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  /external/chromium_org/third_party/WebKit/Source/core/platform/graphics/cpu/arm/filters/
FELightingNEON.h 169 int optimalThreadNumber = ((data.widthDecreasedByOne - 1) * (data.heightDecreasedByOne - 1)) / s_minimalRectDimension;
170 if (optimalThreadNumber > 1) {
172 ParallelJobs<FELightingPaintingDataForNeon> parallelJobs(&WebCore::FELighting::platformApplyNeonWorker, optimalThreadNumber);
  /external/chromium_org/third_party/WebKit/Source/core/platform/graphics/filters/
FEGaussianBlur.cpp 170 int optimalThreadNumber = (paintSize.width() * paintSize.height()) / (s_minimalRectDimension + extraHeight * paintSize.width());
172 if (optimalThreadNumber > 1) {
173 WTF::ParallelJobs<PlatformApplyParameters> parallelJobs(&platformApplyWorker, optimalThreadNumber);
FEMorphology.cpp 180 int optimalThreadNumber = (paintingData->width * paintingData->height) / s_minimalArea;
181 if (optimalThreadNumber > 1) {
182 ParallelJobs<PlatformApplyParameters> parallelJobs(&WebCore::FEMorphology::platformApplyWorker, optimalThreadNumber);
FETurbulence.cpp 372 int optimalThreadNumber = (absolutePaintRect().width() * absolutePaintRect().height()) / s_minimalRectDimension;
373 if (optimalThreadNumber > 1) {
375 WTF::ParallelJobs<FillRegionParameters> parallelJobs(&WebCore::FETurbulence::fillRegionWorker, optimalThreadNumber);
FEConvolveMatrix.cpp 457 int optimalThreadNumber = (absolutePaintRect().width() * absolutePaintRect().height()) / s_minimalRectDimension;
458 if (optimalThreadNumber > 1) {
459 WTF::ParallelJobs<InteriorPixelParameters> parallelJobs(&WebCore::FEConvolveMatrix::setInteriorPixelsWorker, optimalThreadNumber);
FELighting.cpp 259 int optimalThreadNumber = ((data.widthDecreasedByOne - 1) * (data.heightDecreasedByOne - 1)) / s_minimalRectDimension;
260 if (optimalThreadNumber > 1) {
262 WTF::ParallelJobs<PlatformApplyGenericParameters> parallelJobs(&platformApplyGenericWorker, optimalThreadNumber);

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