HomeSort by relevance Sort by last modified time
    Searched full:skewx (Results 1 - 25 of 54) sorted by null

1 2 3

  /external/chromium_org/third_party/skia/src/animator/
SkDrawMatrix.h 57 void skew(SkScalar skewX, SkScalar skewY, SkPoint& center) {
58 fMatrix.preSkew(skewX, skewY, center.fX, center.fY);
SkDrawMatrix.cpp 26 SK_PROPERTY(skewX),
43 SK_MEMBER_PROPERTY(skewX, Float),
160 case SK_PROPERTY(skewX):
250 case SK_PROPERTY(skewX):
  /external/skia/src/animator/
SkDrawMatrix.h 57 void skew(SkScalar skewX, SkScalar skewY, SkPoint& center) {
58 fMatrix.preSkew(skewX, skewY, center.fX, center.fY);
SkDrawMatrix.cpp 26 SK_PROPERTY(skewX),
43 SK_MEMBER_PROPERTY(skewX, Float),
160 case SK_PROPERTY(skewX):
250 case SK_PROPERTY(skewX):
  /external/chromium_org/cc/base/
float_quad_unittest.cc 21 rectilinear_trans[4].SkewX(0.00000000001);
49 non_rectilinear_trans[8].SkewX(0.00001);
  /development/samples/devbytes/animation/Anticipation/src/com/example/android/anticipation/
AnticiButton.java 96 downAnim = ObjectAnimator.ofFloat(this, "skewX", mOnLeft ? .5f : -.5f);
113 finishDownAnim = ObjectAnimator.ofFloat(this, "skewX",
129 ObjectAnimator skewAnim = ObjectAnimator.ofFloat(this, "skewX",
134 ObjectAnimator wobbleAnim = ObjectAnimator.ofFloat(this, "skewX", 0);
152 ObjectAnimator reverser = ObjectAnimator.ofFloat(this, "skewX", 0);
  /external/chromium_org/third_party/WebKit/Source/core/svg/
SVGMatrix.h 85 SVGMatrix skewX(double angle)
88 copy.skewX(angle);
SVGMatrix.idl 42 [Immutable, StrictTypeChecking] SVGMatrix skewX(float angle);
SVGTransform.cpp 118 m_matrix.skewX(angle);
152 DEFINE_STATIC_LOCAL(String, skewXString, ("skewX("));
  /external/chromium_org/third_party/WebKit/ManualTests/animation/
animateTransform-parser.svg 4 animateTransform parsing code coverage for translate, rotate, skewX
76 <animateTransform attributeName="transform" type="skewX" from="0" by="45" dur="5s" />
79 <animateTransform attributeName="transform" type="skewX" from="0" by=" 45" dur="5s" />
82 <animateTransform attributeName="transform" type="skewX" from="0" by=" +45.0" dur="5s" />
  /external/robolectric/src/main/java/com/xtremelabs/robolectric/shadows/
ShadowMatrix.java 18 // scaleX=0, skewX=1, transX=2
  /external/chromium_org/third_party/skia/src/core/
SkPicture.cpp 102 SkScalar skewX = matrix->getSkewX();
106 if (scaleX != 0 && skewX != 0)
107 SkDebugf("scaleX != 0 && skewX != 0\n");
108 SkASSERT(scaleX == 0 || skewX == 0);
  /external/skia/src/core/
SkPicture.cpp 102 SkScalar skewX = matrix->getSkewX();
106 if (scaleX != 0 && skewX != 0)
107 SkDebugf("scaleX != 0 && skewX != 0\n");
108 SkASSERT(scaleX == 0 || skewX == 0);
  /external/chromium_org/third_party/WebKit/Source/core/css/
CSSTransformValue.cpp 46 "skewX(",
CSSMatrix.cpp 168 PassRefPtr<CSSMatrix> CSSMatrix::skewX(double angle) const
172 return CSSMatrix::create(TransformationMatrix(m_matrix).skewX(angle));
CSSMatrix.h 139 // the skew values on the left (result = skewX(angle) * this)
140 PassRefPtr<CSSMatrix> skewX(double angle) const;
WebKitCSSMatrix.idl 96 [Immutable] WebKitCSSMatrix skewX([Default=Undefined] optional double angle);
  /external/chromium_org/third_party/WebKit/Source/core/platform/graphics/transforms/
TransformOperation.h 44 SkewX, SkewY, Skew,
AffineTransform.h 102 AffineTransform& skewX(double angle);
  /external/chromium_org/cc/animation/
transform_operations_unittest.cc 188 expected.SkewX(x);
533 expected.SkewX(1);
542 expected.SkewX(-1);
551 expected.SkewX(3);
643 expected.SkewX(1);
transform_operation.cc 147 result->SkewX(BlendDoubles(from_x, to_x, progress));
transform_operations.cc 104 to_add.matrix.SkewX(x);
  /development/samples/devbytes/animation/ToonGame/src/com/example/android/toongame/
PlayerSetupActivity.java 322 ObjectAnimator currentSkewer = ObjectAnimator.ofFloat(currentView, "skewX", -.5f);
338 ObjectAnimator nextSkewer = ObjectAnimator.ofFloat(nextView, "skewX", 0);
  /external/chromium_org/ui/gfx/
transform_unittest.cc 770 to.SkewX(20);
774 expected.SkewX(t * 20);
785 to.SkewX(20);
788 expected.SkewX(t * 20);
895 from.SkewX(0.0);
899 to.SkewX(45.0);
904 to.SkewX(45.0);
912 to.SkewX(45.0);
920 to.SkewX(45.0);
939 // This problem also potentially exists for skewX, but the current Q
    [all...]
transform.h 83 void SkewX(double angle_x);

Completed in 1914 milliseconds

1 2 3