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  /external/jmonkeyengine/engine/src/core/com/jme3/scene/shape/
Sphere.java 58 public enum TextureMode {
82 protected TextureMode textureMode = TextureMode.Original;
133 * @return Returns the textureMode.
135 public TextureMode getTextureMode() {
136 return textureMode;
226 if (textureMode == TextureMode.Original) {
229 } else if (textureMode == TextureMode.Projected) {
    [all...]
  /external/jmonkeyengine/engine/src/android/jme3test/android/
TestUnshadedModel.java 23 sphMesh.setTextureMode(Sphere.TextureMode.Projected);
TestNormalMapping.java 62 sphMesh.setTextureMode(Sphere.TextureMode.Projected);
  /external/jmonkeyengine/engine/src/test/jme3test/material/
TestUnshadedModel.java 23 sphMesh.setTextureMode(Sphere.TextureMode.Projected);
TestNormalMapping.java 60 sphMesh.setTextureMode(Sphere.TextureMode.Projected);
  /external/jmonkeyengine/engine/src/test/jme3test/bullet/
TestCollisionListener.java 43 import com.jme3.scene.shape.Sphere.TextureMode;
66 bullet.setTextureMode(TextureMode.Projected);
TestCcd.java 53 import com.jme3.scene.shape.Sphere.TextureMode;
85 bullet.setTextureMode(TextureMode.Projected);
PhysicsTestHelper.java 25 import com.jme3.scene.shape.Sphere.TextureMode;
182 bullet.setTextureMode(TextureMode.Projected);
TestBrickTower.java 57 import com.jme3.scene.shape.Sphere.TextureMode;
100 bullet.setTextureMode(TextureMode.Projected);
TestBrickWall.java 54 import com.jme3.scene.shape.Sphere.TextureMode;
91 bullet.setTextureMode(TextureMode.Projected);
TestBoneRagdoll.java 61 import com.jme3.scene.shape.Sphere.TextureMode;
97 bullet.setTextureMode(TextureMode.Projected);
TestWalkingChar.java 69 import com.jme3.scene.shape.Sphere.TextureMode;
198 bullet.setTextureMode(TextureMode.Projected);
  /external/jmonkeyengine/engine/src/test/jme3test/batching/
TestBatchNodeTower.java 58 import com.jme3.scene.shape.Sphere.TextureMode;
108 bullet.setTextureMode(TextureMode.Projected);
  /external/jmonkeyengine/engine/src/test/jme3test/helloworld/
HelloPhysics.java 49 import com.jme3.scene.shape.Sphere.TextureMode;
88 sphere.setTextureMode(TextureMode.Projected);
HelloMaterial.java 93 rock.setTextureMode(Sphere.TextureMode.Projected); // better quality on spheres
  /external/jmonkeyengine/engine/src/test/jme3test/light/
TestTangentGen.java 69 sphereMesh.setTextureMode(Sphere.TextureMode.Projected);
  /external/llvm/test/Transforms/InstCombine/
shufflemask-undef.ll 50 %struct.State = type <{ i16, i16, i16, i16, i32, i32, [256 x %struct.IColor4], [128 x %struct.IColor4], %struct.Viewport, %struct.Transform, %struct.LightModel, %struct.ActiveTextureTargets, %struct.AlphaTest, %struct.BlendMode, %struct.ClearColor, %struct.ColorBuffer, %struct.DepthTest, %struct.ArrayRange, %struct.FogMode, %struct.HintMode, %struct.LineMode, %struct.LogicOp, %struct.MaskMode, %struct.PixelMode, %struct.PointMode, %struct.PolygonMode, %struct.ScissorTest, i32, %struct.StencilTest, [8 x %struct.TextureMode], [16 x %struct.TextureImageMode], %struct.ArrayRange, [8 x %struct.TextureCoordGen], %struct.ClipPlane, %struct.Multisample, %struct.RegisterCombiners, %struct.ArrayRange, %struct.ArrayRange, [3 x %struct.PipelineProgramState], %struct.ArrayRange, %struct.TransformFeedback, i32*, %struct.FixedFunction, [3 x i32], [3 x i32] }>
56 %struct.TextureMode = type { %struct.IColor4, i32, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, float, float, i16, i16, i16, i16, i16, i16, [4 x i16], i8, i8, i8, i8, [3 x float], [4 x float], float, float }

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