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Lines Matching refs:accessible

63   void CheckAccessible(IAccessible* accessible);
72 void CheckAccessibleName(IAccessible* accessible);
73 void CheckAccessibleRole(IAccessible* accessible);
74 void CheckAccessibleValue(IAccessible* accessible);
75 void CheckAccessibleState(IAccessible* accessible);
76 void CheckAccessibleChildren(IAccessible* accessible);
81 // Expected accessible name. Checked against IAccessible::get_accName.
84 // Expected accessible role. Checked against IAccessible::get_accRole.
87 // Expected accessible value. Checked against IAccessible::get_accValue.
90 // Expected accessible state. Checked against IAccessible::get_accState.
93 // Expected accessible children. Checked using IAccessible::get_accChildCount
125 HRESULT QueryIAccessible2(IAccessible* accessible, IAccessible2** accessible2) {
129 HRESULT hr = accessible->QueryInterface(service_provider.Receive());
151 base::win::ScopedComPtr<IAccessible> accessible = accessible_list.back();
155 hr = QueryIAccessible2(accessible, accessible2.Receive());
166 hr = accessible->get_accChildCount(&child_count);
174 accessible, 0, child_count, child_array.get(), &obtained_count);
180 GetAccessibleFromResultVariant(accessible, &child_array.get()[index]));
203 IAccessible* accessible;
206 IID_IAccessible, reinterpret_cast<void**>(&accessible));
208 EXPECT_NE(accessible, reinterpret_cast<IAccessible*>(NULL));
210 return accessible;
239 void AccessibleChecker::CheckAccessible(IAccessible* accessible) {
240 CheckAccessibleName(accessible);
241 CheckAccessibleRole(accessible);
242 CheckAccessibleValue(accessible);
243 CheckAccessibleState(accessible);
244 CheckAccessibleChildren(accessible);
255 void AccessibleChecker::CheckAccessibleName(IAccessible* accessible) {
258 accessible->get_accName(CreateI4Variant(CHILDID_SELF), &name);
271 void AccessibleChecker::CheckAccessibleRole(IAccessible* accessible) {
274 accessible->get_accRole(CreateI4Variant(CHILDID_SELF), &var_role);
279 void AccessibleChecker::CheckAccessibleValue(IAccessible* accessible) {
282 accessible->get_accValue(CreateI4Variant(CHILDID_SELF), &value);
290 void AccessibleChecker::CheckAccessibleState(IAccessible* accessible) {
296 accessible->get_accState(CreateI4Variant(CHILDID_SELF), &var_state);
328 // The initial accessible returned should have state STATE_SYSTEM_BUSY while
362 // Check that document accessible has a parent accessible.
499 // Check the accessible tree of the browser.
544 // Focus the document accessible. This will un-focus the current node.