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    Searched full:textures_base (Results 1 - 3 of 3) sorted by null

  /frameworks/base/core/jni/
android_opengl_GLES10.cpp 612 GLuint *textures_base = (GLuint *) 0; local
635 textures_base = (GLuint *)
637 textures = textures_base + offset;
645 if (textures_base) {
646 _env->ReleasePrimitiveArrayCritical(textures_ref, textures_base,
1109 GLuint *textures_base = (GLuint *) 0; local
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android_opengl_GLES20.cpp 1025 GLuint *textures_base = (GLuint *) 0; local
1048 textures_base = (GLuint *)
1050 textures = textures_base + offset;
1058 if (textures_base) {
1059 _env->ReleasePrimitiveArrayCritical(textures_ref, textures_base,
1568 GLuint *textures_base = (GLuint *) 0; local
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com_google_android_gles_jni_GLImpl.cpp 546 GLuint *textures_base = (GLuint *) 0; local
569 textures_base = (GLuint *)
571 textures = textures_base + offset;
579 if (textures_base) {
580 _env->ReleasePrimitiveArrayCritical(textures_ref, textures_base,
1099 GLuint *textures_base = (GLuint *) 0; local
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