;
738 fbsconnected = ETrue;
1029 return ETrue;
  /external/qemu/distrib/sdl-1.2.15/src/main/symbian/EKA1/
SDL_main.cpp 62 if(chunk.OpenGlobal(RThread().Name(), ETrue) != KErrNone)
  /external/qemu/distrib/sdl-1.2.15/src/video/symbian/EKA1/
SDL_epocevents.cpp 168 Private->EPOC_IsWindowFocused = ETrue;
240 while (ETrue) {
SDL_epocvideo.cpp 285 Private->EPOC_WsWindow.SetVisible(ETrue);
399 Private->EPOC_HasFrameBuffer = ETrue;
    [all...]
  /external/qemu/distrib/sdl-1.2.15/src/video/symbian/EKA2/
dsa_new.cpp 979 return ETrue;
1027 return ETrue;
1422 GetCopy(&mem, aDsa.iSourceMode)->FlipCopy(aTarget, aSource, aBytes, aLineLen, ETrue);
1440 GetCopy(&mem, aDsa.iSourceMode)->Copy(aTarget, aSource, aBytes, ETrue);
dsa_old.cpp 656 return ETrue;
1056 GetCopy(&mem, aDsa.iSourceMode)->FlipCopy(aTarget, aSource, aBytes, aLineLen, ETrue);
1074 GetCopy(&mem, aDsa.iSourceMode)->Copy(aTarget, aSource, aBytes, ETrue);
dsa.cpp 1094 return ETrue;
1484 GetCopy(&mem, aDsa.iSourceMode)->FlipCopy(aTarget, aSource, aBytes, aLineLen, ETrue);
1502 GetCopy(&mem, aDsa.iSourceMode)->Copy(aTarget, aSource, aBytes, ETrue);
SDL_epocevents.cpp 354 Private->iIsWindowFocused = ETrue;
  /external/qemu/distrib/sdl-1.2.15/src/audio/symbian/
SDL_epocaudio.cpp 543 CEpocAudio::Current(thisdevice).SetPause(ETrue);

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