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Lines Matching defs:stops

161     // Buffers for storing current X and Y stops. See the computeAxisStops method for more details.
323 // Computes axis stops (in terms of numerical value and position on screen)
338 // arrays and only reallocate if the number of stops grows.
354 mAxisXPositionsBuffer[i] = getDrawX(mXStopsBuffer.stops[i]);
357 mAxisYPositionsBuffer[i] = getDrawY(mYStopsBuffer.stops[i]);
383 labelLength = formatFloat(mLabelBuffer, mXStopsBuffer.stops[i], mXStopsBuffer.decimals);
396 labelLength = formatFloat(mLabelBuffer, mYStopsBuffer.stops[i], mYStopsBuffer.decimals);
460 * of stops between these boundaries.
464 * @param steps The ideal number of stops to create. This should be based on available screen
465 * space; the more space there is, the more stops should be shown.
471 outStops.stops = new float[]{};
497 if (outStops.stops.length < n) {
498 // Ensure stops contains at least numStops elements.
499 outStops.stops = new float[n];
503 outStops.stops[i] = (float) f;
1181 float[] stops = new float[]{};