Lines Matching refs:mods
106 * values for mods valid for the event being evaluated will be filled in.
132 const JdwpEventMod* pMod = &pEvent->mods[i];
151 * If one or more "break"-type mods are used, register them with
155 const JdwpEventMod* pMod = &pEvent->mods[i];
215 JdwpEventMod* pMod = &pEvent->mods[i];
278 int allocSize = offsetof(JdwpEvent, mods) + numMods * sizeof(newEvent->mods[0]);
300 * Free any hairy bits in the mods.
303 if (pEvent->mods[i].modKind == MK_CLASS_MATCH) {
304 free(pEvent->mods[i].classMatch.classPattern);
305 pEvent->mods[i].classMatch.classPattern = NULL;
307 if (pEvent->mods[i].modKind == MK_CLASS_EXCLUDE) {
308 free(pEvent->mods[i].classExclude.classPattern);
309 pEvent->mods[i].classExclude.classPattern = NULL;
337 if (pEvent->mods[i].modKind == MK_COUNT && pEvent->mods[i].count.count == 0) {
373 * See if the event's mods match up with the contents of "basket".
376 * need to do this even if later mods cause us to ignore the event.
380 JdwpEventMod* pMod = pEvent->mods;
448 * Find all events of type "eventKind" with mods that match up with the
454 * DO NOT call this multiple times for the same eventKind, as Count mods are
710 * Valid mods:
808 * Valid mods:
886 * Valid mods:
963 * Valid mods: