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Searched
full:textures_base
(Results
1 - 3
of
3
) sorted by null
/frameworks/base/core/jni/
android_opengl_GLES10.cpp
612
GLuint *
textures_base
= (GLuint *) 0;
local
635
textures_base
= (GLuint *)
637
textures =
textures_base
+ offset;
645
if (
textures_base
) {
646
_env->ReleasePrimitiveArrayCritical(textures_ref,
textures_base
,
1109
GLuint *
textures_base
= (GLuint *) 0;
local
[
all
...]
android_opengl_GLES20.cpp
1025
GLuint *
textures_base
= (GLuint *) 0;
local
1048
textures_base
= (GLuint *)
1050
textures =
textures_base
+ offset;
1058
if (
textures_base
) {
1059
_env->ReleasePrimitiveArrayCritical(textures_ref,
textures_base
,
1568
GLuint *
textures_base
= (GLuint *) 0;
local
[
all
...]
com_google_android_gles_jni_GLImpl.cpp
546
GLuint *
textures_base
= (GLuint *) 0;
local
569
textures_base
= (GLuint *)
571
textures =
textures_base
+ offset;
579
if (
textures_base
) {
580
_env->ReleasePrimitiveArrayCritical(textures_ref,
textures_base
,
1099
GLuint *
textures_base
= (GLuint *) 0;
local
[
all
...]
Completed in 149 milliseconds