OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
full:uniformlist
(Results
1 - 2
of
2
) sorted by null
/frameworks/rs/driver/
rsdShaderCache.cpp
43
UniformQueryData **
uniformList
, uint32_t uniListSize) {
49
if (prog->getUniformName(ct) ==
uniformList
[ui]->name) {
50
data[ct].arraySize = (uint32_t)
uniformList
[ui]->arraySize;
183
UniformQueryData **
uniformList
= NULL;
192
uniformList
= new UniformQueryData*[numUniforms];
196
uniformList
[ct] = new UniformQueryData(maxNameLength);
197
glGetActiveUniform(pgm, ct, maxNameLength, &
uniformList
[ct]->writtenLength,
198
&
uniformList
[ct]->arraySize, &
uniformList
[ct]->type,
199
uniformList
[ct]->name)
[
all
...]
rsdShaderCache.h
154
UniformQueryData **
uniformList
, uint32_t uniListSize);
Completed in 908 milliseconds