Lines Matching full:signaled
47 // If manual_reset is true, then to set the event state to non-signaled, a
49 // system automatically resets the event state to non-signaled after a single
65 // Put the event in the un-signaled state.
68 // Put the event in the signaled state. Causing any thread blocked on Wait
72 // Returns true if the event is in the signaled state, else false. If this
76 // Wait indefinitely for the event to be signaled. Returns true if the event
77 // was signaled, else false is returned to indicate that waiting failed.
80 // Wait up until max_time has passed for the event to be signaled. Returns
81 // true if the event was signaled. If this method returns false, then it
93 // returns: the index of a WaitableEvent which has been signaled.
110 // signaled at the same time. Now, each will wake only the first waiter in
114 // will have happened, but only one waiter has been signaled!